mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
201 lines
2.7 KiB
NASM
201 lines
2.7 KiB
NASM
Music_VictoryRoad:
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channel_count 4
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channel 1, Music_VictoryRoad_Ch1
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channel 2, Music_VictoryRoad_Ch2
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channel 3, Music_VictoryRoad_Ch3
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channel 4, Music_VictoryRoad_Ch4
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Music_VictoryRoad_Ch1:
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tempo 144
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volume 7, 7
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stereo_panning FALSE, TRUE
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duty_cycle 3
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pitch_offset 2
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note_type 12, 11, 3
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.mainloop:
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.loop1:
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sound_call .sub1
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sound_loop 6, .loop1
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.loop2:
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volume_envelope 11, 2
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octave 2
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note A_, 1
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octave 3
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note C#, 1
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note D_, 1
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rest 1
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octave 2
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note A_, 1
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volume_envelope 11, 7
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octave 3
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note C#, 3
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octave 2
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note A_, 1
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octave 3
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note D_, 3
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octave 2
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note A_, 1
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octave 3
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note G#, 3
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sound_loop 2, .loop2
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.loop3:
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sound_call .sub1
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sound_loop 2, .loop3
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sound_loop 0, .mainloop
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.sub1:
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volume_envelope 11, 2
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octave 2
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note G_, 1
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note B_, 1
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octave 3
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note C_, 1
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rest 1
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octave 2
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note G_, 1
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volume_envelope 11, 7
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note B_, 3
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note G_, 1
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octave 3
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note C_, 3
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octave 2
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note G_, 1
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octave 3
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note F#, 3
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sound_ret
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Music_VictoryRoad_Ch2:
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duty_cycle 3
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vibrato 16, 2, 4
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.mainloop:
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note_type 12, 12, 2
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sound_call .sub1
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rest 2
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sound_call .sub1
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rest 1
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octave 4
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note C_, 1
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note_type 12, 11, 0
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note E_, 8
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octave 5
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note C_, 4
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octave 4
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note B_, 4
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note E_, 15
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note D#, 1
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note_type 12, 11, 0
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note E_, 8
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octave 5
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note C_, 4
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octave 4
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note B_, 4
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note_type 12, 11, 0
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octave 5
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note E_, 8
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note_type 12, 11, 7
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note E_, 8
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note_type 12, 12, 7
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note D_, 8
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stereo_panning TRUE, FALSE
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note C#, 4
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stereo_panning FALSE, TRUE
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octave 4
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note A_, 4
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stereo_panning TRUE, TRUE
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octave 5
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note C_, 8
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stereo_panning FALSE, TRUE
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octave 4
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note A#, 4
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stereo_panning TRUE, FALSE
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note F_, 4
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stereo_panning TRUE, TRUE
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note A_, 12
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note D_, 1
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note F#, 1
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note A_, 1
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octave 5
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note C#, 1
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note D_, 16
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sound_loop 0, .mainloop
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.sub1:
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octave 3
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note E_, 1
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rest 1
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note E_, 1
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rest 1
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note F#, 1
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note F#, 1
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rest 2
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note G#, 1
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note G#, 1
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rest 2
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note A_, 1
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note A_, 1
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sound_ret
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Music_VictoryRoad_Ch3:
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stereo_panning TRUE, FALSE
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note_type 12, 2, 8
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.mainloop:
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.loop1:
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sound_call .sub1
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sound_loop 6, .loop1
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.loop2:
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note D_, 1
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rest 1
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note B_, 1
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rest 1
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note F_, 1
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note A_, 3
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note D_, 1
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note B_, 1
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rest 2
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note D_, 1
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note B_, 3
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sound_loop 2, .loop2
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.loop3:
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sound_call .sub1
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sound_loop 2, .loop3
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sound_loop 0, .mainloop
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.sub1:
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octave 3
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note C_, 1
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rest 1
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note A_, 1
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rest 1
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note D#, 1
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note G_, 3
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note C_, 1
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note A_, 1
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rest 2
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note C_, 1
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note A_, 3
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sound_ret
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Music_VictoryRoad_Ch4:
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toggle_noise 0
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drum_speed 12
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.mainloop:
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drum_note 3, 2
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drum_note 3, 2
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drum_note 4, 1
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drum_note 3, 3
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drum_note 4, 1
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drum_note 3, 3
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drum_note 4, 1
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drum_note 3, 3
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drum_note 3, 2
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drum_note 3, 2
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drum_note 4, 1
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drum_note 3, 3
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drum_note 4, 1
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drum_note 4, 1
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drum_note 3, 2
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drum_note 4, 1
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drum_note 3, 2
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drum_note 4, 1
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sound_loop 0, .mainloop
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