mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
447 lines
8.2 KiB
NASM
447 lines
8.2 KiB
NASM
RadioTower5F_MapScriptHeader:
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.MapTriggers:
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db 3
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; triggers
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dw UnknownScript_0x6000e, $0000
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dw UnknownScript_0x6000f, $0000
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dw UnknownScript_0x60010, $0000
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.MapCallbacks:
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db 0
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UnknownScript_0x6000e:
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end
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UnknownScript_0x6000f:
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end
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UnknownScript_0x60010:
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end
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UnknownScript_0x60011:
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spriteface $2, UP
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showemote EMOTE_SHOCK, $2, 15
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loadfont
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writetext UnknownText_0x60128
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closetext
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loadmovesprites
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applymovement $2, MovementData_0x60109
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playmusic MUSIC_ROCKET_ENCOUNTER
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loadfont
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writetext UnknownText_0x60147
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closetext
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loadmovesprites
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winlosstext UnknownText_0x60223, $0000
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setlasttalked $2
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loadtrainer EXECUTIVEM, 3
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startbattle
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returnafterbattle
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loadfont
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writetext UnknownText_0x60246
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keeptextopen
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verbosegiveitem BASEMENT_KEY, 1
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loadmovesprites
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dotrigger $1
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setevent EVENT_BEAT_ROCKET_EXECUTIVEM_3
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end
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Director:
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faceplayer
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loadfont
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checkevent EVENT_CLEARED_RADIO_TOWER
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iftrue UnknownScript_0x60054
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writetext UnknownText_0x60246
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closetext
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loadmovesprites
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end
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UnknownScript_0x60054:
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writetext UnknownText_0x60824
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closetext
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loadmovesprites
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end
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TrainerExecutivef1:
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trainer EVENT_BEAT_ROCKET_EXECUTIVEF_1, EXECUTIVEF, 1, Executivef1SeenText, Executivef1BeatenText, $0000, Executivef1Script
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Executivef1Script:
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talkaftercancel
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loadfont
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writetext UnknownText_0x60358
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closetext
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loadmovesprites
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end
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UnknownScript_0x6006e:
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applymovement PLAYER, MovementData_0x60125
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playmusic MUSIC_ROCKET_ENCOUNTER
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spriteface $3, RIGHT
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loadfont
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writetext UnknownText_0x603d1
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closetext
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loadmovesprites
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winlosstext UnknownText_0x604f3, $0000
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setlasttalked $3
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loadtrainer EXECUTIVEM, 1
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startbattle
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returnafterbattle
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loadfont
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writetext UnknownText_0x6050e
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closetext
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loadmovesprites
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special Special_FadeBlackQuickly
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special Special_ReloadSpritesNoPalettes
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disappear $3
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disappear $4
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pause 15
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special Special_FadeInQuickly
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setevent EVENT_BEAT_ROCKET_EXECUTIVEM_1
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setevent EVENT_CLEARED_RADIO_TOWER
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clearflag ENGINE_ROCKETS_IN_RADIO_TOWER
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setevent EVENT_GOLDENROD_CITY_ROCKET_SCOUT
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setevent EVENT_GOLDENROD_CITY_ROCKET_TAKEOVER
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setevent EVENT_RADIO_TOWER_ROCKET_TAKEOVER
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clearevent EVENT_MAHOGANY_MART_OWNERS
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clearflag ENGINE_ROCKETS_IN_MAHOGANY
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clearevent EVENT_GOLDENROD_CITY_CIVILIANS
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clearevent EVENT_RADIO_TOWER_CIVILIANS_AFTER
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setevent EVENT_BLACKTHORN_CITY_SUPER_NERD_BLOCKS_GYM
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clearevent EVENT_BLACKTHORN_CITY_SUPER_NERD_DOES_NOT_BLOCK_GYM
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special PlayMapMusic
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disappear $2
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moveperson $2, $c, $0
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appear $2
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applymovement $2, MovementData_0x6010f
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spriteface PLAYER, RIGHT
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loadfont
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writetext UnknownText_0x605b2
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keeptextopen
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verbosegiveitem CLEAR_BELL, 1
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writetext UnknownText_0x6062c
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closetext
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loadmovesprites
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dotrigger $2
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domaptrigger ECRUTEAK_HOUSE, $0
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setevent EVENT_GOT_CLEAR_BELL
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setevent EVENT_TEAM_ROCKET_DISBANDED
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jump UnknownScript_0x600f1
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UnknownScript_0x600f1:
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applymovement $2, MovementData_0x6011a
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playsound SFX_EXIT_BUILDING
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disappear $2
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end
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Ben:
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jumptextfaceplayer BenText
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ItemFragment_0x600fe:
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db ULTRA_BALL, 1
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MapRadioTower5FSignpost0Script:
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jumptext UnknownText_0x608e0
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MapRadioTower5FSignpost2Script:
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jumptext UnknownText_0x608f9
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RadioTower5FBookshelf:
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jumpstd magazinebookshelf
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MovementData_0x60109:
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step_left
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step_left
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step_left
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step_up
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step_up
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step_end
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MovementData_0x6010f:
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step_down
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step_down
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step_right
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step_right
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step_right
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step_right
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step_down
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step_down
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step_down
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step_left
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step_end
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MovementData_0x6011a:
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step_right
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step_up
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step_up
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step_up
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step_left
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step_left
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step_left
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step_left
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step_up
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step_up
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step_end
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MovementData_0x60125:
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step_left
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step_left
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step_end
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UnknownText_0x60128:
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text "Y-you! You came to"
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line "rescue me?"
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done
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UnknownText_0x60147:
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text "Is that what you"
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line "were expecting?"
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para "Wrong!"
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line "I'm an imposter!"
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para "I pretended to be"
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line "the real thing to"
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para "prepare for our"
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line "takeover."
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para "Do you want to"
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line "know where we hid"
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cont "the real DIRECTOR?"
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para "Sure, I'll tell"
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line "you. But only if"
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cont "you can beat me!"
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done
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UnknownText_0x60223:
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text "OK, OK. I'll tell"
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line "you where he is."
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done
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UnknownText_0x60246:
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text "We stashed the"
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line "real DIRECTOR in"
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para "the UNDERGROUND"
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line "WAREHOUSE."
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para "It's at the far"
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line "end of the UNDER-"
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cont "GROUND."
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para "But I doubt you'll"
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line "get that far."
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done
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Executivef1SeenText:
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text "Remember me from"
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line "the HIDEOUT in"
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cont "MAHOGANY TOWN?"
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para "I lost then, but I"
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line "won't this time."
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done
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Executivef1BeatenText:
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text "This can't be"
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line "happening!"
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para "I fought hard, but"
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line "I still lost…"
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done
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UnknownText_0x60358:
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text "<PLAYER>, isn't it?"
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para "A brat like you"
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line "won't appreciate"
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para "the magnificence"
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line "of TEAM ROCKET."
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para "That's too bad."
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line "I really admire"
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cont "your power."
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done
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UnknownText_0x603d1:
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text "Oh? You managed to"
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line "get this far?"
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para "You must be quite"
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line "the trainer."
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para "We intend to take"
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line "over this RADIO"
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para "STATION and an-"
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line "nounce our come-"
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cont "back."
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para "That should bring"
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line "our boss GIOVANNI"
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para "back from his solo"
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line "training."
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para "We are going to"
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line "regain our former"
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cont "glory."
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para "I won't allow you"
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line "to interfere with"
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cont "our plans."
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done
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UnknownText_0x604f3:
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text "No! Forgive me,"
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line "GIOVANNI!"
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done
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UnknownText_0x6050e:
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text "How could this be?"
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para "Our dreams have"
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line "come to naught."
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para "I wasn't up to the"
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line "task after all."
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para "Like GIOVANNI did"
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line "before me, I will"
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para "disband TEAM"
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line "ROCKET here today."
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para "Farewell."
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done
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UnknownText_0x605b2:
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text "DIRECTOR: <PLAY_G>,"
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line "thank you!"
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para "Your courageous"
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line "actions have saved"
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para "#MON nation-"
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line "wide."
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para "I know it's not"
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line "much, but please"
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cont "take this."
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done
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UnknownText_0x6062c:
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text "There used to be a"
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line "tower right here"
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cont "in GOLDENROD CITY."
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para "But it was old and"
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line "creaky."
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para "So we replaced it"
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line "with our RADIO"
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cont "TOWER."
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para "We dug up that"
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line "bell during"
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cont "construction."
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para "I heard that all"
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line "sorts of #MON"
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para "lived in GOLDENROD"
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line "in the past."
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para "Perhaps…"
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para "That bell has some"
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line "connection to the"
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para "TIN TOWER in"
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line "ECRUTEAK CITY…"
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para "Ah!"
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para "That reminds me…"
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para "I overheard TEAM"
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line "ROCKET whispering."
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para "Apparently, some-"
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line "thing is going on"
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cont "at the TIN TOWER."
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para "I have no idea"
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line "what is happening,"
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para "but you might look"
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line "into it."
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para "OK, I better go to"
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line "my OFFICE."
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done
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UnknownText_0x60824:
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text "DIRECTOR: Hello,"
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line "<PLAY_G>!"
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para "You know, I love"
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line "#MON."
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para "I built this RADIO"
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line "TOWER so I could"
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para "express my love"
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line "of #MON."
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para "It would be nice"
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line "if people enjoyed"
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cont "our programs."
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done
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BenText:
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text "BEN: Do you listen"
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line "to our music?"
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done
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UnknownText_0x608e0:
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text "5F DIRECTOR'S"
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line " OFFICE"
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done
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UnknownText_0x608f9:
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text "5F STUDIO 1"
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done
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RadioTower5F_MapEventHeader:
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; filler
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db 0, 0
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.Warps:
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db 2
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warp_def $0, $0, 1, RADIO_TOWER_4F
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warp_def $0, $c, 3, RADIO_TOWER_4F
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.XYTriggers:
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db 2
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xy_trigger 0, $3, $0, $0, UnknownScript_0x60011, $0, $0
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xy_trigger 1, $5, $10, $0, UnknownScript_0x6006e, $0, $0
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.Signposts:
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db 5
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signpost 0, 3, SIGNPOST_READ, MapRadioTower5FSignpost0Script
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signpost 0, 11, SIGNPOST_READ, MapRadioTower5FSignpost2Script
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signpost 0, 15, SIGNPOST_READ, MapRadioTower5FSignpost2Script
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signpost 1, 16, SIGNPOST_READ, RadioTower5FBookshelf
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signpost 1, 17, SIGNPOST_READ, RadioTower5FBookshelf
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.PersonEvents:
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db 5
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person_event SPRITE_GENTLEMAN, 10, 7, $3, 0, 0, -1, -1, 0, 0, 0, Director, -1
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person_event SPRITE_ROCKET, 9, 17, $8, 0, 0, -1, -1, 0, 0, 0, ObjectEvent, EVENT_RADIO_TOWER_ROCKET_TAKEOVER
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person_event SPRITE_ROCKET_GIRL, 6, 21, $8, 0, 0, -1, -1, 8 + PAL_OW_RED, 2, 1, TrainerExecutivef1, EVENT_RADIO_TOWER_ROCKET_TAKEOVER
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person_event SPRITE_ROCKER, 9, 17, $8, 0, 0, -1, -1, 8 + PAL_OW_RED, 0, 0, Ben, EVENT_RADIO_TOWER_CIVILIANS_AFTER
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person_event SPRITE_POKE_BALL, 9, 12, $1, 0, 0, -1, -1, 0, 1, 0, ItemFragment_0x600fe, EVENT_RADIO_TOWER_5F_ULTRA_BALL
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