HDMATransferAttrMapAndTileMapToWRAMBank3:: ; 104000 ld hl, .Function jp CallInSafeGFXMode .Function: decoord 0, 0, AttrMap ld hl, wScratchAttrMap call CutAndPasteAttrMap decoord 0, 0 ld hl, wScratchTileMap call CutAndPasteTilemap ld a, $0 ld [rVBK], a ld hl, wScratchTileMap call HDMATransferToWRAMBank3 ld a, $1 ld [rVBK], a ld hl, wScratchAttrMap call HDMATransferToWRAMBank3 ret ; 10402d HDMATransferTileMapToWRAMBank3:: ; 10402d ld hl, .Function jp CallInSafeGFXMode .Function: decoord 0, 0 ld hl, wScratchTileMap call CutAndPasteTilemap ld a, $0 ld [rVBK], a ld hl, wScratchTileMap call HDMATransferToWRAMBank3 ret ; 104047 HDMATransferAttrMapToWRAMBank3: ; 104047 ld hl, .Function jp CallInSafeGFXMode .Function: decoord 0, 0, AttrMap ld hl, wScratchAttrMap call CutAndPasteAttrMap ld a, $1 ld [rVBK], a ld hl, wScratchAttrMap call HDMATransferToWRAMBank3 ret ; 104061 ReloadMapPart:: ; 104061 ld hl, .Function jp CallInSafeGFXMode .Function: decoord 0, 0, AttrMap ld hl, wScratchAttrMap call CutAndPasteAttrMap decoord 0, 0 ld hl, wScratchTileMap call CutAndPasteTilemap call DelayFrame di ld a, [rVBK] push af ld a, $1 ld [rVBK], a ld hl, wScratchAttrMap call HDMATransfer_Wait127Scanlines_toBGMap ld a, $0 ld [rVBK], a ld hl, wScratchTileMap call HDMATransfer_Wait127Scanlines_toBGMap pop af ld [rVBK], a ei ret Mobile_ReloadMapPart: ; 104099 ld hl, ReloadMapPart ; useless ld hl, .Function jp CallInSafeGFXMode .Function: decoord 0, 0, AttrMap ld hl, wScratchAttrMap call CutAndPasteAttrMap decoord 0, 0 ld hl, wScratchTileMap call CutAndPasteTilemap call DelayFrame di ld a, [rVBK] push af ld a, $1 ld [rVBK], a ld hl, wScratchAttrMap call HDMATransfer_NoDI ld a, $0 ld [rVBK], a ld hl, wScratchTileMap call HDMATransfer_NoDI pop af ld [rVBK], a ei ret ; 1040d4 ; XXX ld hl, .unreferenced_1040da jp CallInSafeGFXMode .unreferenced_1040da ld a, $1 ld [rVBK], a ld a, $3 ld [rSVBK], a ld de, w3_d800 ld a, [hBGMapAddress + 1] ld [rHDMA1], a ld a, [hBGMapAddress] ld [rHDMA2], a ld a, d ld [rHDMA3], a ld a, e ld [rHDMA4], a ld a, $23 ld [hDMATransfer], a call WaitDMATransfer ret ; 1040fb ; XXX ld hl, .unreferenced_104101 jp CallInSafeGFXMode .unreferenced_104101 ld a, $1 ld [rVBK], a ld a, $3 ld [rSVBK], a ld hl, w3_d800 call HDMATransferToWRAMBank3 ret ; 104110 OpenAndCloseMenu_HDMATransferTileMapAndAttrMap:: ; 104110 ; OpenText ld hl, .Function jp CallInSafeGFXMode .Function: ; Transfer AttrMap and Tilemap to BGMap ; Fill vBGAttrs with $00 ; Fill vBGTiles with " " decoord 0, 0, AttrMap ld hl, wScratchAttrMap call CutAndPasteAttrMap decoord 0, 0 ld hl, wScratchTileMap call CutAndPasteTilemap call DelayFrame di ld a, [rVBK] push af ld a, $1 ld [rVBK], a ld hl, wScratchAttrMap call HDMATransfer_Wait123Scanlines_toBGMap ld a, $0 ld [rVBK], a ld hl, wScratchTileMap call HDMATransfer_Wait123Scanlines_toBGMap pop af ld [rVBK], a ei ret ; 104148 Mobile_OpenAndCloseMenu_HDMATransferTileMapAndAttrMap: ; 104148 (41:4148) ld hl, .Function jp CallInSafeGFXMode .Function: ; Transfer AttrMap and Tilemap to BGMap ; Fill vBGAttrs with $00 ; Fill vBGTiles with $ff decoord 0, 0, AttrMap ld hl, wScratchAttrMap call CutAndPasteAttrMap ld c, $ff decoord 0, 0 ld hl, wScratchTileMap call CutAndPasteMap ld a, $1 ld [rVBK], a ld hl, wScratchAttrMap call HDMATransfer_Wait127Scanlines_toBGMap ld a, $0 ld [rVBK], a ld hl, wScratchTileMap call HDMATransfer_Wait127Scanlines_toBGMap ret ; 104177 CallInSafeGFXMode: ; 104177 ld a, [hBGMapMode] push af ld a, [hMapAnims] push af xor a ld [hBGMapMode], a ld [hMapAnims], a ld a, [rSVBK] push af ld a, $6 ld [rSVBK], a ld a, [rVBK] push af call ._hl_ pop af ld [rVBK], a pop af ld [rSVBK], a pop af ld [hMapAnims], a pop af ld [hBGMapMode], a ret ; 10419c ._hl_ ; 10419c jp hl ; 10419d HDMATransferToWRAMBank3: ; 10419d (41:419d) call _LoadHDMAParameters ld a, $23 ld [hDMATransfer], a WaitDMATransfer: ; 104a14 .loop call DelayFrame ld a, [hDMATransfer] and a jr nz, .loop ret HDMATransfer_Wait127Scanlines_toBGMap: ; 1041ad (41:41ad) ; HDMA transfer from hl to [hBGMapAddress] ; hBGMapAddress -> de ; 2 * SCREEN_HEIGHT -> c ld a, [hBGMapAddress + 1] ld d, a ld a, [hBGMapAddress] ld e, a ld c, 2 * SCREEN_HEIGHT jr HDMATransfer_Wait127Scanlines HDMATransfer_Wait123Scanlines_toBGMap: ; 1041b7 (41:41b7) ; HDMA transfer from hl to [hBGMapAddress] ; hBGMapAddress -> de ; 2 * SCREEN_HEIGHT -> c ; $7b --> b ld a, [hBGMapAddress + 1] ld d, a ld a, [hBGMapAddress] ld e, a ld c, 2 * SCREEN_HEIGHT jr HDMATransfer_Wait123Scanlines ; 1041c1 (41:41c1) HDMATransfer_NoDI: ; 1041c1 ; HDMA transfer from hl to [hBGMapAddress] ; [hBGMapAddress] --> de ; 2 * SCREEN_HEIGHT --> c ld a, [hBGMapAddress + 1] ld d, a ld a, [hBGMapAddress] ld e, a ld c, 2 * SCREEN_HEIGHT ; [rHDMA1, rHDMA2] = hl & $fff0 ld a, h ld [rHDMA1], a ld a, l and $f0 ld [rHDMA2], a ; [rHDMA3, rHDMA4] = de & $1ff0 ld a, d and $1f ld [rHDMA3], a ld a, e and $f0 ld [rHDMA4], a ; b = c | %10000000 ld a, c dec c or $80 ld b, a ; d = $7f - c + 1 ld a, $7f sub c ld d, a ; while [rLY] >= d: pass .loop1 ld a, [rLY] cp d jr nc, .loop1 ; while not [rSTAT] & 3: pass .loop2 ld a, [rSTAT] and $3 jr z, .loop2 ; load the 5th byte of HDMA ld a, b ld [rHDMA5], a ; wait until rLY advances (c + 1) times ld a, [rLY] inc c ld hl, rLY .loop3 cp [hl] jr z, .loop3 ld a, [hl] dec c jr nz, .loop3 ld hl, rHDMA5 res 7, [hl] ret ; 104205 HDMATransfer_Wait123Scanlines: ld b, $7b jr _continue_HDMATransfer HDMATransfer_Wait127Scanlines: ld b, $7f _continue_HDMATransfer: ; a lot of waiting around for hardware registers ; [rHDMA1, rHDMA2] = hl & $fff0 ld a, h ld [rHDMA1], a ld a, l and $f0 ; high nybble ld [rHDMA2], a ; [rHDMA3, rHDMA4] = de & $1ff0 ld a, d and $1f ; lower 5 bits ld [rHDMA3], a ld a, e and $f0 ; high nybble ld [rHDMA4], a ; e = c | %10000000 ld a, c dec c or $80 ld e, a ; d = b - c + 1 ld a, b sub c ld d, a ; while [rLY] >= d: pass .ly_loop ld a, [rLY] cp d jr nc, .ly_loop di ; while [rSTAT] & 3: pass .rstat_loop_1 ld a, [rSTAT] and $3 jr nz, .rstat_loop_1 ; while not [rSTAT] & 3: pass .rstat_loop_2 ld a, [rSTAT] and $3 jr z, .rstat_loop_2 ; load the 5th byte of HDMA ld a, e ld [rHDMA5], a ; wait until rLY advances (c + 1) times ld a, [rLY] inc c ld hl, rLY .final_ly_loop cp [hl] jr z, .final_ly_loop ld a, [hl] dec c jr nz, .final_ly_loop ld hl, rHDMA5 res 7, [hl] ei ret ; 10424e _LoadHDMAParameters: ; 10424e (41:424e) ld a, h ld [rHDMA1], a ld a, l ld [rHDMA2], a ld a, [hBGMapAddress + 1] and $1f ld [rHDMA3], a ld a, [hBGMapAddress] ld [rHDMA4], a ret CutAndPasteTilemap: ; 10425f (41:425f) ld c, " " jr CutAndPasteMap CutAndPasteAttrMap: ; 104263 (41:4263) ld c, $0 CutAndPasteMap: ; 104265 (41:4265) ; back up the value of c to hMapObjectIndexBuffer ld a, [hMapObjectIndexBuffer] push af ld a, c ld [hMapObjectIndexBuffer], a ; for each row on the screen ld c, SCREEN_HEIGHT .loop1 ; for each tile in the row ld b, SCREEN_WIDTH .loop2 ; copy from de to hl ld a, [de] inc de ld [hli], a dec b jr nz, .loop2 ; load the original value of c into hl 12 times ld a, [hMapObjectIndexBuffer] ld b, BG_MAP_WIDTH - SCREEN_WIDTH .loop3 ld [hli], a dec b jr nz, .loop3 dec c jr nz, .loop1 ; restore the original value of hMapObjectIndexBuffer pop af ld [hMapObjectIndexBuffer], a ret _Get2bpp:: ; 104284 ; 2bpp when [rLCDC] & $80 ; switch to WRAM bank 6 ld a, [rSVBK] push af ld a, $6 ld [rSVBK], a push bc push hl ; Copy c tiles of the 2bpp from b:de to wScratchTileMap ld a, b ; bank ld l, c ; number of tiles ld h, $0 ; multiply by 16 (16 bytes of a 2bpp = 8 x 8 tile) add hl, hl add hl, hl add hl, hl add hl, hl ld b, h ld c, l ld h, d ; address ld l, e ld de, wScratchTileMap call FarCopyBytes pop hl pop bc push bc call DelayFrame pop bc ld d, h ld e, l ld hl, wScratchTileMap call HDMATransfer_Wait127Scanlines ; restore the previous bank pop af ld [rSVBK], a ret ; 1042b2 _Get1bpp:: ; 1042b2 ; 1bpp when [rLCDC] & $80 .loop ld a, c cp $10 jp c, .bankswitch jp z, .bankswitch push bc push hl push de ld c, $10 call .bankswitch pop de ld hl, $80 add hl, de ld d, h ld e, l pop hl lb bc, 1, 0 add hl, bc pop bc ld a, c sub $10 ld c, a jr .loop ; 1042d6 .bankswitch ; 1042d6 ld a, [rSVBK] push af ld a, $6 ld [rSVBK], a push bc push hl ld a, b ld l, c ld h, $0 add hl, hl ; multiply by 8 add hl, hl ; multiply by 8 add hl, hl ; multiply by 8 ld c, l ld b, h ld h, d ld l, e ld de, wScratchTileMap call FarCopyBytesDouble_DoubleBankSwitch pop hl pop bc push bc call DelayFrame pop bc ld d, h ld e, l ld hl, wScratchTileMap call HDMATransfer_Wait127Scanlines pop af ld [rSVBK], a ret ; 104303 HDMATransfer_OnlyTopFourRows: ; 104303 ld hl, .Function jp CallInSafeGFXMode ; 104309 .Function: ld hl, wScratchTileMap decoord 0, 0 call .Copy ld hl, wScratchTileMap + $80 decoord 0, 0, AttrMap call .Copy ld a, $1 ld [rVBK], a ld c, $8 ld hl, wScratchTileMap + $80 debgcoord 0, 0, VBGMap1 call HDMATransfer_Wait127Scanlines ld a, $0 ld [rVBK], a ld c, $8 ld hl, wScratchTileMap debgcoord 0, 0, VBGMap1 call HDMATransfer_Wait127Scanlines ret .Copy: ; 10433a (41:433a) ld b, 4 .outer_loop ld c, SCREEN_WIDTH .inner_loop ld a, [de] ld [hli], a inc de dec c jr nz, .inner_loop ld a, l add BG_MAP_WIDTH - SCREEN_WIDTH ld l, a ld a, h adc $0 ld h, a dec b jr nz, .outer_loop ret ; 104350 ShockEmote: INCBIN "gfx/emotes/shock.2bpp" QuestionEmote: INCBIN "gfx/emotes/question.2bpp" HappyEmote: INCBIN "gfx/emotes/happy.2bpp" SadEmote: INCBIN "gfx/emotes/sad.2bpp" HeartEmote: INCBIN "gfx/emotes/heart.2bpp" BoltEmote: INCBIN "gfx/emotes/bolt.2bpp" SleepEmote: INCBIN "gfx/emotes/sleep.2bpp" FishEmote: INCBIN "gfx/emotes/fish.2bpp" JumpShadowGFX: INCBIN "gfx/misc/shadow.2bpp" FishingRodGFX2: INCBIN "gfx/misc/fishing2.2bpp" BoulderDustGFX: INCBIN "gfx/misc/boulderdust.2bpp" FishingRodGFX4: INCBIN "gfx/misc/fishing4.2bpp"