Music_BurnedTower: channel_count 4 channel 1, Music_BurnedTower_Ch1 channel 2, Music_BurnedTower_Ch2 channel 3, Music_BurnedTower_Ch3 channel 4, Music_BurnedTower_Ch4 Music_BurnedTower_Ch1: tempo 168 volume 7, 7 duty_cycle 1 pitch_offset 4 vibrato 8, 4, 5 stereo_panning TRUE, FALSE note_type 12, 9, 1 rest 2 octave 2 note A_, 4 note A_, 4 note A_, 2 volume_envelope 8, 0 octave 3 note D#, 6 volume_envelope 9, 1 note D_, 4 note D_, 4 note D_, 2 volume_envelope 8, 0 note C#, 6 .loop1: volume_envelope 9, 1 octave 2 note A_, 4 note A_, 4 note A_, 2 volume_envelope 8, 0 note A#, 6 sound_loop 2, .loop1 tempo 150 .mainloop: volume_envelope 11, 1 octave 2 note A_, 4 note A_, 4 note A_, 2 volume_envelope 10, 0 octave 3 note D#, 6 volume_envelope 11, 1 note D_, 4 note D_, 4 note D_, 2 volume_envelope 10, 0 note C#, 6 volume_envelope 11, 1 octave 2 note A_, 4 note A_, 4 note A_, 2 volume_envelope 10, 0 note A#, 6 volume_envelope 11, 1 note A_, 4 note A_, 4 note A_, 2 volume_envelope 11, 3 note A#, 16 note A#, 16 note A#, 16 note G#, 6 volume_envelope 11, 1 note A_, 4 note A_, 4 note A_, 2 volume_envelope 10, 0 note A#, 6 volume_envelope 11, 1 note B_, 4 note B_, 4 note B_, 2 volume_envelope 10, 0 octave 3 note F_, 6 volume_envelope 11, 1 note E_, 4 note E_, 4 note E_, 2 volume_envelope 10, 0 note D#, 6 .loop2: volume_envelope 11, 1 octave 2 note B_, 4 note B_, 4 note B_, 2 volume_envelope 10, 0 octave 3 note C_, 6 sound_loop 2, .loop2 sound_loop 0, .mainloop Music_BurnedTower_Ch2: duty_cycle 2 vibrato 32, 8, 2 pitch_offset 2 note_type 12, 7, 0 sound_call .sub1 volume_envelope 12, 5 .mainloop: sound_call .sub1 volume_envelope 12, 1 duty_cycle 3 rest 2 octave 2 note A_, 4 note A_, 4 note A_, 2 volume_envelope 11, 0 octave 3 note D#, 6 volume_envelope 12, 1 note D_, 4 note D_, 4 note D_, 2 volume_envelope 11, 0 note C#, 6 volume_envelope 12, 1 octave 2 note A_, 4 note A_, 4 note A_, 2 volume_envelope 11, 0 note A#, 4 volume_envelope 12, 1 volume_envelope 12, 2 octave 3 note A_, 1 note G_, 1 note A_, 1 octave 4 note C_, 1 vibrato 0, 0, 0 volume_envelope 3, -5 note E_, 8 vibrato 32, 8, 3 volume_envelope 11, 0 octave 2 note G_, 4 duty_cycle 2 volume_envelope 11, 0 octave 3 note F#, 4 note E_, 2 note F#, 2 note G_, 4 note B_, 4 octave 4 note C#, 4 note D_, 2 note C#, 2 octave 3 note B_, 4 note G_, 4 note F#, 4 note E_, 2 note F#, 2 note G_, 4 note E_, 4 volume_envelope 11, 7 note F#, 16 sound_loop 0, .mainloop .sub1: octave 3 note E_, 4 note D_, 2 note E_, 2 note F_, 4 note A_, 4 note B_, 4 octave 4 note C_, 2 octave 3 note B_, 2 note A_, 4 note F_, 4 note E_, 4 note D_, 2 note E_, 2 note F_, 4 note D_, 4 note E_, 16 sound_ret Music_BurnedTower_Ch3: stereo_panning FALSE, TRUE note_type 12, 1, 4 rest 16 rest 16 rest 16 rest 12 octave 3 note D#, 4 .mainloop: .loop1: octave 2 note A_, 2 octave 3 note E_, 2 rest 2 note E_, 2 rest 2 note E_, 2 note F_, 4 octave 2 note A_, 2 octave 3 note E_, 2 rest 2 note E_, 2 rest 2 note E_, 2 note D#, 4 sound_loop 4, .loop1 .loop2: octave 2 note B_, 2 octave 3 note F#, 2 rest 2 note F#, 2 rest 2 note F#, 2 note G_, 4 octave 2 note B_, 2 octave 3 note F#, 2 rest 2 note F#, 2 rest 2 note F#, 2 note F_, 4 sound_loop 2, .loop2 sound_loop 0, .mainloop Music_BurnedTower_Ch4: toggle_noise 0 drum_speed 12 .loop1: rest 16 sound_loop 4, .loop1 rest 2 .mainloop: stereo_panning TRUE, FALSE drum_note 8, 2 drum_note 9, 2 drum_note 8, 4 drum_note 9, 2 drum_note 8, 4 sound_loop 0, .mainloop