HALLOFFAME_COLON EQU $63 HallOfFame:: call HallOfFame_FadeOutMusic ld a, [wStatusFlags] push af ld a, 1 ld [wGameLogicPaused], a call DisableSpriteUpdates ld a, SPAWN_LANCE ld [wSpawnAfterChampion], a ; Enable the Pokégear map to cycle through all of Kanto ld hl, wStatusFlags set STATUSFLAGS_HALL_OF_FAME_F, [hl] farcall HallOfFame_InitSaveIfNeeded ld hl, wHallOfFameCount ld a, [hl] cp HOF_MASTER_COUNT jr nc, .ok inc [hl] .ok farcall SaveGameData call GetHallOfFameParty farcall AddHallOfFameEntry xor a ld [wGameLogicPaused], a call AnimateHallOfFame pop af ld b, a farcall Credits ret RedCredits:: ld a, LOW(MUSIC_NONE) ld [wMusicFadeID], a ld a, HIGH(MUSIC_NONE) ld [wMusicFadeID + 1], a ld a, 10 ld [wMusicFade], a farcall FadeOutPalettes xor a ld [wVramState], a ldh [hMapAnims], a farcall InitDisplayForRedCredits ld c, 8 call DelayFrames call DisableSpriteUpdates ld a, SPAWN_RED ld [wSpawnAfterChampion], a ld a, [wStatusFlags] ld b, a farcall Credits ret HallOfFame_FadeOutMusic: ld a, LOW(MUSIC_NONE) ld [wMusicFadeID], a ld a, HIGH(MUSIC_NONE) ld [wMusicFadeID + 1], a ld a, 10 ld [wMusicFade], a farcall FadeOutPalettes xor a ld [wVramState], a ldh [hMapAnims], a farcall InitDisplayForHallOfFame ld c, 100 jp DelayFrames HallOfFame_PlayMusicDE: push de ld de, MUSIC_NONE call PlayMusic call DelayFrame pop de call PlayMusic ret AnimateHallOfFame: xor a ld [wJumptableIndex], a call LoadHOFTeam jr c, .done ld de, MUSIC_HALL_OF_FAME call HallOfFame_PlayMusicDE xor a ld [wHallOfFameMonCounter], a .loop ld a, [wHallOfFameMonCounter] cp PARTY_LENGTH jr nc, .done ld hl, wHallOfFameTempMon1 ld bc, wHallOfFameTempMon1End - wHallOfFameTempMon1 call AddNTimes ld a, [hl] cp -1 jr z, .done push hl call AnimateHOFMonEntrance pop hl call .DisplayNewHallOfFamer jr c, .done ld hl, wHallOfFameMonCounter inc [hl] jr .loop .done call HOF_AnimatePlayerPic ld a, $4 ld [wMusicFade], a call RotateThreePalettesRight ld c, 8 call DelayFrames ret .DisplayNewHallOfFamer: call DisplayHOFMon ld de, .String_NewHallOfFamer hlcoord 1, 2 call PlaceString call WaitBGMap decoord 6, 5 ld c, ANIM_MON_HOF predef HOF_AnimateFrontpic ld c, 60 call DelayFrames and a ret .String_NewHallOfFamer: db "New Hall of Famer!@" GetHallOfFameParty: ld hl, wHallOfFamePokemonList ld bc, wHallOfFamePokemonListEnd - wHallOfFamePokemonList + 1 xor a call ByteFill ld a, [wHallOfFameCount] ld de, wHallOfFamePokemonList ld [de], a inc de ld hl, wPartySpecies ld c, 0 .next ld a, [hli] cp -1 jr z, .done cp EGG jr nz, .mon inc c jr .next .mon push hl push de push bc ld a, c ld hl, wPartyMons ld bc, PARTYMON_STRUCT_LENGTH call AddNTimes ld c, l ld b, h ld hl, MON_SPECIES add hl, bc ld a, [hl] ld [de], a inc de ld hl, MON_ID add hl, bc ld a, [hli] ld [de], a inc de ld a, [hl] ld [de], a inc de ld hl, MON_DVS add hl, bc ld a, [hli] ld [de], a inc de ld a, [hl] ld [de], a inc de ld hl, MON_LEVEL add hl, bc ld a, [hl] ld [de], a inc de pop bc push bc ld a, c ld hl, wPartyMonNicknames ld bc, MON_NAME_LENGTH call AddNTimes ld bc, MON_NAME_LENGTH - 1 call CopyBytes pop bc inc c pop de ld hl, wHallOfFamePokemonListMon1End - wHallOfFamePokemonListMon1 add hl, de ld e, l ld d, h pop hl jr .next .done ld a, -1 ld [de], a ret AnimateHOFMonEntrance: push hl call ClearBGPalettes farcall ResetDisplayBetweenHallOfFameMons pop hl ld a, [hli] ld [wTempMonSpecies], a ld [wCurPartySpecies], a inc hl inc hl ld a, [hli] ld [wTempMonDVs], a ld a, [hli] ld [wTempMonDVs + 1], a ld hl, wTempMonDVs predef GetUnownLetter hlcoord 0, 0 ld bc, SCREEN_WIDTH * SCREEN_HEIGHT ld a, " " call ByteFill ld de, vTiles2 tile $31 predef GetMonBackpic ld a, $31 ldh [hGraphicStartTile], a hlcoord 6, 6 lb bc, 6, 6 predef PlaceGraphic ld a, $d0 ldh [hSCY], a ld a, $90 ldh [hSCX], a call WaitBGMap xor a ldh [hBGMapMode], a ld b, SCGB_PLAYER_OR_MON_FRONTPIC_PALS call GetSGBLayout call SetPalettes call HOF_SlideBackpic xor a ld [wBoxAlignment], a hlcoord 0, 0 ld bc, SCREEN_WIDTH * SCREEN_HEIGHT ld a, " " call ByteFill hlcoord 6, 5 call _PrepMonFrontpic call WaitBGMap xor a ldh [hBGMapMode], a ldh [hSCY], a call HOF_SlideFrontpic ret HOF_SlideBackpic: .backpicloop ldh a, [hSCX] cp $70 ret z add 4 ldh [hSCX], a call DelayFrame jr .backpicloop HOF_SlideFrontpic: .frontpicloop ldh a, [hSCX] and a ret z dec a dec a ldh [hSCX], a call DelayFrame jr .frontpicloop _HallOfFamePC: call LoadFontsBattleExtra xor a ld [wJumptableIndex], a .MasterLoop: call LoadHOFTeam ret c call .DisplayTeam ret c ld hl, wJumptableIndex inc [hl] jr .MasterLoop .DisplayTeam: xor a ld [wHallOfFameMonCounter], a .next call .DisplayMonAndStrings jr c, .start_button .loop call JoyTextDelay ld hl, hJoyLast ld a, [hl] and B_BUTTON jr nz, .b_button ld a, [hl] and A_BUTTON jr nz, .a_button ld a, [hl] and START jr nz, .start_button call DelayFrame jr .loop .a_button ld hl, wHallOfFameMonCounter inc [hl] jr .next .b_button scf ret .start_button and a ret .DisplayMonAndStrings: ; Print the number of times the player has entered the Hall of Fame. ; If that number is at least HOF_MASTER_COUNT, print "HOF Master!" instead. ld a, [wHallOfFameMonCounter] cp PARTY_LENGTH jr nc, .fail ld hl, wHallOfFameTempMon1 ld bc, wHallOfFameTempMon1End - wHallOfFameTempMon1 call AddNTimes ld a, [hl] cp -1 jr nz, .okay .fail scf ret .okay push hl call ClearBGPalettes pop hl call DisplayHOFMon ld a, [wHallOfFameTempWinCount] cp HOF_MASTER_COUNT + 1 ; should be HOF_MASTER_COUNT jr c, .print_num_hof ld de, .HOFMaster hlcoord 1, 2 call PlaceString hlcoord 13, 2 jr .finish .print_num_hof ld de, .TimeFamer hlcoord 1, 2 call PlaceString hlcoord 2, 2 ld de, wHallOfFameTempWinCount lb bc, 1, 3 call PrintNum hlcoord 11, 2 .finish ld de, .EmptyString call PlaceString call WaitBGMap ld b, SCGB_PLAYER_OR_MON_FRONTPIC_PALS call GetSGBLayout call SetPalettes decoord 6, 5 ld c, ANIM_MON_HOF predef HOF_AnimateFrontpic and a ret .EmptyString: db "@" .HOFMaster: db " HOF Master!@" .TimeFamer: db " -Time Famer@" LoadHOFTeam: ld a, [wJumptableIndex] cp NUM_HOF_TEAMS jr nc, .invalid ld hl, sHallOfFame ld bc, wHallOfFameTempEnd - wHallOfFameTemp + 1 call AddNTimes ld a, BANK(sHallOfFame) call GetSRAMBank ld a, [hl] and a jr z, .absent ld de, wHallOfFameTemp ld bc, wHallOfFameTempEnd - wHallOfFameTemp + 1 call CopyBytes call CloseSRAM and a ret .absent call CloseSRAM .invalid scf ret DisplayHOFMon: xor a ldh [hBGMapMode], a ld a, [hli] ld [wTempMonSpecies], a ld a, [hli] ld [wTempMonID], a ld a, [hli] ld [wTempMonID + 1], a ld a, [hli] ld [wTempMonDVs], a ld a, [hli] ld [wTempMonDVs + 1], a ld a, [hli] ld [wTempMonLevel], a ld de, wStringBuffer2 ld bc, MON_NAME_LENGTH - 1 call CopyBytes ld a, "@" ld [wStringBuffer2 + MON_NAME_LENGTH - 1], a hlcoord 0, 0 ld bc, SCREEN_WIDTH * SCREEN_HEIGHT ld a, " " call ByteFill hlcoord 0, 0 lb bc, 3, SCREEN_WIDTH - 2 call Textbox hlcoord 0, 12 lb bc, 4, SCREEN_WIDTH - 2 call Textbox ld a, [wTempMonSpecies] ld [wCurPartySpecies], a ld [wDeciramBuffer], a ld hl, wTempMonDVs predef GetUnownLetter xor a ld [wBoxAlignment], a hlcoord 6, 5 call _PrepMonFrontpic ld a, [wCurPartySpecies] cp EGG jr z, .print_id_no hlcoord 1, 13 ld a, "№" ld [hli], a ld [hl], "" hlcoord 3, 13 ld de, wDeciramBuffer lb bc, PRINTNUM_LEADINGZEROS | 1, 3 call PrintNum call GetBasePokemonName hlcoord 7, 13 call PlaceString ld a, TEMPMON ld [wMonType], a farcall GetGender ld a, " " jr c, .got_gender ld a, "♂" jr nz, .got_gender ld a, "♀" .got_gender hlcoord 18, 13 ld [hli], a hlcoord 8, 14 ld a, "/" ld [hli], a ld de, wStringBuffer2 call PlaceString hlcoord 1, 16 call PrintLevel .print_id_no hlcoord 7, 16 ld a, "" ld [hli], a ld a, "№" ld [hli], a ld [hl], "/" hlcoord 10, 16 ld de, wTempMonID lb bc, PRINTNUM_LEADINGZEROS | 2, 5 call PrintNum ret HOF_AnimatePlayerPic: call ClearBGPalettes ld hl, vTiles2 tile HALLOFFAME_COLON ld de, FontExtra + 13 tiles ; "" lb bc, BANK(FontExtra), 1 call Request2bpp hlcoord 0, 0 ld bc, SCREEN_WIDTH * SCREEN_HEIGHT ld a, " " call ByteFill farcall GetPlayerBackpic ld a, $31 ldh [hGraphicStartTile], a hlcoord 6, 6 lb bc, 6, 6 predef PlaceGraphic ld a, $d0 ldh [hSCY], a ld a, $90 ldh [hSCX], a call WaitBGMap xor a ldh [hBGMapMode], a ld [wCurPartySpecies], a ld b, SCGB_PLAYER_OR_MON_FRONTPIC_PALS call GetSGBLayout call SetPalettes call HOF_SlideBackpic xor a ld [wBoxAlignment], a hlcoord 0, 0 ld bc, SCREEN_WIDTH * SCREEN_HEIGHT ld a, " " call ByteFill farcall HOF_LoadTrainerFrontpic xor a ldh [hGraphicStartTile], a hlcoord 12, 5 lb bc, 7, 7 predef PlaceGraphic ld a, $c0 ldh [hSCX], a call WaitBGMap xor a ldh [hBGMapMode], a ldh [hSCY], a call HOF_SlideFrontpic xor a ldh [hBGMapMode], a hlcoord 0, 2 lb bc, 8, 9 call Textbox hlcoord 0, 12 lb bc, 4, 18 call Textbox hlcoord 2, 4 ld de, wPlayerName call PlaceString hlcoord 1, 6 ld a, "" ld [hli], a ld a, "№" ld [hli], a ld [hl], "/" hlcoord 4, 6 ld de, wPlayerID lb bc, PRINTNUM_LEADINGZEROS | 2, 5 call PrintNum hlcoord 1, 8 ld de, .PlayTime call PlaceString hlcoord 3, 9 ld de, wGameTimeHours lb bc, 2, 3 call PrintNum ld [hl], HALLOFFAME_COLON inc hl ld de, wGameTimeMinutes lb bc, PRINTNUM_LEADINGZEROS | 1, 2 call PrintNum call WaitBGMap farcall ProfOaksPCRating ret .PlayTime: db "PLAY TIME@"