DisableSpriteUpdates:: xor a ld [hMapAnims], a ld a, [wVramState] res 0, a ld [wVramState], a ld a, $0 ld [wSpriteUpdatesEnabled], a ret EnableSpriteUpdates:: ld a, $1 ld [wSpriteUpdatesEnabled], a ld a, [wVramState] set 0, a ld [wVramState], a ld a, $1 ld [hMapAnims], a ret