pokecrystal-board/audio/music/pokemonlullaby.asm
2013-02-05 18:08:20 -05:00

137 lines
1.7 KiB
NASM

_Music_PokemonLullaby: ; 0xf6d79
db $80
dw _Music_PokemonLullaby_Ch1
db $01
dw _Music_PokemonLullaby_Ch2
db $02
dw _Music_PokemonLullaby_Ch3
; 0xf6d82
_Music_PokemonLullaby_Ch1: ; 0xf6d82
tempo $e000
volume $77
dutycycle $03
tone $0100
notetype $0c, $a7
octave3
note $8f
octave4
note $1f
stereopanning $f0
octave3
note $8f
stereopanning $0f
octave4
note $17
stereopanning $f0
octave3
note $c7
stereopanning $0f
note $8f
stereopanning $f0
octave4
note $17
stereopanning $0f
octave3
note $c7
stereopanning $f0
note $87
stereopanning $ff
note $01
note $81
note $81
note $c1
octave4
note $13
octave3
note $c3
octave4
note $13
octave3
note $c3
note $8f
octave4
note $17
octave3
note $c7
loopchannel $00, $6d8c ; end
; 0xf6dc4
_Music_PokemonLullaby_Ch2: ; 0xf6dc4
vibrato $10, $14
dutycycle $00
notetype $0c, $b4
note $0f
note $09
octave4
note $81
note $71
note $81
intensity $b7
note $5b
note $31
note $51
note $63
note $83
note $61
note $51
note $31
note $61
note $59
intensity $b5
note $31
note $31
intensity $c7
note $51
note $63
note $53
note $63
intensity $b5
note $81
note $81
note $41
intensity $b7
note $5d
intensity $87
octave3
note $67
note $83
intensity $b5
octave4
note $81
note $81
intensity $b7
note $41
note $5f
note $0d
loopchannel $00, $6dcc ; end
; 0xf6e03
_Music_PokemonLullaby_Ch3: ; 0xf6e03
notetype $0c, $11
stereopanning $f0
octave4
note $11
note $51
note $81
note $c1
octave5
note $11
octave4
note $c1
note $a1
note $81
stereopanning $0f
note $31
note $61
note $a1
octave5
note $11
note $31
note $11
octave4
note $c1
note $a1
loopchannel $00, $6e06 ; end
; 0xf6e23