pokecrystal-board/audio
2015-07-20 22:18:18 -04:00
..
music Reverted ld_hl_pointer macro 2015-07-20 22:18:18 -04:00
cries.asm Dump the cries 2014-02-06 21:22:44 -05:00
cry_headers.asm Condense cry headers to one line. 2014-07-18 17:03:52 -07:00
cry_pointers.asm Use labels in audio/cry_pointers.asm 2014-02-06 21:22:45 -05:00
engine.asm Reverted ld_hl_pointer macro 2015-07-20 22:18:18 -04:00
music_pointers.asm Clean up and condense music includes 2013-02-05 18:00:32 -05:00
sfx_crystal.asm Dump the sound effects 2014-02-06 21:22:45 -05:00
sfx_pointers.asm Remove trailing newlines. 2015-06-23 12:24:51 -06:00
sfx.asm Get rid of one-byte incbins in sound data. 2015-01-27 15:04:01 -08:00
trainer_encounters.asm Use :: to export labels between objects. 2014-02-01 20:26:39 -05:00