Serial:: ; 6ef ; The serial interrupt. push af push bc push de push hl ld a, [hMobileReceive] and a jr nz, .mobile ld a, [wPrinterConnectionOpen] bit 0, a jr nz, .printer ld a, [hLinkPlayerNumber] inc a ; is it equal to -1? jr z, .init_player_number ld a, [rSB] ld [hSerialReceive], a ld a, [hSerialSend] ld [rSB], a ld a, [hLinkPlayerNumber] cp $2 jr z, .player2 ld a, 0 << rSC_ON ld [rSC], a ld a, 1 << rSC_ON ld [rSC], a jr .player2 .mobile call MobileReceive jr .end .printer call PrinterReceive jr .end .init_player_number ld a, [rSB] cp $1 jr z, .player1 cp $2 jr nz, .player2 .player1 ld [hSerialReceive], a ld [hLinkPlayerNumber], a cp $2 jr z, ._player2 xor a ld [rSB], a ld a, $3 ld [rDIV], a .wait_bit_7 ld a, [rDIV] bit 7, a jr nz, .wait_bit_7 ld a, 0 << rSC_ON ld [rSC], a ld a, 1 << rSC_ON ld [rSC], a jr .player2 ._player2 xor a ld [rSB], a .player2 ld a, $1 ld [hFFCA], a ld a, $fe ld [hSerialSend], a .end pop hl pop de pop bc pop af reti ; 75f Function75f:: ; 75f ld a, $1 ld [hFFCC], a .loop ld a, [hl] ld [hSerialSend], a call Function78a push bc ld b, a inc hl ld a, $30 .wait dec a jr nz, .wait ld a, [hFFCC] and a ld a, b pop bc jr z, .load dec hl cp $fd jr nz, .loop xor a ld [hFFCC], a jr .loop .load ld [de], a inc de dec bc ld a, b or c jr nz, .loop ret ; 78a Function78a:: ; 78a .loop xor a ld [hFFCA], a ld a, [hLinkPlayerNumber] cp $2 jr nz, .not_player_2 ld a, $1 ld [rSC], a ld a, $81 ld [rSC], a .not_player_2 .loop2 ld a, [hFFCA] and a jr nz, .reset_ffca ld a, [hLinkPlayerNumber] cp $1 jr nz, .not_player_1_or_wLinkTimeoutFrames_zero call CheckwLinkTimeoutFramesNonzero jr z, .not_player_1_or_wLinkTimeoutFrames_zero call .delay_15_cycles push hl ld hl, wLinkTimeoutFrames + 1 inc [hl] jr nz, .no_rollover_up dec hl inc [hl] .no_rollover_up pop hl call CheckwLinkTimeoutFramesNonzero jr nz, .loop2 jp SerialDisconnected .not_player_1_or_wLinkTimeoutFrames_zero ld a, [rIE] and $f cp $8 jr nz, .loop2 ld a, [wcf5d] dec a ld [wcf5d], a jr nz, .loop2 ld a, [wcf5d + 1] dec a ld [wcf5d + 1], a jr nz, .loop2 ld a, [hLinkPlayerNumber] cp $1 jr z, .reset_ffca ld a, 255 .delay_255_cycles dec a jr nz, .delay_255_cycles .reset_ffca xor a ld [hFFCA], a ld a, [rIE] and $f sub $8 jr nz, .rIE_not_equal_8 ld [wcf5d], a ld a, $50 ld [wcf5d + 1], a .rIE_not_equal_8 ld a, [hSerialReceive] cp $fe ret nz call CheckwLinkTimeoutFramesNonzero jr z, .wLinkTimeoutFrames_zero push hl ld hl, wLinkTimeoutFrames + 1 ld a, [hl] dec a ld [hld], a inc a jr nz, .no_rollover dec [hl] .no_rollover pop hl call CheckwLinkTimeoutFramesNonzero jr z, SerialDisconnected .wLinkTimeoutFrames_zero ld a, [rIE] and $f cp $8 ld a, $fe ret z ld a, [hl] ld [hSerialSend], a call DelayFrame jp .loop .delay_15_cycles ld a, 15 .delay_cycles dec a jr nz, .delay_cycles ret ; 82b CheckwLinkTimeoutFramesNonzero:: ; 82b push hl ld hl, wLinkTimeoutFrames ld a, [hli] or [hl] pop hl ret ; 833 SerialDisconnected:: ; 833 dec a ld [wLinkTimeoutFrames], a ld [wLinkTimeoutFrames + 1], a ret ; 83b Function83b:: ; 83b ld hl, wPlayerLinkAction ld de, wOtherPlayerLinkMode ld c, $2 ld a, $1 ld [hFFCC], a .asm_847 call DelayFrame ld a, [hl] ld [hSerialSend], a call Function78a ld b, a inc hl ld a, [hFFCC] and a ld a, $0 ld [hFFCC], a jr nz, .asm_847 ld a, b ld [de], a inc de dec c jr nz, .asm_847 ret ; 862 Function862:: ; 862 call LoadTileMapToTempTileMap callab PlaceWaitingText call WaitLinkTransfer jp Call_LoadTempTileMapToTileMap ; 871 Function871:: ; 871 call LoadTileMapToTempTileMap callab PlaceWaitingText jp WaitLinkTransfer ; 87d ; One "giant" leap for machinekind WaitLinkTransfer:: ; 87d ld a, $ff ld [wOtherPlayerLinkAction], a .loop call LinkTransfer call DelayFrame call CheckwLinkTimeoutFramesNonzero jr z, .check push hl ld hl, wLinkTimeoutFrames + 1 dec [hl] jr nz, .skip dec hl dec [hl] jr nz, .skip ; We might be disconnected pop hl xor a jp SerialDisconnected .skip pop hl .check ld a, [wOtherPlayerLinkAction] inc a jr z, .loop ld b, 10 .receive call DelayFrame call LinkTransfer dec b jr nz, .receive ld b, 10 .acknowledge call DelayFrame call LinkDataReceived dec b jr nz, .acknowledge ld a, [wOtherPlayerLinkAction] ld [wOtherPlayerLinkMode], a ret ; 8c1 LinkTransfer:: ; 8c1 push bc ld b, SERIAL_TIMECAPSULE ld a, [wLinkMode] cp LINK_TIMECAPSULE jr z, .got_high_nybble ld b, SERIAL_TIMECAPSULE jr c, .got_high_nybble cp LINK_TRADECENTER ld b, SERIAL_TRADECENTER jr z, .got_high_nybble ld b, SERIAL_BATTLE .got_high_nybble call .Receive ld a, [wPlayerLinkAction] add b ld [hSerialSend], a ld a, [hLinkPlayerNumber] cp $2 jr nz, .player_1 ld a, $1 ld [rSC], a ld a, $81 ld [rSC], a .player_1 call .Receive pop bc ret ; 8f3 .Receive: ; 8f3 ld a, [hSerialReceive] ld [wOtherPlayerLinkMode], a and $f0 cp b ret nz xor a ld [hSerialReceive], a ld a, [wOtherPlayerLinkMode] and $f ld [wOtherPlayerLinkAction], a ret ; 908 LinkDataReceived:: ; 908 ; Let the other system know that the data has been received. xor a ld [hSerialSend], a ld a, [hLinkPlayerNumber] cp $2 ret nz ld a, $1 ld [rSC], a ld a, $81 ld [rSC], a ret ; 919 Function919:: ; 919 ; XXX ld a, [wLinkMode] and a ret nz ld a, $2 ld [rSB], a xor a ld [hSerialReceive], a ld a, $0 ld [rSC], a ld a, $80 ld [rSC], a ret ; 92e