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pokecrystal-board
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main
pokecrystal-board
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engine
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xCrystal
0d8fb09612
Use LCD STAT interrupt more efficiently (
#2
)
2024-03-19 19:49:36 +01:00
..
credits.asm
Use LCD STAT interrupt more efficiently (
#2
)
2024-03-19 19:49:36 +01:00
evolution_animation.asm
Sync with pokecrystal up to aba1f14
2023-09-24 15:06:19 +02:00
gbc_only.asm
Standardize on lowercase Tilemap and Attrmap
2020-02-13 18:31:10 +01:00
init_hof_credits.asm
Apply most of pokecrystal PR 1105
2024-02-11 00:16:00 +01:00
intro.asm
Use LCD STAT interrupt more efficiently (
#2
)
2024-03-19 19:49:36 +01:00
splash.asm
Apply most of pokecrystal PR 1105
2024-02-11 00:16:00 +01:00
title.asm
wVirtualOAM -> wShadowOAM and hTransferVirtualOAM -> hTransferShadowOAM (
#971
)
2022-07-09 17:18:22 -04:00
trade_animation.asm
wVramState -> wStateFlags and define flag constants (from pokecrystal f72f078c0e68736adf81f6c45c84f0c1e127a231)
2024-02-11 00:34:46 +01:00
unused_title.asm
wVirtualOAM -> wShadowOAM and hTransferVirtualOAM -> hTransferShadowOAM (
#971
)
2022-07-09 17:18:22 -04:00