const_def 2 ; object constants const TRADECENTER_CHRIS1 const TRADECENTER_CHRIS2 TradeCenter_MapScripts: db 2 ; scene scripts scene_script .InitializeTradeCenter ; SCENE_DEFAULT scene_script .DummyScene ; SCENE_FINISHED db 1 ; callbacks callback MAPCALLBACK_OBJECTS, .SetWhichChris .InitializeTradeCenter: priorityjump .InitializeAndPreparePokecenter2F end .DummyScene: end .SetWhichChris: special CableClubCheckWhichChris iffalse .Chris2 disappear TRADECENTER_CHRIS2 appear TRADECENTER_CHRIS1 return .Chris2: disappear TRADECENTER_CHRIS1 appear TRADECENTER_CHRIS2 return .InitializeAndPreparePokecenter2F: setscene SCENE_FINISHED setmapscene POKECENTER_2F, SCENE_POKECENTER2F_LEAVE_TRADE_CENTER end TradeCenterConsoleScript: special TradeCenter newloadmap MAPSETUP_LINKRETURN end TradeCenterFriendScript: ; unreferenced opentext writetext .FriendReadyText waitbutton closetext end .FriendReadyText: text "Your friend is" line "ready." done TradeCenter_MapEvents: db 0, 0 ; filler db 2 ; warp events warp_event 4, 7, POKECENTER_2F, 2 warp_event 5, 7, POKECENTER_2F, 2 db 0 ; coord events db 2 ; bg events bg_event 4, 4, BGEVENT_RIGHT, TradeCenterConsoleScript bg_event 5, 4, BGEVENT_LEFT, TradeCenterConsoleScript db 2 ; object events object_event 3, 4, SPRITE_CHRIS, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CableClubFriendScript, EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1 object_event 6, 4, SPRITE_CHRIS, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CableClubFriendScript, EVENT_TEMPORARY_UNTIL_MAP_RELOAD_2