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76 lines
1.6 KiB
NASM
76 lines
1.6 KiB
NASM
const_value set 2
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const GOLDENRODPPSPEECHHOUSE_FISHER
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const GOLDENRODPPSPEECHHOUSE_LASS
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GoldenrodPPSpeechHouse_MapScriptHeader:
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.SceneScripts:
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db 0
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.MapCallbacks:
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db 0
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GoldenrodPPSpeechHouseFisherScript:
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jumptextfaceplayer GoldenrodPPSpeechHouseFisherText
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GoldenrodPPSpeechHouseLassScript:
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jumptextfaceplayer GoldenrodPPSpeechHouseLassText
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GoldenrodPPSpeechHouseBookshelf2:
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jumpstd difficultbookshelf
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GoldenrodPPSpeechHouseBookshelf1:
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jumpstd magazinebookshelf
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GoldenrodPPSpeechHouseRadio:
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jumpstd radio2
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GoldenrodPPSpeechHouseFisherText:
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text "Once while I was"
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line "battling, my"
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para "#MON couldn't"
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line "make any moves."
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para "The POWER POINTS,"
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line "or PP, of its"
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para "moves were all"
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line "gone."
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done
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GoldenrodPPSpeechHouseLassText:
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text "Sometimes, a"
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line "healthy #MON"
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para "may be unable to"
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line "use its moves."
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para "If that happens,"
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line "heal it at a #-"
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cont "MON CENTER or use"
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cont "an item."
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done
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GoldenrodPPSpeechHouse_MapEventHeader:
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; filler
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db 0, 0
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.Warps:
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db 2
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warp_def 2, 7, 7, GOLDENROD_CITY
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warp_def 3, 7, 7, GOLDENROD_CITY
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.CoordEvents:
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db 0
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.BGEvents:
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db 3
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bg_event 0, 1, BGEVENT_READ, GoldenrodPPSpeechHouseBookshelf1
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bg_event 1, 1, BGEVENT_READ, GoldenrodPPSpeechHouseBookshelf2
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bg_event 7, 1, BGEVENT_READ, GoldenrodPPSpeechHouseRadio
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.ObjectEvents:
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db 2
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object_event 2, 4, SPRITE_FISHER, SPRITEMOVEDATA_WALK_UP_DOWN, 0, 1, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, GoldenrodPPSpeechHouseFisherScript, -1
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object_event 5, 3, SPRITE_LASS, SPRITEMOVEDATA_STANDING_LEFT, 0, 1, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, GoldenrodPPSpeechHouseLassScript, -1
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