pokecrystal-board/text/phone/trainers1.asm
PikalaxALT c8960dd2c8 Various annotations
Annotated the SGB functions in predef/sgb.asm, and some of the map scripts.  Renamed several functions in home.  Renamed six WRAM addresses corresponding to party icon animations, and renamed several others relative to these.
2015-07-22 15:57:02 -04:00

1990 lines
31 KiB
NASM

UnknownText_0x1b4dc5: ; 0x1b4dc5
text "Hello. This is"
line "@"
text_from_ram StringBuffer3
text "…"
para "Good morning,"
line "<PLAY_G>!"
done
UnknownText_0x1b4ded: ; 0x1b4ded
text "Hello. This is"
line "@"
text_from_ram StringBuffer3
text "…"
para "How's it going,"
line "<PLAY_G>?"
done
UnknownText_0x1b4e16: ; 0x1b4e16
text "Hello. This is"
line "@"
text_from_ram StringBuffer3
text "…"
para "Good evening,"
line "<PLAY_G>!"
done
UnknownText_0x1b4e3e: ; 0x1b4e3e
text "<PLAY_G>, good"
line "morning!"
para "It's me, @"
text_from_ram StringBuffer3
text "."
line "How are you doing?"
done
UnknownText_0x1b4e72: ; 0x1b4e72
text "<PLAY_G>, howdy!"
para "It's me, @"
text_from_ram StringBuffer3
text "."
line "Isn't it nice out?"
done
UnknownText_0x1b4e9e: ; 0x1b4e9e
text "<PLAY_G>, good"
line "evening!"
para "It's me, @"
text_from_ram StringBuffer3
text "."
line "Got a minute?"
done
UnknownText_0x1b4ecd: ; 0x1b4ecd
text "How are your"
line "#MON doing?"
para "My @"
text_from_ram StringBuffer4
text " is"
line "so curious, it's a"
para "problem. Maybe"
line "it's like me…"
done
UnknownText_0x1b4f21: ; 0x1b4f21
text "Hello, this is"
line "@"
text_from_ram StringBuffer3
text "."
para "Oh! Good morning,"
line "<PLAYER>."
done
UnknownText_0x1b4f4d: ; 0x1b4f4d
text "Hello, this is"
line "@"
text_from_ram StringBuffer3
text "."
para "Oh! Good day,"
line "<PLAYER>."
done
UnknownText_0x1b4f75: ; 0x1b4f75
text "Hello, this is"
line "@"
text_from_ram StringBuffer3
text "."
para "Oh! Good evening,"
line "<PLAYER>."
done
UnknownText_0x1b4fa1: ; 0x1b4fa1
text "Hello, <PLAYER>."
line "Good morning."
para "This is @"
text_from_ram StringBuffer3
text "."
line "Were you asleep?"
done
UnknownText_0x1b4fda: ; 0x1b4fda
text "Hi, <PLAYER>."
line "This is @"
text_from_ram StringBuffer3
text "."
para "How are you doing?"
done
UnknownText_0x1b5004: ; 0x1b5004
text "Hi, <PLAYER>."
line "This is @"
text_from_ram StringBuffer3
text "."
para "Were you awake?"
done
UnknownText_0x1b502b: ; 0x1b502b
text "Keeping your"
line "#MON happy?"
para "My @"
text_from_ram StringBuffer4
text " is"
line "healthy. It eats a"
cont "lot every day."
done
UnknownText_0x1b5073: ; 0x1b5073
text "Yeah, this is"
line "@"
text_from_ram StringBuffer3
text "."
para "Huh? What's up,"
line "<PLAYER>?"
done
UnknownText_0x1b509b: ; 0x1b509b
text "Yeah, this is"
line "@"
text_from_ram StringBuffer3
text "."
para "Huh? What's up"
line "<PLAYER>?"
done
UnknownText_0x1b50c2: ; 0x1b50c2
text "Yeah, this is"
line "@"
text_from_ram StringBuffer3
text "."
para "Huh? What's up"
line "<PLAYER>?"
done
UnknownText_0x1b50e9: ; 0x1b50e9
text "Yo, <PLAYER>!"
line "You awake?"
para "It's me, @"
text_from_ram StringBuffer3
text "!"
line "How's it going?"
done
UnknownText_0x1b511a: ; 0x1b511a
text "Yo, <PLAYER>! You"
line "free right now?"
para "It's me, @"
text_from_ram StringBuffer3
text "!"
line "How's it going?"
done
UnknownText_0x1b5154: ; 0x1b5154
text "Yo, <PLAYER>!"
line "Were you asleep?"
para "It's me, @"
text_from_ram StringBuffer3
text "!"
line "How's it going?"
done
UnknownText_0x1b518b: ; 0x1b518b
text "How are your"
line "#MON doing?"
para "My #MON are a"
line "bit too energetic."
para "@"
text_from_ram StringBuffer4
text ","
line "especially."
para "Every time it"
line "spots a trainer,"
cont "it has to battle."
para "It gets to be a"
line "bit much for me!"
done
UnknownText_0x1b522b: ; 0x1b522b
text "My @"
text_from_ram StringBuffer4
text "'s"
line "looking tougher"
cont "than ever."
para "It looks even"
line "tougher than me!"
done
UnknownText_0x1b5270: ; 0x1b5270
text "Hello, this is"
line "@"
text_from_ram StringBuffer3
text " speaking…"
para "Hi, <PLAY_G>!"
line "Good morning!"
done
UnknownText_0x1b52a5: ; 0x1b52a5
text "Hello, this is"
line "@"
text_from_ram StringBuffer3
text " speaking…"
para "Hi, <PLAY_G>!"
done
UnknownText_0x1b52cc: ; 0x1b52cc
text "Hello, this is"
line "@"
text_from_ram StringBuffer3
text " speaking…"
para "Hi, <PLAY_G>!"
line "Good evening!"
done
UnknownText_0x1b5301: ; 0x1b5301
text "<PLAY_G>, good"
line "morning!"
para "It's me, @"
text_from_ram StringBuffer3
text "."
line "How are you doing?"
done
UnknownText_0x1b5335: ; 0x1b5335
text "Hi, <PLAY_G>!"
para "It's me, @"
text_from_ram StringBuffer3
text "."
line "How are you doing?"
done
UnknownText_0x1b535f: ; 0x1b535f
text "<PLAY_G>, good"
line "evening!"
para "It's me, @"
text_from_ram StringBuffer3
text "."
line "How are you doing?"
done
UnknownText_0x1b5393: ; 0x1b5393
text "How are your"
line "#MON doing?"
para "My @"
text_from_ram StringBuffer4
text "'s"
line "doing as great as"
cont "ever."
para "Let's keep at it"
line "and become #MON"
cont "CHAMPS!"
done
UnknownText_0x1b53f7: ; 0x1b53f7
text "Hello, this is"
line "@"
text_from_ram StringBuffer3
text "."
para "Oh, <PLAY_G>."
line "Good morning."
para ""
done
UnknownText_0x1b5424: ; 0x1b5424
text "Hello, this is"
line "@"
text_from_ram StringBuffer3
text "."
para "Oh. Hi, <PLAY_G>."
done
UnknownText_0x1b5446: ; 0x1b5446
text "Hello, this is"
line "@"
text_from_ram StringBuffer3
text "."
para "Oh, <PLAY_G>."
line "Good evening."
done
UnknownText_0x1b5472: ; 0x1b5472
text "Good morning,"
line "<PLAY_G>!"
para "This is @"
text_from_ram StringBuffer3
text "."
line "Were you sleeping?"
done
UnknownText_0x1b54a6: ; 0x1b54a6
text "<PLAY_G>, hi!"
line "This is @"
text_from_ram StringBuffer3
text "."
para "Do you have some"
line "time?"
done
UnknownText_0x1b54d4: ; 0x1b54d4
text "Hi, <PLAY_G>."
line "Good evening."
para "This is @"
text_from_ram StringBuffer3
text "."
para "I hope you were"
line "awake."
done
UnknownText_0x1b5510: ; 0x1b5510
text "Are you the kind"
line "of person who goes"
para "to #MON CENTERS"
line "often?"
para "I go every day."
line "Watching out for"
para "the health of your"
line "#MON is a basic"
para "part of being a"
line "#MON trainer."
done
UnknownText_0x1b55ae: ; 0x1b55ae
text "Hello, this is"
line "@"
text_from_ram StringBuffer3
text "…"
para "Oh, <PLAY_G>?"
line "Good morning!"
done
UnknownText_0x1b55da: ; 0x1b55da
text "Hello, this is"
line "@"
text_from_ram StringBuffer3
text "…"
para "Oh, <PLAY_G>? Hi!"
done
UnknownText_0x1b55fc: ; 0x1b55fc
text "Hello, this is"
line "@"
text_from_ram StringBuffer3
text "…"
para "Oh, <PLAY_G>?"
line "Good evening!"
done
UnknownText_0x1b5628: ; 0x1b5628
text "Oh, <PLAY_G>?"
para "Tweet! Yeah, it's"
line "me, @"
text_from_ram StringBuffer3
text "."
done
UnknownText_0x1b564c: ; 0x1b564c
text "Oh, <PLAY_G>?"
para "Tweet! Yeah, it's"
line "me, @"
text_from_ram StringBuffer3
text "."
done
UnknownText_0x1b5670: ; 0x1b5670
text "Oh, <PLAY_G>?"
para "Tweet! Yeah, it's"
line "me, @"
text_from_ram StringBuffer3
text "."
done
UnknownText_0x1b5694: ; 0x1b5694
text "Are your #MON"
line "still cooking?"
para "My @"
text_from_ram StringBuffer4
text " has"
line "too much energy."
para "Once it takes off,"
line "it won't come back"
cont "for a while."
done
UnknownText_0x1b5702: ; 0x1b5702
text "Hello, this is"
line "@"
text_from_ram StringBuffer3
text "…"
para "Oh. Hi, <PLAYER>."
line "What's up?"
done
UnknownText_0x1b572e: ; 0x1b572e
text "Hello, this is"
line "@"
text_from_ram StringBuffer3
text "…"
para "Oh, hi, <PLAYER>,"
line "what's up?"
done
UnknownText_0x1b575a: ; 0x1b575a
text "Hello, this is"
line "@"
text_from_ram StringBuffer3
text "…"
para "Oh, hi, <PLAYER>,"
line "what's up?"
done
UnknownText_0x1b5786: ; 0x1b5786
text "You're slow! Hurry"
line "up and answer!"
para "It's me, @"
text_from_ram StringBuffer3
text "!"
done
UnknownText_0x1b57b7: ; 0x1b57b7
text "You're slow! Hurry"
line "up and answer!"
para "It's me, @"
text_from_ram StringBuffer3
text "!"
done
UnknownText_0x1b57e8: ; 0x1b57e8
text "You're slow! Hurry"
line "up and answer!"
para "It's me, @"
text_from_ram StringBuffer3
text "!"
done
UnknownText_0x1b5819: ; 0x1b5819
text "Hey, how are your"
line "#MON doing?"
para "What? Great?"
line "I see…"
para "What? My #MON?"
para "Of course they're"
line "doing great! What"
para "kind of a question"
line "is that?"
done
UnknownText_0x1b589a: ; 0x1b589a
text "Hi, @"
text_from_ram StringBuffer3
text " here!"
para "Oh, <PLAYER>? You"
line "doing well?"
done
UnknownText_0x1b58c2: ; 0x1b58c2
text "Hi, @"
text_from_ram StringBuffer3
text " here!"
para "Oh, <PLAYER>? You"
line "doing well?"
done
UnknownText_0x1b58ea: ; 0x1b58ea
text "Hi, @"
text_from_ram StringBuffer3
text " here!"
para "Oh, <PLAYER>? You"
line "doing well?"
done
UnknownText_0x1b5912: ; 0x1b5912
text "Yo, <PLAYER>!"
line "How're you doing?"
para "This is @"
text_from_ram StringBuffer3
text ","
line "got a minute?"
done
UnknownText_0x1b5948: ; 0x1b5948
text "Yo, <PLAYER>! How's"
line "it going?"
para "This is @"
text_from_ram StringBuffer3
text "."
line "Got a minute?"
done
UnknownText_0x1b597c: ; 0x1b597c
text "Yo, <PLAYER>!"
line "How're you doing?"
para "This is @"
text_from_ram StringBuffer3
text ","
line "got a minute?"
done
UnknownText_0x1b59b2: ; 0x1b59b2
text "How are your"
line "#MON doing?"
para "My @"
text_from_ram StringBuffer4
text "'s"
line "raring to go, just"
cont "like always."
para "It's the only one"
line "I have. I'm going"
para "to become a great"
line "trainer with it!"
done
UnknownText_0x1b5a3b: ; 0x1b5a3b
text "Hello? This is"
line "@"
text_from_ram StringBuffer3
text " speaking."
para "Oh. Hi, <PLAY_G>!"
line "Good morning!"
done
UnknownText_0x1b5a74: ; 0x1b5a74
text "Hello? This is"
line "@"
text_from_ram StringBuffer3
text " speaking."
para "Oh, hi, <PLAY_G>!"
done
UnknownText_0x1b5a9f: ; 0x1b5a9f
text "Hello? This is"
line "@"
text_from_ram StringBuffer3
text " speaking."
para "Oh, hi, <PLAY_G>!"
line "Good evening!"
done
UnknownText_0x1b5ad8: ; 0x1b5ad8
text "<PLAY_G>, good"
line "morning!"
para "It's me, @"
text_from_ram StringBuffer3
text "."
line "Isn't it nice out?"
done
UnknownText_0x1b5b0b: ; 0x1b5b0b
text "<PLAY_G>, howdy!"
para "It's me, @"
text_from_ram StringBuffer3
text "."
line "Isn't it nice out?"
done
UnknownText_0x1b5b37: ; 0x1b5b37
text "Good evening,"
line "<PLAY_G>!"
para "It's me, @"
text_from_ram StringBuffer3
text "."
line "Were you awake?"
done
UnknownText_0x1b5b68: ; 0x1b5b68
text "How are your"
line "#MON doing?"
para "My #MON have"
line "too much energy to"
para "burn. It gets to"
line "be a problem."
para "Of all my #MON,"
line "@"
text_from_ram StringBuffer4
text " is the"
cont "hardest to handle."
para "Working with it is"
line "exhausting."
done
UnknownText_0x1b5c10: ; 0x1b5c10
text "Yes? Ah, <PLAY_G>."
para "You're courteous"
line "enough to state"
para "your name when you"
line "call on the phone."
done
UnknownText_0x1b5c63: ; 0x1b5c63
text "Yes? Ah, <PLAY_G>."
para "You're courteous"
line "enough to state"
para "your name when you"
line "call on the phone."
done
UnknownText_0x1b5cb6: ; 0x1b5cb6
text "Yes? Ah, <PLAY_G>."
para "You're courteous"
line "enough to state"
para "your name when you"
line "call on the phone."
done
UnknownText_0x1b5d09: ; 0x1b5d09
text "Hiya, it's Uncle"
line "@"
text_from_ram StringBuffer3
text "."
done
UnknownText_0x1b5d21: ; 0x1b5d21
text "Hiya, it's Uncle"
line "@"
text_from_ram StringBuffer3
text "."
done
UnknownText_0x1b5d39: ; 0x1b5d39
text "Hiya, it's Uncle"
line "@"
text_from_ram StringBuffer3
text "."
done
UnknownText_0x1b5d51: ; 0x1b5d51
text "Are you taking"
line "good care of your"
para "#MON? You have"
line "to be good to your"
cont "partners!"
done
UnknownText_0x1b5d9f: ; 0x1b5d9f
text "Hello, @"
text_from_ram StringBuffer3
text ""
line "speaking."
para "Oh, <PLAY_G>."
line "Good morning."
done
UnknownText_0x1b5dcc: ; 0x1b5dcc
text "Hello, @"
text_from_ram StringBuffer3
text ""
line "speaking."
para "Oh, <PLAY_G>."
line "How are you?"
done
UnknownText_0x1b5df8: ; 0x1b5df8
text "Hello, @"
text_from_ram StringBuffer3
text ""
line "speaking."
para "Oh, <PLAY_G>."
line "Good evening."
done
UnknownText_0x1b5e25: ; 0x1b5e25
text "Good morning,"
line "<PLAY_G>."
para "This is @"
text_from_ram StringBuffer3
text "."
line "Were you sleeping?"
done
UnknownText_0x1b5e59: ; 0x1b5e59
text "Hi, <PLAY_G>."
line "This is @"
text_from_ram StringBuffer3
text "."
para "How are things"
line "going for you?"
done
UnknownText_0x1b5e8e: ; 0x1b5e8e
text "Good evening,"
line "<PLAY_G>."
para "This is @"
text_from_ram StringBuffer3
text "."
line "Are you awake?"
done
UnknownText_0x1b5ebe: ; 0x1b5ebe
text "I had some time,"
line "so I called you."
para "So anyway, how are"
line "your #MON?"
para "Me, I take my"
line "@"
text_from_ram StringBuffer4
text " to the"
para "#MON CENTER in"
line "VIOLET every day,"
para "so it's doing just"
line "fantastic!"
para "I'm friends with"
line "the receptionist!"
done
UnknownText_0x1b5f7a: ; 0x1b5f7a
text "Yeah, @"
text_from_ram StringBuffer3
text " the"
line "HIKER here."
para "Ah, <PLAYER>!"
done
UnknownText_0x1b5f9e: ; 0x1b5f9e
text "Yeah, @"
text_from_ram StringBuffer3
text " the"
line "HIKER here."
para "Ah, <PLAYER>,"
line "right?"
done
UnknownText_0x1b5fc9: ; 0x1b5fc9
text "Yeah, @"
text_from_ram StringBuffer3
text " the"
line "HIKER here."
para "Ah, <PLAYER>, isn't"
line "it?"
done
UnknownText_0x1b5ff6: ; 0x1b5ff6
text "Yo, <PLAYER>?"
para "This is @"
text_from_ram StringBuffer3
text ""
line "the HIKER!"
done
UnknownText_0x1b6017: ; 0x1b6017
text "Hey, is this"
line "<PLAYER>?"
para "This is @"
text_from_ram StringBuffer3
text ""
line "the HIKER!"
done
UnknownText_0x1b6041: ; 0x1b6041
text "<PLAYER>, you still"
line "awake?"
para "This is @"
text_from_ram StringBuffer3
text ""
line "the HIKER!"
done
UnknownText_0x1b606f: ; 0x1b606f
text "Are your #MON"
line "as feisty as ever?"
para "My @"
text_from_ram StringBuffer4
text " and"
line "me--we have energy"
para "to burn. We hike"
line "up mountains every"
para "day to work out"
line "all our energy."
done
UnknownText_0x1b60f5: ; 0x1b60f5
text "Yes? This is"
line "@"
text_from_ram StringBuffer3
text " speaking."
para "Hey, <PLAY_G>!"
done
UnknownText_0x1b611b: ; 0x1b611b
text "Yes? This is"
line "@"
text_from_ram StringBuffer3
text " speaking."
para "This must be"
line "<PLAY_G>."
done
UnknownText_0x1b6149: ; 0x1b6149
text "Yes? This is"
line "@"
text_from_ram StringBuffer3
text " speaking."
para "Ah, <PLAY_G>!"
done
UnknownText_0x1b616e: ; 0x1b616e
text "Hello, this is"
line "@"
text_from_ram StringBuffer3
text "."
para "<PLAY_G>, right?"
done
UnknownText_0x1b618f: ; 0x1b618f
text "Hello, this is"
line "@"
text_from_ram StringBuffer3
text "."
para "<PLAY_G>, what are"
line "you doing?"
done
UnknownText_0x1b61bd: ; 0x1b61bd
text "Hello, this is"
line "@"
text_from_ram StringBuffer3
text "."
para "<PLAY_G>, sorry to"
line "call you so late."
done
UnknownText_0x1b61f2: ; 0x1b61f2
text "How do you raise"
line "your #MON?"
para "I do all sorts"
line "of things, like"
para "leaving them in"
line "DAY-CARE and"
para "toughening them up"
line "with items."
done
UnknownText_0x1b626a: ; 0x1b626a
text "Hello? This is"
line "@"
text_from_ram StringBuffer3
text "…"
para "Oh, <PLAY_G>!"
line "Good morning!"
done
UnknownText_0x1b6296: ; 0x1b6296
text "Hello? This is"
line "@"
text_from_ram StringBuffer3
text "…"
para "Oh, <PLAY_G>!"
line "Hi, how are you?"
done
UnknownText_0x1b62c5: ; 0x1b62c5
text "Hello? This is"
line "@"
text_from_ram StringBuffer3
text "…"
para "Oh, <PLAY_G>!"
line "Good evening!"
done
UnknownText_0x1b62f1: ; 0x1b62f1
text "<PLAY_G>?"
para "It's @"
text_from_ram StringBuffer3
text "."
line "Good morning!"
done
UnknownText_0x1b630e: ; 0x1b630e
text "<PLAY_G>?"
para "It's @"
text_from_ram StringBuffer3
text ". Is"
line "this a bad time?"
done
UnknownText_0x1b6331: ; 0x1b6331
text "<PLAY_G>?"
para "It's @"
text_from_ram StringBuffer3
text "."
line "Got time to chat?"
done
UnknownText_0x1b6352: ; 0x1b6352
text "Are your #MON"
line "still tough?"
para "I train every day"
line "with @"
text_from_ram StringBuffer4
text "."
done
UnknownText_0x1b638c: ; 0x1b638c
text "Hello? @"
text_from_ram StringBuffer3
text ""
line "here…"
para "Hey, <PLAY_G>!"
done
UnknownText_0x1b63a8: ; 0x1b63a8
text "Hello? @"
text_from_ram StringBuffer3
text ""
line "here…"
para "Wow, <PLAY_G>!"
done
UnknownText_0x1b63c4: ; 0x1b63c4
text "Hello? @"
text_from_ram StringBuffer3
text ""
line "here…"
para "Yippee, <PLAY_G>!"
done
UnknownText_0x1b63e3: ; 0x1b63e3
text "Uh, hello."
line "<PLAY_G>?"
para "It's your pal,"
line "@"
text_from_ram StringBuffer3
text "!"
done
UnknownText_0x1b6407: ; 0x1b6407
text "Uh, hello,"
line "<PLAY_G>?"
para "It's your buddy"
line "@"
text_from_ram StringBuffer3
text "!"
done
UnknownText_0x1b642c: ; 0x1b642c
text "Uh, hello,"
line "<PLAY_G>?"
para "It's your sidekick"
line "@"
text_from_ram StringBuffer3
text "!"
done
UnknownText_0x1b6454: ; 0x1b6454
text "Yeah, hello."
line "This is @"
text_from_ram StringBuffer3
text "."
para "…Huh, <PLAY_G>? Yo!"
done
UnknownText_0x1b647e: ; 0x1b647e
text "Yeah, hello, you"
line "got @"
text_from_ram StringBuffer3
text "."
para "…Huh, <PLAY_G>? Yo!"
done
UnknownText_0x1b64a8: ; 0x1b64a8
text "Yeah, hello, you"
line "got @"
text_from_ram StringBuffer3
text "."
para "…Huh, <PLAY_G>? Yo!"
done
UnknownText_0x1b64d2: ; 0x1b64d2
text "Yeah, hello?"
line "@"
text_from_ram StringBuffer3
text " calling."
para "What are you up"
line "to, <PLAY_G>?"
done
UnknownText_0x1b6506: ; 0x1b6506
text "Yeah, hello?"
line "@"
text_from_ram StringBuffer3
text " calling."
para "Where are you now,"
line "<PLAY_G>?"
done
UnknownText_0x1b6539: ; 0x1b6539
text "Yeah, hello?"
line "@"
text_from_ram StringBuffer3
text " calling."
para "Are you awake now,"
line "<PLAY_G>?"
done
UnknownText_0x1b656c: ; 0x1b656c
text "I bet your #MON"
line "are a lot stronger"
cont "than before."
done
UnknownText_0x1b659d: ; 0x1b659d
text "Yup, it's @"
text_from_ram StringBuffer3
text "!"
para "Is this <PLAY_G>?"
line "Good morning!"
done
UnknownText_0x1b65c7: ; 0x1b65c7
text "Yup, it's @"
text_from_ram StringBuffer3
text "!"
para "Is that <PLAY_G>?"
done
UnknownText_0x1b65e3: ; 0x1b65e3
text "Yup, it's @"
text_from_ram StringBuffer3
text "!"
para "Is that <PLAY_G>?"
line "Good evening!"
done
UnknownText_0x1b660d: ; 0x1b660d
text "Hello! It's me,"
line "@"
text_from_ram StringBuffer3
text "!"
done
UnknownText_0x1b6624: ; 0x1b6624
text "Hello! It's me,"
line "@"
text_from_ram StringBuffer3
text "!"
done
UnknownText_0x1b663b: ; 0x1b663b
text "Hello! It's me,"
line "@"
text_from_ram StringBuffer3
text "!"
done
UnknownText_0x1b6652: ; 0x1b6652
text "<PLAY_G>, are you"
line "raising your"
cont "#MON properly?"
para "I read in a book"
line "that you should"
para "raise any #MON"
line "you catch with"
cont "love and care."
done
UnknownText_0x1b66c8: ; 0x1b66c8
text "Hi, @"
text_from_ram StringBuffer3
text " on the"
line "line."
para "Hey! It's <PLAY_G>!"
done
UnknownText_0x1b66ec: ; 0x1b66ec
text "Hi, @"
text_from_ram StringBuffer3
text " on the"
line "line."
para "I know!"
line "It's <PLAY_G>!"
done
UnknownText_0x1b6713: ; 0x1b6713
text "Hi, @"
text_from_ram StringBuffer3
text " on the"
line "line."
para "<PLAY_G>?"
line "What's up?"
done
UnknownText_0x1b6738: ; 0x1b6738
text "Uh, <PLAY_G>?"
para "It's me!"
line "It's me, @"
text_from_ram StringBuffer3
text "!"
done
UnknownText_0x1b6757: ; 0x1b6757
text "Uh, <PLAY_G>?"
para "It's me!"
line "It's me, @"
text_from_ram StringBuffer3
text "!"
done
UnknownText_0x1b6776: ; 0x1b6776
text "Uh, <PLAY_G>?"
para "It's me!"
line "It's me, @"
text_from_ram StringBuffer3
text "!"
done
UnknownText_0x1b6795: ; 0x1b6795
text "My @"
text_from_ram StringBuffer4
text " is"
line "so full of energy,"
para "it's a little"
line "scary."
para "How are your"
line "#MON doing?"
done
UnknownText_0x1b67e2: ; 0x1b67e2
text "Hello, this is"
line "@"
text_from_ram StringBuffer3
text "…"
para "Hi, <PLAY_G>!"
line "Good morning!"
done
UnknownText_0x1b680e: ; 0x1b680e
text "Hello, this is"
line "@"
text_from_ram StringBuffer3
text "…"
para "Hi, <PLAY_G>, good"
line "day!"
done
UnknownText_0x1b6836: ; 0x1b6836
text "Hello, this is"
line "@"
text_from_ram StringBuffer3
text "…"
para "Hi, <PLAY_G>, good"
line "evening!"
done
UnknownText_0x1b6862: ; 0x1b6862
text "Hi, <PLAY_G>, good"
line "morning!"
para "It's @"
text_from_ram StringBuffer3
text "."
line "How are you?"
done
UnknownText_0x1b6890: ; 0x1b6890
text "Hi, <PLAY_G>, good"
line "day!"
para "It's @"
text_from_ram StringBuffer3
text "."
line "How are you?"
done
UnknownText_0x1b68ba: ; 0x1b68ba
text "Hi, <PLAY_G>, good"
line "evening!"
para "It's @"
text_from_ram StringBuffer3
text "."
line "How are you?"
done
UnknownText_0x1b68e8: ; 0x1b68e8
text "How are your"
line "#MON doing?"
para "You know PROF.OAK,"
line "so of course your"
cont "#MON are fine!"
para "My #MON are"
line "doing well too."
para "But then, I am"
line "trying to become a"
para "#MON professor,"
line "so that shouldn't"
cont "be a big surprise."
done
UnknownText_0x1b69a8: ; 0x1b69a8
text "Hi, <PLAY_G>?"
para "Good morning pika."
line "What's up pika?"
done
UnknownText_0x1b69d2: ; 0x1b69d2
text "Hi, <PLAY_G>?"
para "Good day pika,"
line "what's up pika?"
done
UnknownText_0x1b69f8: ; 0x1b69f8
text "Hi, <PLAY_G>?"
para "Good evening pika,"
line "what's up pika?"
done
UnknownText_0x1b6a22: ; 0x1b6a22
text "<PLAY_G> pika, good"
line "morning!"
para "It's @"
text_from_ram StringBuffer3
text ", how"
line "pika are you?"
done
UnknownText_0x1b6a56: ; 0x1b6a56
text "<PLAY_G> pika, good"
line "pika day!"
para "It's @"
text_from_ram StringBuffer3
text ", how"
line "pika are you?"
done
UnknownText_0x1b6a8b: ; 0x1b6a8b
text "<PLAY_G> pika, good"
line "evening!"
para "It's @"
text_from_ram StringBuffer3
text ". Were"
line "you pika awake?"
done
UnknownText_0x1b6ac2: ; 0x1b6ac2
text "You have to hear"
line "this! My lovable"
para "@"
text_from_ram StringBuffer4
text " looked"
line "at me and grinned!"
para "It must be because"
line "our hearts beat"
cont "together as one!"
done
UnknownText_0x1b6b39: ; 0x1b6b39
text "Hello, this is"
line "@"
text_from_ram StringBuffer3
text "…"
para "Oh, Good morning,"
line "<PLAY_G>."
done
UnknownText_0x1b6b65: ; 0x1b6b65
text "Hello, this is"
line "@"
text_from_ram StringBuffer3
text "…"
para "That voice…"
line "<PLAY_G>, right?"
done
UnknownText_0x1b6b92: ; 0x1b6b92
text "Hello, this is"
line "@"
text_from_ram StringBuffer3
text "…"
para "This must be"
line "<PLAY_G>!"
done
UnknownText_0x1b6bb9: ; 0x1b6bb9
text "Hello!"
line "@"
text_from_ram StringBuffer3
text " here…"
para "Good morning! The"
line "weather's great!"
done
UnknownText_0x1b6bef: ; 0x1b6bef
text "Hello!"
line "@"
text_from_ram StringBuffer3
text " here…"
para "What a perfect day"
line "for fishing!"
done
UnknownText_0x1b6c23: ; 0x1b6c23
text "Hello!"
line "@"
text_from_ram StringBuffer3
text " here…"
para "It's a great night"
line "for fishing!"
done
UnknownText_0x1b6c56: ; 0x1b6c56
text "How's your trip"
line "coming along?"
para "I can't complain"
line "about my fishing!"
done
UnknownText_0x1b6c96: ; 0x1b6c96
text "Yes? @"
text_from_ram StringBuffer3
text " here…"
para "Ah, <PLAYER>. What"
line "can I do for you?"
done
UnknownText_0x1b6cc6: ; 0x1b6cc6
text "Yes? @"
text_from_ram StringBuffer3
text " here…"
para "Ah, <PLAYER>. What"
line "can I do for you?"
done
UnknownText_0x1b6cf6: ; 0x1b6cf6
text "Yes? @"
text_from_ram StringBuffer3
text " here…"
para "Ah, <PLAYER>. What"
line "can I do for you?"
done
UnknownText_0x1b6d26: ; 0x1b6d26
text "Hiya, <PLAYER>. How"
line "are you doing?"
para "Hey! It's me,"
line "@"
text_from_ram StringBuffer3
text "."
done
UnknownText_0x1b6d57: ; 0x1b6d57
text "Hiya, <PLAYER>, how"
line "are you doing?"
para "Hey, it's me,"
line "@"
text_from_ram StringBuffer3
text "."
done
UnknownText_0x1b6d88: ; 0x1b6d88
text "Hiya, <PLAYER>, how"
line "are you doing?"
para "Hey, it's me,"
line "@"
text_from_ram StringBuffer3
text "."
done
UnknownText_0x1b6db9: ; 0x1b6db9
text "Oh yeah, I saw you"
line "coming out of a"
para "#MON CENTER the"
line "other day."
para "You heal your"
line "#MON regularly,"
para "don't you?"
line "I'm impressed."
para "Heh, my @"
text_from_ram StringBuffer4
text ""
line "is so tough, it"
para "doesn't need to go"
line "to #MON CENTERS"
cont "often. Heheh!"
done
UnknownText_0x1b6e7c: ; 0x1b6e7c
text "Yes? This is"
line "@"
text_from_ram StringBuffer3
text "."
para "Oh, <PLAY_G>."
line "Good morning."
done
UnknownText_0x1b6ea6: ; 0x1b6ea6
text "Yes? This is"
line "@"
text_from_ram StringBuffer3
text "."
para "Oh, <PLAY_G>."
line "Hello."
done
UnknownText_0x1b6ec9: ; 0x1b6ec9
text "Yes? This is"
line "@"
text_from_ram StringBuffer3
text "."
para "Oh, <PLAY_G>, good"
line "evening."
done
UnknownText_0x1b6ef3: ; 0x1b6ef3
text "Is this <PLAY_G>?"
para "Good morning. This"
line "is @"
text_from_ram StringBuffer3
text "."
done
UnknownText_0x1b6f1c: ; 0x1b6f1c
text "Is this <PLAY_G>?"
para "Hi, it's @"
text_from_ram StringBuffer3
text "."
done
UnknownText_0x1b6f37: ; 0x1b6f37
text "Is this <PLAY_G>?"
para "Good evening. This"
line "is @"
text_from_ram StringBuffer3
text "."
done
UnknownText_0x1b6f60: ; 0x1b6f60
text "Are your #MON"
line "doing well?"
para "I hope you take"
line "them to a #MON"
cont "CENTER every day."
para "Don't push them"
line "too hard."
para "My @"
text_from_ram StringBuffer4
text " is"
line "cute and lively"
para "precisely because"
line "I take it to a"
para "#MON CENTER"
line "every day."
done
UnknownText_0x1b7019: ; 0x1b7019
text "Yes, hello?"
line "@"
text_from_ram StringBuffer3
text " here!"
para "Morning, <PLAY_G>!"
para "Are you using bird"
line "#MON?"
done
UnknownText_0x1b7057: ; 0x1b7057
text "Yes, hello?"
line "@"
text_from_ram StringBuffer3
text " here!"
para "Hi, <PLAY_G>!"
para "Are your bird"
line "#MON flying?"
done
UnknownText_0x1b7092: ; 0x1b7092
text "Yes, hello?"
line "@"
text_from_ram StringBuffer3
text " here!"
para "Evening, <PLAY_G>!"
line "Are you letting"
para "your bird #MON"
line "see some action?"
done
UnknownText_0x1b70e7: ; 0x1b70e7
text "Good morning,"
line "<PLAY_G>!"
para "It's @"
text_from_ram StringBuffer3
text "!"
line "Good morning!"
done
UnknownText_0x1b7112: ; 0x1b7112
text "Hi, <PLAY_G>!"
para "It's @"
text_from_ram StringBuffer3
text "!"
line "Remember me?"
done
UnknownText_0x1b7132: ; 0x1b7132
text "Good evening,"
line "<PLAY_G>!"
para "It's @"
text_from_ram StringBuffer3
text "!"
line "Are you free now?"
done
UnknownText_0x1b7161: ; 0x1b7161
text "Are you and your"
line "#MON fine?"
para "My @"
text_from_ram StringBuffer4
text ""
line "looks like it will"
para "get tough enough"
line "to face and beat"
para "the legendary bird"
line "#MON!"
done
UnknownText_0x1b71d5: ; 0x1b71d5
text "Hello, you have"
line "reached @"
text_from_ram StringBuffer3
text "…"
para "Ah, <PLAY_G>."
done
UnknownText_0x1b71fc: ; 0x1b71fc
text "Hello, you have"
line "reached @"
text_from_ram StringBuffer3
text "…"
para "Ah, <PLAY_G>, is"
line "it?"
done
UnknownText_0x1b722a: ; 0x1b722a
text "Hello, you have"
line "reached @"
text_from_ram StringBuffer3
text "…"
para "Ah, if it isn't"
line "<PLAY_G>."
done
UnknownText_0x1b725c: ; 0x1b725c
text "Ah, it's @"
text_from_ram StringBuffer3
text "…"
para "Have you got a"
line "moment?"
done
UnknownText_0x1b7283: ; 0x1b7283
text "Ah, it's @"
text_from_ram StringBuffer3
text "…"
para "Can you talk now?"
done
UnknownText_0x1b72a5: ; 0x1b72a5
text "Ah, it's @"
text_from_ram StringBuffer3
text "…"
para "Sorry for calling"
line "so late."
done
UnknownText_0x1b72d0: ; 0x1b72d0
text "Have your #MON"
line "grown any?"
para "My @"
text_from_ram StringBuffer4
text " has"
line "grown quite a bit."
done
UnknownText_0x1b730b: ; 0x1b730b
text_from_ram StringBuffer3
text " here…"
para "<PLAYER>! Beautiful"
line "morning, hey?"
done
UnknownText_0x1b7331: ; 0x1b7331
text_from_ram StringBuffer3
text " here…"
para "<PLAYER>! Beautiful"
line "weather, hey?"
done
UnknownText_0x1b7357: ; 0x1b7357
text_from_ram StringBuffer3
text " here…"
para "<PLAYER>! Beautiful"
line "moonlight, hey?"
done
UnknownText_0x1b737f: ; 0x1b737f
text "Hey, <PLAYER>!"
line "This is @"
text_from_ram StringBuffer3
text "!"
done
UnknownText_0x1b7397: ; 0x1b7397
text "Hey, <PLAYER>!"
line "This is @"
text_from_ram StringBuffer3
text "!"
done
UnknownText_0x1b73af: ; 0x1b73af
text "Hey, <PLAYER>!"
line "This is @"
text_from_ram StringBuffer3
text "!"
done
UnknownText_0x1b73c7: ; 0x1b73c7
text "Yup, yup!"
line "It's @"
text_from_ram StringBuffer3
text "!"
para "Hah, and here's"
line "<PLAY_G>!"
done
UnknownText_0x1b73ef: ; 0x1b73ef
text "Yup, yup!"
line "It's @"
text_from_ram StringBuffer3
text "!"
para "Hah, and here's"
line "<PLAY_G>!"
done
UnknownText_0x1b7417: ; 0x1b7417
text "Yup, yup!"
line "It's @"
text_from_ram StringBuffer3
text "!"
para "Hah, and here's"
line "<PLAY_G>!"
done
UnknownText_0x1b743f: ; 0x1b743f
text "<PLAY_G>, it's"
line "@"
text_from_ram StringBuffer3
text "!"
para "Have you had a"
line "proper breakfast?"
done
UnknownText_0x1b746f: ; 0x1b746f
text "<PLAY_G>, it's"
line "@"
text_from_ram StringBuffer3
text "!"
para "Have you had a"
line "proper lunch?"
done
UnknownText_0x1b749b: ; 0x1b749b
text "<PLAY_G>, it's"
line "@"
text_from_ram StringBuffer3
text "!"
para "Have you had a"
line "proper dinner?"
done
UnknownText_0x1b74c8: ; 0x1b74c8
text "Are your #MON"
line "looking good?"
para "My @"
text_from_ram StringBuffer4
text " and"
line "me--we're looking"
para "mighty dandy!"
line "Hahahah!"
done
UnknownText_0x1b751a: ; 0x1b751a
text "Yes, this is"
line "@"
text_from_ram StringBuffer3
text "…"
para "Oh. Hi, <PLAY_G>!"
line "Good morning!"
done
UnknownText_0x1b7548: ; 0x1b7548
text "Yes, this is"
line "@"
text_from_ram StringBuffer3
text "…"
para "Oh, hi, <PLAY_G>!"
line "Yahoo!"
done
UnknownText_0x1b756f: ; 0x1b756f
text "Yes, this is"
line "@"
text_from_ram StringBuffer3
text "…"
para "Oh, hi, <PLAY_G>!"
done
UnknownText_0x1b758f: ; 0x1b758f
text "<PLAY_G>!"
para "It's @"
text_from_ram StringBuffer3
text "!"
line "Good morning!"
done
UnknownText_0x1b75ac: ; 0x1b75ac
text "<PLAY_G>!"
para "It's @"
text_from_ram StringBuffer3
text "!"
line "Working hard?"
done
UnknownText_0x1b75c9: ; 0x1b75c9
text "<PLAY_G>!"
para "It's @"
text_from_ram StringBuffer3
text "!"
line "Were you up?"
done
UnknownText_0x1b75e5: ; 0x1b75e5
text "Are you raising"
line "your #MON?"
para "Hey, @"
text_from_ram StringBuffer3
text "'s"
line "@"
text_from_ram StringBuffer4
text " is"
cont "looking good!"
done
UnusedPhoneText: ; 0x1b7624
text "Good morning."
done