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7d4486e6a3
engine/routines/ stores isolated out-of-context routines as individual files. It might be preferable later to append them to their related engine/ files in unique little SECTIONs, relying on the linkerscript to place them appropriately; or some other organization method. In the meantime, they're now easily findable apart from main.asm's other content.
10 lines
164 B
NASM
10 lines
164 B
NASM
_UpdateBattleHUDs:
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farcall DrawPlayerHUD
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ld hl, PlayerHPPal
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call SetHPPal
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farcall DrawEnemyHUD
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ld hl, EnemyHPPal
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call SetHPPal
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farcall FinishBattleAnim
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ret
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