mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
267 lines
3.5 KiB
NASM
267 lines
3.5 KiB
NASM
UserPartyAttr:: ; 3945
|
|
push af
|
|
ld a, [hBattleTurn]
|
|
and a
|
|
jr nz, .ot
|
|
pop af
|
|
jr BattlePartyAttr
|
|
.ot
|
|
pop af
|
|
jr OTPartyAttr
|
|
; 3951
|
|
|
|
|
|
OpponentPartyAttr:: ; 3951
|
|
push af
|
|
ld a, [hBattleTurn]
|
|
and a
|
|
jr z, .ot
|
|
pop af
|
|
jr BattlePartyAttr
|
|
.ot
|
|
pop af
|
|
jr OTPartyAttr
|
|
; 395d
|
|
|
|
|
|
BattlePartyAttr:: ; 395d
|
|
; Get attribute a from the active BattleMon's party struct.
|
|
push bc
|
|
ld c, a
|
|
ld b, 0
|
|
ld hl, PartyMons
|
|
add hl, bc
|
|
ld a, [CurBattleMon]
|
|
call GetPartyLocation
|
|
pop bc
|
|
ret
|
|
; 396d
|
|
|
|
|
|
OTPartyAttr:: ; 396d
|
|
; Get attribute a from the active EnemyMon's party struct.
|
|
push bc
|
|
ld c, a
|
|
ld b, 0
|
|
ld hl, OTPartyMon1Species
|
|
add hl, bc
|
|
ld a, [CurOTMon]
|
|
call GetPartyLocation
|
|
pop bc
|
|
ret
|
|
; 397d
|
|
|
|
|
|
ResetDamage:: ; 397d
|
|
xor a
|
|
ld [CurDamage], a
|
|
ld [CurDamage + 1], a
|
|
ret
|
|
; 3985
|
|
|
|
SetPlayerTurn:: ; 3985
|
|
xor a
|
|
ld [hBattleTurn], a
|
|
ret
|
|
; 3989
|
|
|
|
SetEnemyTurn:: ; 3989
|
|
ld a, 1
|
|
ld [hBattleTurn], a
|
|
ret
|
|
; 398e
|
|
|
|
|
|
UpdateOpponentInParty:: ; 398e
|
|
ld a, [hBattleTurn]
|
|
and a
|
|
jr z, UpdateEnemyMonInParty
|
|
jr UpdateBattleMonInParty
|
|
; 3995
|
|
|
|
UpdateUserInParty:: ; 3995
|
|
ld a, [hBattleTurn]
|
|
and a
|
|
jr z, UpdateBattleMonInParty
|
|
jr UpdateEnemyMonInParty
|
|
; 399c
|
|
|
|
UpdateBattleMonInParty:: ; 399c
|
|
; Update level, status, current HP
|
|
|
|
ld a, [CurBattleMon]
|
|
|
|
UpdateBattleMon:: ; 399f
|
|
ld hl, PartyMon1Level
|
|
call GetPartyLocation
|
|
|
|
ld d, h
|
|
ld e, l
|
|
ld hl, BattleMonLevel
|
|
ld bc, BattleMonMaxHP - BattleMonLevel
|
|
jp CopyBytes
|
|
; 39b0
|
|
|
|
UpdateEnemyMonInParty:: ; 39b0
|
|
; Update level, status, current HP
|
|
|
|
; No wildmons.
|
|
ld a, [wBattleMode]
|
|
dec a
|
|
ret z
|
|
|
|
ld a, [CurOTMon]
|
|
ld hl, OTPartyMon1Level
|
|
call GetPartyLocation
|
|
|
|
ld d, h
|
|
ld e, l
|
|
ld hl, EnemyMonLevel
|
|
ld bc, EnemyMonMaxHP - EnemyMonLevel
|
|
jp CopyBytes
|
|
; 39c9
|
|
|
|
|
|
RefreshBattleHuds:: ; 39c9
|
|
call UpdateBattleHuds
|
|
ld c, 3
|
|
call DelayFrames
|
|
jp WaitBGMap
|
|
; 39d4
|
|
|
|
UpdateBattleHuds:: ; 39d4
|
|
farcall UpdatePlayerHUD
|
|
farcall UpdateEnemyHUD
|
|
ret
|
|
; 39e1
|
|
|
|
|
|
INCLUDE "home/battle_vars.asm"
|
|
|
|
|
|
FarCopyRadioText:: ; 3a90
|
|
inc hl
|
|
ld a, [hROMBank]
|
|
push af
|
|
ld a, [hli]
|
|
ld e, a
|
|
ld a, [hli]
|
|
ld d, a
|
|
ld a, [hli]
|
|
ld [hROMBank], a
|
|
ld [MBC3RomBank], a
|
|
ld a, e
|
|
ld l, a
|
|
ld a, d
|
|
ld h, a
|
|
ld de, wRadioText
|
|
ld bc, 2 * SCREEN_WIDTH
|
|
call CopyBytes
|
|
pop af
|
|
ld [hROMBank], a
|
|
ld [MBC3RomBank], a
|
|
ret
|
|
; 3ab2
|
|
|
|
|
|
MobileTextBorder:: ; 3ab2
|
|
|
|
CELL_PHONE_TOP EQU $5e
|
|
CELL_PHONE_BOTTOM EQU $5f
|
|
|
|
; For mobile link battles only.
|
|
ld a, [wLinkMode]
|
|
cp LINK_MOBILE
|
|
ret c
|
|
|
|
; Draw a cell phone icon at the
|
|
; top right corner of the border.
|
|
hlcoord 19, 12
|
|
ld [hl], CELL_PHONE_TOP
|
|
hlcoord 19, 13
|
|
ld [hl], CELL_PHONE_BOTTOM
|
|
ret
|
|
; 3ac3
|
|
|
|
|
|
BattleTextBox:: ; 3ac3
|
|
; Open a textbox and print text at hl.
|
|
push hl
|
|
call SpeechTextBox
|
|
call MobileTextBorder
|
|
call UpdateSprites
|
|
call ApplyTilemap
|
|
pop hl
|
|
call PrintTextBoxText
|
|
ret
|
|
; 3ad5
|
|
|
|
|
|
StdBattleTextBox:: ; 3ad5
|
|
; Open a textbox and print battle text at 20:hl.
|
|
|
|
GLOBAL BattleText
|
|
|
|
ld a, [hROMBank]
|
|
push af
|
|
|
|
ld a, BANK(BattleText)
|
|
rst Bankswitch
|
|
|
|
call BattleTextBox
|
|
|
|
pop af
|
|
rst Bankswitch
|
|
ret
|
|
; 3ae1
|
|
|
|
GetBattleAnimPointer:: ; 3ae1
|
|
|
|
GLOBAL BattleAnimations
|
|
GLOBAL BattleAnimCommands
|
|
|
|
ld a, BANK(BattleAnimations)
|
|
rst Bankswitch
|
|
|
|
ld a, [hli]
|
|
ld [BattleAnimAddress], a
|
|
ld a, [hl]
|
|
ld [BattleAnimAddress + 1], a
|
|
|
|
ld a, BANK(BattleAnimCommands)
|
|
rst Bankswitch
|
|
|
|
ret
|
|
; 3af0
|
|
|
|
GetBattleAnimByte:: ; 3af0
|
|
|
|
push hl
|
|
push de
|
|
|
|
ld hl, BattleAnimAddress
|
|
ld e, [hl]
|
|
inc hl
|
|
ld d, [hl]
|
|
|
|
ld a, BANK(BattleAnimations)
|
|
rst Bankswitch
|
|
|
|
ld a, [de]
|
|
ld [BattleAnimByte], a
|
|
inc de
|
|
|
|
ld a, BANK(BattleAnimCommands)
|
|
rst Bankswitch
|
|
|
|
ld [hl], d
|
|
dec hl
|
|
ld [hl], e
|
|
|
|
pop de
|
|
pop hl
|
|
|
|
ld a, [BattleAnimByte]
|
|
ret
|
|
; 3b0c
|