mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
5c28d05bb4
# Conflicts: # data/items/descriptions.asm # data/sprite_anims/framesets.asm # engine/crystal_colors.asm # engine/events/kurt.asm # engine/events/special.asm # engine/events/std_scripts.asm # engine/events_3.asm # engine/item_effects.asm # engine/namingscreen.asm # engine/scripting.asm # engine/stats_screen.asm # engine/trade_animation.asm # home/audio.asm # main.asm # maps/BattleTower1F.asm # maps/BattleTowerBattleRoom.asm # maps/BurnedTowerB1F.asm # maps/ElmsLab.asm # maps/GoldenrodDeptStore5F.asm # maps/GoldenrodUnderground.asm # maps/HallOfFame.asm # maps/MahoganyTown.asm # maps/ManiasHouse.asm # maps/MobileBattleRoom.asm # maps/MobileTradeRoomMobile.asm # maps/RadioTower2F.asm # maps/Route35NationalParkGate.asm # maps/Route36NationalParkGate.asm # maps/Route39Farmhouse.asm # tilesets/palette_maps.asm
65 lines
1.4 KiB
NASM
65 lines
1.4 KiB
NASM
const_value set 2
|
|
const BATTLETOWERELEVATOR_RECEPTIONIST
|
|
|
|
BattleTowerElevator_MapScriptHeader:
|
|
.SceneScripts:
|
|
db 2
|
|
scene_script .Scene0
|
|
scene_script .Scene1
|
|
|
|
.MapCallbacks:
|
|
db 0
|
|
|
|
.Scene0:
|
|
priorityjump .RideElevator
|
|
setscene 1
|
|
|
|
.Scene1:
|
|
end
|
|
|
|
.RideElevator:
|
|
follow BATTLETOWERELEVATOR_RECEPTIONIST, PLAYER
|
|
applymovement BATTLETOWERELEVATOR_RECEPTIONIST, MovementData_BattleTowerElevatorReceptionistWalksIn
|
|
applymovement PLAYER, MovementData_BattleTowerElevatorPlayerWalksIn
|
|
writebyte BATTLETOWERACTION_0A
|
|
special Special_BattleTowerAction
|
|
playsound SFX_ELEVATOR
|
|
earthquake 60
|
|
waitsfx
|
|
follow BATTLETOWERELEVATOR_RECEPTIONIST, PLAYER
|
|
applymovement BATTLETOWERELEVATOR_RECEPTIONIST, MovementData_BattleTowerElevatorExitElevator
|
|
stopfollow
|
|
warpsound
|
|
disappear BATTLETOWERELEVATOR_RECEPTIONIST
|
|
applymovement PLAYER, MovementData_BattleTowerElevatorExitElevator
|
|
warpcheck
|
|
end
|
|
|
|
MovementData_BattleTowerElevatorReceptionistWalksIn:
|
|
step RIGHT
|
|
turn_head DOWN
|
|
step_end
|
|
|
|
MovementData_BattleTowerElevatorPlayerWalksIn:
|
|
turn_head DOWN
|
|
step_end
|
|
|
|
BattleTowerElevator_MapEventHeader:
|
|
; filler
|
|
db 0, 0
|
|
|
|
.Warps:
|
|
db 2
|
|
warp_def 1, 3, 1, BATTLE_TOWER_HALLWAY
|
|
warp_def 2, 3, 1, BATTLE_TOWER_HALLWAY
|
|
|
|
.CoordEvents:
|
|
db 0
|
|
|
|
.BGEvents:
|
|
db 0
|
|
|
|
.ObjectEvents:
|
|
db 1
|
|
object_event 1, 2, SPRITE_RECEPTIONIST, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, MovementData_BattleTowerElevatorReceptionistWalksIn, -1
|