pokecrystal-board/gfx/pics/houndour/frames.asm

19 lines
337 B
NASM

dw .frame1
dw .frame2
dw .frame3
dw .frame4
.frame1
db $00 ; bitmask
db $00, $24, $25, $00, $26, $27, $28, $29, $2a, $2b, $2c, $2d
db $2e, $2f, $30, $00
.frame2
db $01 ; bitmask
db $00, $24, $25, $00, $26, $27, $28, $29, $2a, $2b, $2c
.frame3
db $02 ; bitmask
db $31, $32
.frame4
db $03 ; bitmask
db $31, $33, $32
; 0xd9356