const_value set 2 const CERULEANMART_CLERK const CERULEANMART_COOLTRAINER_M const CERULEANMART_COOLTRAINER_F CeruleanMart_MapScripts: .SceneScripts: db 0 .MapCallbacks: db 0 CeruleanMart_Clerk: opentext pokemart MARTTYPE_STANDARD, MART_CERULEAN closetext end CeruleanMart_CooltrainerM: jumptextfaceplayer CeruleanMart_CooltrainerMText CeruleanMart_CooltrainerF: jumptextfaceplayer CeruleanMart_CooltrainerFText CeruleanMart_CooltrainerMText: text "You'll run into" line "many trainers on" para "the way to CERU-" line "LEAN's CAPE." para "They want to see" line "how they stack" para "up against other" line "trainers." done CeruleanMart_CooltrainerFText: text "MISTY is about the" line "only person in" para "town who can beat" line "the trainers at" cont "CERULEAN's CAPE." done CeruleanMart_MapEvents: ; filler db 0, 0 .Warps: db 2 warp_def 2, 7, 6, CERULEAN_CITY warp_def 3, 7, 6, CERULEAN_CITY .CoordEvents: db 0 .BGEvents: db 0 .ObjectEvents: db 3 object_event 1, 3, SPRITE_CLERK, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CeruleanMart_Clerk, -1 object_event 1, 6, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, CeruleanMart_CooltrainerM, -1 object_event 7, 2, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 2, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CeruleanMart_CooltrainerF, -1