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85 lines
1.2 KiB
NASM
85 lines
1.2 KiB
NASM
PhoneRing_CopyTilemapAtOnce:
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ld a, [wSpriteUpdatesEnabled]
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cp $0
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jp z, WaitBGMap
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; The following is a modified version of _CopyTilemapAtOnce
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; that waits for [rLY] to be LY_VBLANK - 1 instead of $80 - 1.
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ldh a, [hBGMapMode]
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push af
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xor a
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ldh [hBGMapMode], a
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ldh a, [hMapAnims]
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push af
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xor a
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ldh [hMapAnims], a
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.wait
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ldh a, [rLY]
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cp LY_VBLANK - 1
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jr c, .wait
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di
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ld a, BANK(vBGMap2)
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ldh [rVBK], a
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hlcoord 0, 0, wAttrmap
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call .CopyBGMapViaStack
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ld a, BANK(vBGMap0)
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ldh [rVBK], a
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hlcoord 0, 0
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call .CopyBGMapViaStack
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.wait2
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ldh a, [rLY]
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cp LY_VBLANK - 1
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jr c, .wait2
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ei
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pop af
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ldh [hMapAnims], a
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pop af
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ldh [hBGMapMode], a
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ret
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.CopyBGMapViaStack:
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; Copy all tiles to vBGMap
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ld [hSPBuffer], sp
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ld sp, hl
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ldh a, [hBGMapAddress + 1]
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ld h, a
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ld l, 0
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ld a, SCREEN_HEIGHT
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ldh [hTilesPerCycle], a
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ld b, 1 << 1 ; not in v/hblank
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ld c, LOW(rSTAT)
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.loop
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rept SCREEN_WIDTH / 2
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pop de
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; if in v/hblank, wait until not in v/hblank
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.loop\@
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ldh a, [c]
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and b
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jr nz, .loop\@
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; load vBGMap
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ld [hl], e
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inc l
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ld [hl], d
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inc l
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endr
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ld de, BG_MAP_WIDTH - SCREEN_WIDTH
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add hl, de
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ldh a, [hTilesPerCycle]
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dec a
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ldh [hTilesPerCycle], a
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jr nz, .loop
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ldh a, [hSPBuffer]
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ld l, a
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ldh a, [hSPBuffer + 1]
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ld h, a
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ld sp, hl
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ret
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