FindItemInBallScript:: ; 0x122ce callasm .TryReceiveItem iffalse .no_room disappear LAST_TALKED opentext writetext .text_found playsound SFX_ITEM pause 60 itemnotify closetext end ; 0x122e3 .no_room: ; 0x122e3 opentext writetext .text_found waitbutton writetext .text_bag_full waitbutton closetext end ; 0x122ee .text_found: ; 0x122ee ; found @ ! text_jump UnknownText_0x1c0a1c db "@" ; 0x122f3 .text_bag_full: ; 0x122f3 ; But can't carry any more items. text_jump UnknownText_0x1c0a2c db "@" ; 0x122f8 .TryReceiveItem: ; 122f8 xor a ld [ScriptVar], a ld a, [EngineBuffer1] ld [wNamedObjectIndexBuffer], a call GetItemName ld hl, StringBuffer3 call CopyName2 ld a, [EngineBuffer1] ld [CurItem], a ld a, [CurFruit] ld [wItemQuantityChangeBuffer], a ld hl, NumItems call ReceiveItem ret nc ld a, $1 ld [ScriptVar], a ret ; 12324