pokecrystal-board/engine/battle/move_effects/pay_day.asm
2023-09-02 23:17:20 +02:00

25 lines
325 B
NASM

BattleCommand_PayDay:
xor a
ld hl, wStringBuffer1
ld [hli], a
ldh a, [hBattleTurn]
and a
ld a, [wBattleMonLevel]
jr z, .ok
ld a, [wEnemyMonLevel]
.ok
add a
ld hl, wPayDayCoins + 2
add [hl]
ld [hld], a
jr nc, .done
inc [hl]
dec hl
jr nz, .done
inc [hl]
.done
ld hl, ChipsScatteredText
jp StdBattleTextbox