object_const_def ; object_event constants const WHIRLISLANDB2F_POKE_BALL1 const WHIRLISLANDB2F_POKE_BALL2 const WHIRLISLANDB2F_POKE_BALL3 WhirlIslandB2F_MapScripts: db 0 ; scene scripts db 0 ; callbacks WhirlIslandB2FFullRestore: itemball FULL_RESTORE WhirlIslandB2FMaxRevive: itemball MAX_REVIVE WhirlIslandB2FMaxElixer: itemball MAX_ELIXER WhirlIslandB2F_MapEvents: db 0, 0 ; filler db 4 ; warp events warp_event 11, 5, WHIRL_ISLAND_B1F, 7 warp_event 7, 11, WHIRL_ISLAND_B1F, 8 warp_event 7, 25, WHIRL_ISLAND_LUGIA_CHAMBER, 1 warp_event 13, 31, WHIRL_ISLAND_SW, 5 db 0 ; coord events db 0 ; bg events db 3 ; object events object_event 10, 11, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, WhirlIslandB2FFullRestore, EVENT_WHIRL_ISLAND_B2F_FULL_RESTORE object_event 6, 4, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, WhirlIslandB2FMaxRevive, EVENT_WHIRL_ISLAND_B2F_MAX_REVIVE object_event 5, 12, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, WhirlIslandB2FMaxElixer, EVENT_WHIRL_ISLAND_B2F_MAX_ELIXER