mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
128 lines
3.1 KiB
Makefile
128 lines
3.1 KiB
Makefile
MD5 := md5sum -c --quiet
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.SUFFIXES:
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.PHONY: all clean tools crystal crystal11
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.SECONDEXPANSION:
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.PRECIOUS:
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.SECONDARY:
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crystal_obj := \
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wram.o \
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main.o \
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lib/mobile/main.o \
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home.o \
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audio.o \
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maps.o \
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engine/events.o \
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engine/credits.o \
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data/egg_moves.o \
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data/evos_attacks.o \
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data/pokedex/entries.o \
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misc/crystal_misc.o \
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text/common_text.o \
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gfx/pics.o
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crystal11_obj := $(crystal_obj:.o=11.o)
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roms := pokecrystal.gbc
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all: $(roms)
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crystal: pokecrystal.gbc
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crystal11: pokecrystal11.gbc
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clean:
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rm -f $(roms) $(crystal_obj) $(crystal11_obj) $(roms:.gbc=.map) $(roms:.gbc=.sym)
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compare: pokecrystal.gbc pokecrystal11.gbc
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@$(MD5) roms.md5
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tools: tools/lzcomp tools/png_dimensions tools/scan_includes tools/palette tools/pokemon_animation tools/pokemon_animation_graphics ;
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tools/%: tools/%.c
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$(CC) -o $@ $<
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%.asm: ;
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%11.o: dep = $(shell tools/scan_includes $(@D)/$*.asm)
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%11.o: %.asm $$(dep)
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rgbasm -D CRYSTAL11 -o $@ $<
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%.o: dep = $(shell tools/scan_includes $(@D)/$*.asm)
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%.o: %.asm $$(dep)
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rgbasm -o $@ $<
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pokecrystal11.gbc: $(crystal11_obj)
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rgblink -n pokecrystal11.sym -m pokecrystal11.map -o $@ $^
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rgbfix -Cjv -i BYTE -k 01 -l 0x33 -m 0x10 -n 1 -p 0 -r 3 -t PM_CRYSTAL $@
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pokecrystal.gbc: $(crystal_obj)
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rgblink -n pokecrystal.sym -m pokecrystal.map -o $@ $^
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rgbfix -Cjv -i BYTE -k 01 -l 0x33 -m 0x10 -p 0 -r 3 -t PM_CRYSTAL $@
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%.bin: ;
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%.blk: ;
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%.2bpp: %.png
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rgbgfx -o $@ $<
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%.1bpp: %.png
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rgbgfx -d1 -o $@ $<
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%.tilemap: %.png
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rgbgfx -t $@ $<
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%.gbcpal: %.png
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rgbgfx -p $@ $<
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define LOUD
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echo "$1"; $1
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endef
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# For files that the compressor can't match, there will be a .lz file suffixed with the hash of the correct uncompressed file.
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# If the hash of the uncompressed file matches, use this .lz instead.
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# This allows pngs to be used for compressed graphics and still match.
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%.lz: hash = $(shell md5sum $(*D)/$(*F) | sed "s/\(.\{8\}\).*/\1/")
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%.lz: %
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$(eval filename := $@.$(hash))
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@if [ -f $(filename) ]; then \
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$(call LOUD, cp $(filename) $@); \
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else \
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$(call LOUD, tools/lzcomp $< $@); \
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fi
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# Pokemon pic graphics rules
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%.dimensions: %.png
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tools/png_dimensions $< $@
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%.pal: %.gbcpal
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tools/palette $< > $@
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gfx/pics/%/normal.gbcpal: gfx/pics/%/front.png
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rgbgfx -p $@ $<
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gfx/pics/%/normal.pal: gfx/pics/%/normal.gbcpal
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tools/palette -p $< > $@
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gfx/pics/%/back.2bpp: gfx/pics/%/back.png
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rgbgfx -h -o $@ $<
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gfx/pics/%/bitmask.asm: gfx/pics/%/front.animated.tilemap gfx/pics/%/front.dimensions
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tools/pokemon_animation -b $^ > $@
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gfx/pics/%/frames.asm: gfx/pics/%/front.animated.tilemap gfx/pics/%/front.dimensions
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tools/pokemon_animation -f $^ > $@
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gfx/pics/%/front.animated.2bpp: gfx/pics/%/front.2bpp gfx/pics/%/front.dimensions
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tools/pokemon_animation_graphics -o $@ $^
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gfx/pics/%/front.animated.tilemap: gfx/pics/%/front.2bpp gfx/pics/%/front.dimensions
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tools/pokemon_animation_graphics -t $@ $^
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# Don't use -h, pokemon_animation_graphics takes care of it
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#gfx/pics/%/front.2bpp: gfx/pics/%/front.png
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# rgbgfx -o $@ $<
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# Misc file-specific graphics rules
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gfx/shrink%.2bpp: gfx/shrink%.png
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rgbgfx -h -o $@ $<
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gfx/trainers/%.2bpp: gfx/trainers/%.png
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rgbgfx -h -o $@ $<
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