mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-09-09 09:51:34 -07:00
258 lines
4.1 KiB
NASM
258 lines
4.1 KiB
NASM
BattleStart_TrainerHuds:
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ld a, $e4
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ld [rOBP0], a
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call LoadBallIconGFX
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call ShowPlayerMonsRemaining
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ld a, [wBattleMode]
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dec a
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ret z
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jp ShowOTTrainerMonsRemaining
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EnemySwitch_TrainerHud:
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ld a, $e4
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ld [rOBP0], a
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call LoadBallIconGFX
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jp ShowOTTrainerMonsRemaining
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ShowPlayerMonsRemaining:
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call DrawPlayerPartyIconHUDBorder
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ld hl, wPartyMon1HP
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ld de, wPartyCount
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call StageBallTilesData
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; ldpixel wPlaceBallsX, 12, 12
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ld a, 12 * 8
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ld hl, wPlaceBallsX
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ld [hli], a
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ld [hl], a
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ld a, 8
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ld [wPlaceBallsDirection], a
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ld hl, wVirtualOAMSprite00
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jp LoadTrainerHudOAM
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ShowOTTrainerMonsRemaining:
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call DrawEnemyHUDBorder
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ld hl, wOTPartyMon1HP
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ld de, wOTPartyCount
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call StageBallTilesData
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; ldpixel wPlaceBallsX, 9, 4
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ld hl, wPlaceBallsX
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ld a, 9 * 8
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ld [hli], a
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ld [hl], 4 * 8
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ld a, -8
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ld [wPlaceBallsDirection], a
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ld hl, wVirtualOAMSprite00 + PARTY_LENGTH * SPRITEOAMSTRUCT_LENGTH
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jp LoadTrainerHudOAM
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StageBallTilesData:
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ld a, [de]
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push af
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ld de, wBuffer1
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ld c, PARTY_LENGTH
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ld a, $34 ; empty slot
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.loop1
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ld [de], a
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inc de
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dec c
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jr nz, .loop1
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pop af
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ld de, wBuffer1
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.loop2
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push af
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call .GetHUDTile
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inc de
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pop af
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dec a
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jr nz, .loop2
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ret
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.GetHUDTile:
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ld a, [hli]
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and a
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jr nz, .got_hp
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ld a, [hl]
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and a
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ld b, $33 ; fainted
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jr z, .fainted
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.got_hp
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dec hl
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dec hl
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dec hl
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ld a, [hl]
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and a
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ld b, $32 ; statused
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jr nz, .load
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dec b ; normal
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jr .load
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.fainted
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dec hl
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dec hl
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dec hl
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.load
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ld a, b
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ld [de], a
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ld bc, PARTYMON_STRUCT_LENGTH + MON_HP - MON_STATUS
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add hl, bc
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ret
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DrawPlayerHUDBorder:
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ld hl, .tiles
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ld de, wTrainerHUDTiles
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ld bc, .tiles_end - .tiles
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call CopyBytes
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hlcoord 18, 10
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ld de, -1 ; start on right
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jr PlaceHUDBorderTiles
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.tiles
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db $73 ; right side
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db $77 ; bottom right
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db $6f ; bottom left
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db $76 ; bottom side
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.tiles_end
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DrawPlayerPartyIconHUDBorder:
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ld hl, .tiles
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ld de, wTrainerHUDTiles
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ld bc, .tiles_end - .tiles
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call CopyBytes
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hlcoord 18, 10
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ld de, -1 ; start on right
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jr PlaceHUDBorderTiles
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.tiles
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db $73 ; right side
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db $5c ; bottom right
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db $6f ; bottom left
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db $76 ; bottom side
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.tiles_end
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DrawEnemyHUDBorder:
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ld hl, .tiles
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ld de, wTrainerHUDTiles
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ld bc, .tiles_end - .tiles
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call CopyBytes
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hlcoord 1, 2
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ld de, 1 ; start on left
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call PlaceHUDBorderTiles
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ld a, [wBattleMode]
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dec a
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ret nz
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ld a, [wTempEnemyMonSpecies]
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dec a
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call CheckCaughtMon
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ret z
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hlcoord 1, 1
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ld [hl], $5d
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ret
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.tiles
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db $6d ; left side
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db $74 ; bottom left
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db $78 ; bottom right
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db $76 ; bottom side
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.tiles_end
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PlaceHUDBorderTiles:
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ld a, [wTrainerHUDTiles+0]
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ld [hl], a
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ld bc, SCREEN_WIDTH
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add hl, bc
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ld a, [wTrainerHUDTiles+1]
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ld [hl], a
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ld b, 8
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.loop
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add hl, de
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ld a, [wTrainerHUDTiles+3]
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ld [hl], a
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dec b
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jr nz, .loop
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add hl, de
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ld a, [wTrainerHUDTiles+2]
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ld [hl], a
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ret
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LinkBattle_TrainerHuds:
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call LoadBallIconGFX
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ld hl, wPartyMon1HP
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ld de, wPartyCount
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call StageBallTilesData
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ld hl, wPlaceBallsX
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ld a, 10 * 8
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ld [hli], a
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ld [hl], 8 * 8
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ld a, 8
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ld [wPlaceBallsDirection], a
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ld hl, wVirtualOAMSprite00
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call LoadTrainerHudOAM
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ld hl, wOTPartyMon1HP
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ld de, wOTPartyCount
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call StageBallTilesData
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ld hl, wPlaceBallsX
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ld a, 10 * 8
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ld [hli], a
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ld [hl], 13 * 8
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ld hl, wVirtualOAMSprite00 + PARTY_LENGTH * SPRITEOAMSTRUCT_LENGTH
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jp LoadTrainerHudOAM
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LoadTrainerHudOAM:
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ld de, wBuffer1
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ld c, PARTY_LENGTH
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.loop
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ld a, [wPlaceBallsY]
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ld [hli], a ; y
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ld a, [wPlaceBallsX]
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ld [hli], a ; x
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ld a, [de]
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ld [hli], a ; tile id
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ld a, PAL_BATTLE_OB_YELLOW
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ld [hli], a ; attributes
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ld a, [wPlaceBallsX]
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ld b, a
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ld a, [wPlaceBallsDirection]
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add b
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ld [wPlaceBallsX], a
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inc de
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dec c
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jr nz, .loop
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ret
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LoadBallIconGFX:
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ld de, .gfx
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ld hl, vTiles0 tile $31
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lb bc, BANK(LoadBallIconGFX), 4
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call Get2bpp_2
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ret
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.gfx
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INCBIN "gfx/battle/balls.2bpp"
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_ShowLinkBattleParticipants:
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call ClearBGPalettes
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call LoadFontsExtra
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hlcoord 2, 3
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ld b, 9
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ld c, 14
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call TextBox
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hlcoord 4, 5
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ld de, wPlayerName
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call PlaceString
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hlcoord 4, 10
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ld de, wOTPlayerName
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call PlaceString
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hlcoord 9, 8
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ld a, "<BOLD_V>"
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ld [hli], a
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ld [hl], "<BOLD_S>"
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farcall LinkBattle_TrainerHuds ; no need to farcall
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ld b, SCGB_DIPLOMA
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call GetSGBLayout
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call SetPalettes
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ld a, $e4
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ld [rOBP0], a
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ret
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