mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
520 lines
14 KiB
NASM
520 lines
14 KiB
NASM
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; sprites
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const_def
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const SPRITE_NONE ; 00
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const SPRITE_CHRIS ; 01
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const SPRITE_CHRIS_BIKE ; 02
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const SPRITE_GAMEBOY_KID ; 03
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const SPRITE_SILVER ; 04
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const SPRITE_OAK ; 05
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const SPRITE_RED ; 06
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const SPRITE_BLUE ; 07
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const SPRITE_BILL ; 08
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const SPRITE_ELDER ; 09
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const SPRITE_JANINE ; 0a
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const SPRITE_KURT ; 0b
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const SPRITE_MOM ; 0c
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const SPRITE_BLAINE ; 0d
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const SPRITE_REDS_MOM ; 0e
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const SPRITE_DAISY ; 0f
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const SPRITE_ELM ; 10
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const SPRITE_WILL ; 11
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const SPRITE_FALKNER ; 12
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const SPRITE_WHITNEY ; 13
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const SPRITE_BUGSY ; 14
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const SPRITE_MORTY ; 15
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const SPRITE_CHUCK ; 16
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const SPRITE_JASMINE ; 17
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const SPRITE_PRYCE ; 18
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const SPRITE_CLAIR ; 19
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const SPRITE_BROCK ; 1a
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const SPRITE_KAREN ; 1b
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const SPRITE_BRUNO ; 1c
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const SPRITE_MISTY ; 1d
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const SPRITE_LANCE ; 1e
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const SPRITE_SURGE ; 1f
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const SPRITE_ERIKA ; 20
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const SPRITE_KOGA ; 21
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const SPRITE_SABRINA ; 22
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const SPRITE_COOLTRAINER_M ; 23
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const SPRITE_COOLTRAINER_F ; 24
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const SPRITE_BUG_CATCHER ; 25
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const SPRITE_TWIN ; 26
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const SPRITE_YOUNGSTER ; 27
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const SPRITE_LASS ; 28
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const SPRITE_TEACHER ; 29
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const SPRITE_BUENA ; 2a
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const SPRITE_SUPER_NERD ; 2b
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const SPRITE_ROCKER ; 2c
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const SPRITE_POKEFAN_M ; 2d
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const SPRITE_POKEFAN_F ; 2e
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const SPRITE_GRAMPS ; 2f
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const SPRITE_GRANNY ; 30
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const SPRITE_SWIMMER_GUY ; 31
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const SPRITE_SWIMMER_GIRL ; 32
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const SPRITE_BIG_SNORLAX ; 33
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const SPRITE_SURFING_PIKACHU ; 34
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const SPRITE_ROCKET ; 35
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const SPRITE_ROCKET_GIRL ; 36
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const SPRITE_NURSE ; 37
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const SPRITE_LINK_RECEPTIONIST ; 38
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const SPRITE_CLERK ; 39
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const SPRITE_FISHER ; 3a
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const SPRITE_FISHING_GURU ; 3b
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const SPRITE_SCIENTIST ; 3c
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const SPRITE_KIMONO_GIRL ; 3d
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const SPRITE_SAGE ; 3e
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const SPRITE_UNUSED_GUY ; 3f
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const SPRITE_GENTLEMAN ; 40
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const SPRITE_BLACK_BELT ; 41
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const SPRITE_RECEPTIONIST ; 42
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const SPRITE_OFFICER ; 43
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const SPRITE_CAL ; 44
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const SPRITE_SLOWPOKE ; 45
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const SPRITE_CAPTAIN ; 46
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const SPRITE_BIG_LAPRAS ; 47
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const SPRITE_GYM_GUY ; 48
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const SPRITE_SAILOR ; 49
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const SPRITE_BIKER ; 4a
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const SPRITE_PHARMACIST ; 4b
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const SPRITE_MONSTER ; 4c
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const SPRITE_FAIRY ; 4d
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const SPRITE_BIRD ; 4e
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const SPRITE_DRAGON ; 4f
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const SPRITE_BIG_ONIX ; 50
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const SPRITE_N64 ; 51
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const SPRITE_SUDOWOODO ; 52
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const SPRITE_SURF ; 53
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const SPRITE_POKE_BALL ; 54
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const SPRITE_POKEDEX ; 55
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const SPRITE_PAPER ; 56
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const SPRITE_VIRTUAL_BOY ; 57
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const SPRITE_OLD_LINK_RECEPTIONIST ; 58
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const SPRITE_ROCK ; 59
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const SPRITE_BOULDER ; 5a
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const SPRITE_SNES ; 5b
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const SPRITE_FAMICOM ; 5c
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const SPRITE_FRUIT_TREE ; 5d
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const SPRITE_GOLD_TROPHY ; 5e
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const SPRITE_SILVER_TROPHY ; 5f
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const SPRITE_KRIS ; 60
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const SPRITE_KRIS_BIKE ; 61
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const SPRITE_KURT_OUTSIDE ; 62
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const SPRITE_SUICUNE ; 63
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const SPRITE_ENTEI ; 64
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const SPRITE_RAIKOU ; 65
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const SPRITE_STANDING_YOUNGSTER ; 66
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const_value SET $80
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SPRITE_POKEMON EQU const_value
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const SPRITE_UNOWN ; 80
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const SPRITE_GEODUDE ; 81
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const SPRITE_GROWLITHE ; 82
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const SPRITE_WEEDLE ; 83
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const SPRITE_SHELLDER ; 84
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const SPRITE_ODDISH ; 85
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const SPRITE_GENGAR ; 86
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const SPRITE_ZUBAT ; 87
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const SPRITE_MAGIKARP ; 88
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const SPRITE_SQUIRTLE ; 89
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const SPRITE_TOGEPI ; 8a
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const SPRITE_BUTTERFREE ; 8b
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const SPRITE_DIGLETT ; 8c
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const SPRITE_POLIWAG ; 8d
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const SPRITE_PIKACHU ; 8e
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const SPRITE_CLEFAIRY ; 8f
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const SPRITE_CHARMANDER ; 90
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const SPRITE_JYNX ; 91
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const SPRITE_STARMIE ; 92
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const SPRITE_BULBASAUR ; 93
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const SPRITE_JIGGLYPUFF ; 94
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const SPRITE_GRIMER ; 95
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const SPRITE_EKANS ; 96
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const SPRITE_PARAS ; 97
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const SPRITE_TENTACOOL ; 98
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const SPRITE_TAUROS ; 99
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const SPRITE_MACHOP ; 9a
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const SPRITE_VOLTORB ; 9b
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const SPRITE_LAPRAS ; 9c
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const SPRITE_RHYDON ; 9d
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const SPRITE_MOLTRES ; 9e
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const SPRITE_SNORLAX ; 9f
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const SPRITE_GYARADOS ; a0
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const SPRITE_LUGIA ; a1
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const SPRITE_HO_OH ; a2
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const_value SET $e0
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const SPRITE_DAYCARE_MON_1 ; e0
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const SPRITE_DAYCARE_MON_2 ; e1
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const_value SET $f0
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SPRITE_VARS EQU const_value
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const SPRITE_CONSOLE ; f0
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const SPRITE_DOLL_1 ; f1
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const SPRITE_DOLL_2 ; f2
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const SPRITE_BIG_DOLL ; f3
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const SPRITE_WEIRD_TREE ; f4
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const SPRITE_OLIVINE_RIVAL ; f5
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const SPRITE_AZALEA_ROCKET ; f6
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const SPRITE_FUCHSIA_GYM_1 ; f7
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const SPRITE_FUCHSIA_GYM_2 ; f8
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const SPRITE_FUCHSIA_GYM_3 ; f9
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const SPRITE_FUCHSIA_GYM_4 ; fa
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const SPRITE_COPYCAT ; fb
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const SPRITE_JANINE_IMPERSONATOR ; fc
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; sprite types
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const_value SET 1
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const WALKING_SPRITE
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const STANDING_SPRITE
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const STILL_SPRITE
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; sprite header fields
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const_def
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const SPRITEHEADER_ADDR_LO
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const SPRITEHEADER_ADDR_HI
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const SPRITEHEADER_SIZE
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const SPRITEHEADER_BANK
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const SPRITEHEADER_TYPE
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const SPRITEHEADER_PALETTE
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NUM_SPRITEHEADER_FIELDS EQU const_value
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; sprite palettes
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const_def
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const PAL_OW_RED
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const PAL_OW_BLUE
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const PAL_OW_GREEN
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const PAL_OW_BROWN
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const PAL_OW_PINK
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const PAL_OW_SILVER
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const PAL_OW_TREE
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const PAL_OW_ROCK
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; sprite movement data table indices
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const_def
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const SPRITEMOVEDATA_00 ; 00
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const SPRITEMOVEDATA_ITEM_TREE ; 01
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const SPRITEMOVEDATA_WANDER ; 02
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const SPRITEMOVEDATA_SPINRANDOM_SLOW ; 03
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const SPRITEMOVEDATA_WALK_UP_DOWN ; 04
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const SPRITEMOVEDATA_WALK_LEFT_RIGHT ; 05
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const SPRITEMOVEDATA_STANDING_DOWN ; 06
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const SPRITEMOVEDATA_STANDING_UP ; 07
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const SPRITEMOVEDATA_STANDING_LEFT ; 08
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const SPRITEMOVEDATA_STANDING_RIGHT ; 09
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const SPRITEMOVEDATA_SPINRANDOM_FAST ; 0a
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const SPRITEMOVEDATA_PLAYER ; 0b
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const SPRITEMOVEDATA_0C ; 0c
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const SPRITEMOVEDATA_0D ; 0d
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const SPRITEMOVEDATA_0E ; 0e
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const SPRITEMOVEDATA_0F ; 0f
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const SPRITEMOVEDATA_10 ; 10
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const SPRITEMOVEDATA_11 ; 11
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const SPRITEMOVEDATA_12 ; 12
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const SPRITEMOVEDATA_FOLLOWING ; 13
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const SPRITEMOVEDATA_SCRIPTED ; 14
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const SPRITEMOVEDATA_SNORLAX ; 15
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const SPRITEMOVEDATA_POKEMON ; 16
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const SPRITEMOVEDATA_SUDOWOODO ; 17
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const SPRITEMOVEDATA_SMASHABLE_ROCK ; 18
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const SPRITEMOVEDATA_STRENGTH_BOULDER ; 19
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const SPRITEMOVEDATA_FOLLOWNOTEXACT ; 1a
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const SPRITEMOVEDATA_SHADOW ; 1b
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const SPRITEMOVEDATA_EMOTE ; 1c
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const SPRITEMOVEDATA_SCREENSHAKE ; 1d
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const SPRITEMOVEDATA_SPINCOUNTERCLOCKWISE ; 1e
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const SPRITEMOVEDATA_SPINCLOCKWISE ; 1f
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const SPRITEMOVEDATA_20 ; 20
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const SPRITEMOVEDATA_BIGDOLL ; 21
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const SPRITEMOVEDATA_BOULDERDUST ; 22
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const SPRITEMOVEDATA_GRASS ; 23
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const SPRITEMOVEDATA_LAPRAS ; 24
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const SPRITEMOVEDATA_25 ; 25
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NUM_SPRITEMOVEDATA EQU const_value +- 1
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SPRITEMOVEDATA_FIELDS EQU 6
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; sprite movement functions
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const_def
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const SPRITEMOVEFN_00
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const SPRITEMOVEFN_RANDOM_WALK_Y
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const SPRITEMOVEFN_RANDOM_WALK_X
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const SPRITEMOVEFN_RANDOM_WALK_XY
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const SPRITEMOVEFN_SLOW_RANDOM_SPIN
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const SPRITEMOVEFN_FAST_RANDOM_SPIN
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const SPRITEMOVEFN_STANDING
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const SPRITEMOVEFN_OBEY_DPAD
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const SPRITEMOVEFN_08
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const SPRITEMOVEFN_09
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const SPRITEMOVEFN_0A
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const SPRITEMOVEFN_0B
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const SPRITEMOVEFN_0C
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const SPRITEMOVEFN_0D
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const SPRITEMOVEFN_0E
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const SPRITEMOVEFN_FOLLOW
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const SPRITEMOVEFN_SCRIPTED
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const SPRITEMOVEFN_STRENGTH
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const SPRITEMOVEFN_FOLLOWNOTEXACT
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const SPRITEMOVEFN_SHADOW
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const SPRITEMOVEFN_EMOTE
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const SPRITEMOVEFN_BIG_SNORLAX
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const SPRITEMOVEFN_BOUNCE
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const SPRITEMOVEFN_SCREENSHAKE
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const SPRITEMOVEFN_SPIN_CLOCKWISE
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const SPRITEMOVEFN_SPIN_COUNTERCLOCKWISE
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const SPRITEMOVEFN_BOULDERDUST
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const SPRITEMOVEFN_GRASS
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MAX_OUTDOOR_SPRITES EQU 23
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const_def
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const STEP_TYPE_00
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const STEP_TYPE_SLEEP
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const STEP_TYPE_NPC_WALK
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const STEP_TYPE_03
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const STEP_TYPE_04
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const STEP_TYPE_05
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const STEP_TYPE_PLAYER_WALK
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const STEP_TYPE_07
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const STEP_TYPE_NPC_JUMP
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const STEP_TYPE_PLAYER_JUMP
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const STEP_TYPE_HALF_STEP
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const STEP_TYPE_BUMP
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const STEP_TYPE_TELEPORT_FROM
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const STEP_TYPE_TELEPORT_TO
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const STEP_TYPE_SKYFALL
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const STEP_TYPE_0F
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const STEP_TYPE_GOT_BITE
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const STEP_TYPE_ROCK_SMASH
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const STEP_TYPE_RETURN_DIG
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const STEP_TYPE_TRACKING_OBJECT
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const STEP_TYPE_14
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const STEP_TYPE_15
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const STEP_TYPE_16
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const STEP_TYPE_17
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const STEP_TYPE_18
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const STEP_TYPE_SKYFALL_TOP
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const_def
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const PERSON_ACTION_00
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const PERSON_ACTION_STAND
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const PERSON_ACTION_STEP
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const PERSON_ACTION_BUMP
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const PERSON_ACTION_SPIN
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const PERSON_ACTION_SPIN_FLICKER
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const PERSON_ACTION_FISHING
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const PERSON_ACTION_07
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const PERSON_ACTION_EMOTE
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const PERSON_ACTION_09
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const PERSON_ACTION_0A
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const PERSON_ACTION_0B
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const PERSON_ACTION_0C
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const PERSON_ACTION_0D
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const PERSON_ACTION_0E
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const PERSON_ACTION_0F
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const PERSON_ACTION_10
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const_def
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const FACING_00
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const FACING_01
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const FACING_02
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const FACING_03
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const FACING_04
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const FACING_05
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const FACING_06
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const FACING_07
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const FACING_08
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const FACING_09
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const FACING_0A
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const FACING_0B
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const FACING_0C
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const FACING_0D
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const FACING_0E
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const FACING_0F
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const FACING_10
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const FACING_11
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const FACING_12
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const FACING_13
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const FACING_EMOTE
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const FACING_15
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const FACING_16
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const FACING_17
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const FACING_18
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const FACING_19
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const FACING_1A
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const FACING_1B
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const FACING_1C
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const FACING_1D
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const FACING_1E
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const FACING_1F
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const_def
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const SPRITEANIMSTRUCT_INDEX ; 0
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const SPRITEANIMSTRUCT_FRAMESET_ID ; 1
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const SPRITEANIMSTRUCT_ANIM_SEQ_ID ; 2
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const SPRITEANIMSTRUCT_TILE_ID ; 3
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const SPRITEANIMSTRUCT_XCOORD ; 4
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const SPRITEANIMSTRUCT_YCOORD ; 5
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const SPRITEANIMSTRUCT_XOFFSET ; 6
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const SPRITEANIMSTRUCT_YOFFSET ; 7
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const SPRITEANIMSTRUCT_DURATION ; 8
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const SPRITEANIMSTRUCT_DURATIONOFFSET ; 9
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const SPRITEANIMSTRUCT_FRAME ; a
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const SPRITEANIMSTRUCT_0B ; b
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const SPRITEANIMSTRUCT_0C ; c
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const SPRITEANIMSTRUCT_0D ; d
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const SPRITEANIMSTRUCT_0E ; e
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const SPRITEANIMSTRUCT_0F ; f
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const_def
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const SPRITE_ANIM_FRAMESET_00
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const SPRITE_ANIM_FRAMESET_01
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const SPRITE_ANIM_FRAMESET_02
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const SPRITE_ANIM_FRAMESET_03
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const SPRITE_ANIM_FRAMESET_04
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const SPRITE_ANIM_FRAMESET_05
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const SPRITE_ANIM_FRAMESET_06
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const SPRITE_ANIM_FRAMESET_07
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const SPRITE_ANIM_FRAMESET_08
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const SPRITE_ANIM_FRAMESET_09
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const SPRITE_ANIM_FRAMESET_GAMEFREAK_LOGO
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const SPRITE_ANIM_FRAMESET_0B
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const SPRITE_ANIM_FRAMESET_0C
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const SPRITE_ANIM_FRAMESET_SLOT_GOLEM
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const SPRITE_ANIM_FRAMESET_SLOTS_CHANSEY
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const SPRITE_ANIM_FRAMESET_0F
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const SPRITE_ANIM_FRAMESET_SLOTS_EGG
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const SPRITE_ANIM_FRAMESET_WALK_CYCLE
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const SPRITE_ANIM_FRAMESET_12
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const SPRITE_ANIM_FRAMESET_13
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const SPRITE_ANIM_FRAMESET_14
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const SPRITE_ANIM_FRAMESET_15
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const SPRITE_ANIM_FRAMESET_16
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const SPRITE_ANIM_FRAMESET_17
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const SPRITE_ANIM_FRAMESET_18
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const SPRITE_ANIM_FRAMESET_19
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const SPRITE_ANIM_FRAMESET_1A
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const SPRITE_ANIM_FRAMESET_1B
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const SPRITE_ANIM_FRAMESET_1C
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const SPRITE_ANIM_FRAMESET_LEAF
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const SPRITE_ANIM_FRAMESET_1E
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const SPRITE_ANIM_FRAMESET_1F
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const SPRITE_ANIM_FRAMESET_20
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const SPRITE_ANIM_FRAMESET_21
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const SPRITE_ANIM_FRAMESET_22
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const SPRITE_ANIM_FRAMESET_23
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const SPRITE_ANIM_FRAMESET_24
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const SPRITE_ANIM_FRAMESET_25
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const SPRITE_ANIM_FRAMESET_26
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const SPRITE_ANIM_FRAMESET_27
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const SPRITE_ANIM_FRAMESET_28
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const SPRITE_ANIM_FRAMESET_29
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const SPRITE_ANIM_FRAMESET_2A
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const SPRITE_ANIM_FRAMESET_2B
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const SPRITE_ANIM_FRAMESET_2C
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const SPRITE_ANIM_FRAMESET_2D
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const SPRITE_ANIM_FRAMESET_2E
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const SPRITE_ANIM_FRAMESET_2F
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const SPRITE_ANIM_FRAMESET_30
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const SPRITE_ANIM_FRAMESET_31
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const SPRITE_ANIM_FRAMESET_32
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const SPRITE_ANIM_FRAMESET_33
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const SPRITE_ANIM_FRAMESET_34
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const SPRITE_ANIM_FRAMESET_35
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const SPRITE_ANIM_FRAMESET_36
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const SPRITE_ANIM_FRAMESET_37
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const SPRITE_ANIM_FRAMESET_38
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const SPRITE_ANIM_FRAMESET_39
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const SPRITE_ANIM_FRAMESET_3A
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const SPRITE_ANIM_FRAMESET_3B
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const SPRITE_ANIM_FRAMESET_3C
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const SPRITE_ANIM_FRAMESET_3D
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const SPRITE_ANIM_FRAMESET_3E
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const SPRITE_ANIM_FRAMESET_3F
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const SPRITE_ANIM_FRAMESET_40
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const SPRITE_ANIM_FRAMESET_41
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const_def
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const SPRITE_ANIM_SEQ_NULL
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const SPRITE_ANIM_SEQ_01
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const SPRITE_ANIM_SEQ_02
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const SPRITE_ANIM_SEQ_03
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const SPRITE_ANIM_SEQ_04
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const SPRITE_ANIM_SEQ_05
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const SPRITE_ANIM_SEQ_GAMEFREAK_LOGO
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const SPRITE_ANIM_SEQ_07
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const SPRITE_ANIM_SEQ_08
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const SPRITE_ANIM_SEQ_SLOT_GOLEM
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const SPRITE_ANIM_SEQ_SLOTS_CHANSEY
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const SPRITE_ANIM_SEQ_SLOTS_EGG
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const SPRITE_ANIM_SEQ_0C
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const SPRITE_ANIM_SEQ_0D
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const SPRITE_ANIM_SEQ_0E
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const SPRITE_ANIM_SEQ_0F
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const SPRITE_ANIM_SEQ_10
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const SPRITE_ANIM_SEQ_11
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const SPRITE_ANIM_SEQ_12
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const SPRITE_ANIM_SEQ_13
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const SPRITE_ANIM_SEQ_14
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const SPRITE_ANIM_SEQ_15
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const SPRITE_ANIM_SEQ_FLY_FROM
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const SPRITE_ANIM_SEQ_FLY_LEAF
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const SPRITE_ANIM_SEQ_FLY_TO
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const SPRITE_ANIM_SEQ_19
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const SPRITE_ANIM_SEQ_1A
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const SPRITE_ANIM_SEQ_1B
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const SPRITE_ANIM_SEQ_1C
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const SPRITE_ANIM_SEQ_1D
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const SPRITE_ANIM_SEQ_1E
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const SPRITE_ANIM_SEQ_1F
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const SPRITE_ANIM_SEQ_20
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const SPRITE_ANIM_SEQ_21
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const SPRITE_ANIM_SEQ_22
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const_def
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const SPRITE_ANIM_INDEX_00
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const SPRITE_ANIM_INDEX_01
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const SPRITE_ANIM_INDEX_02
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const SPRITE_ANIM_INDEX_GAMEFREAK_LOGO
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const SPRITE_ANIM_INDEX_04
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const SPRITE_ANIM_INDEX_NAMING_SCREEN_CURSOR
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const SPRITE_ANIM_INDEX_SLOT_GOLEM
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const SPRITE_ANIM_INDEX_SLOTS_CHANSEY
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const SPRITE_ANIM_INDEX_SLOTS_EGG
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const SPRITE_ANIM_INDEX_09
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const SPRITE_ANIM_INDEX_RED_WALK
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const SPRITE_ANIM_INDEX_0B
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const SPRITE_ANIM_INDEX_COMPOSE_MAIL_CURSOR
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const SPRITE_ANIM_INDEX_0D
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const SPRITE_ANIM_INDEX_0E
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const SPRITE_ANIM_INDEX_0F
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const SPRITE_ANIM_INDEX_10
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const SPRITE_ANIM_INDEX_11
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const SPRITE_ANIM_INDEX_12
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const SPRITE_ANIM_INDEX_13
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const SPRITE_ANIM_INDEX_14
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const SPRITE_ANIM_INDEX_15
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const SPRITE_ANIM_INDEX_LEAF
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const SPRITE_ANIM_INDEX_CUT_TREE
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const SPRITE_ANIM_INDEX_FLY_LEAF
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const SPRITE_ANIM_INDEX_19
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const SPRITE_ANIM_INDEX_1A
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const SPRITE_ANIM_INDEX_1B
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const SPRITE_ANIM_INDEX_1C
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const SPRITE_ANIM_INDEX_1D
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const SPRITE_ANIM_INDEX_BLUE_WALK
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const SPRITE_ANIM_INDEX_1F
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const SPRITE_ANIM_INDEX_20
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const SPRITE_ANIM_INDEX_21
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const SPRITE_ANIM_INDEX_22
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const SPRITE_ANIM_INDEX_23
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const SPRITE_ANIM_INDEX_24
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const SPRITE_ANIM_INDEX_25
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const SPRITE_ANIM_INDEX_26
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const SPRITE_ANIM_INDEX_27
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const SPRITE_ANIM_INDEX_28
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const SPRITE_ANIM_INDEX_29
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const SPRITE_ANIM_INDEX_2A
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const SPRITE_ANIM_INDEX_2B
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const SPRITE_ANIM_INDEX_2C
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