const_def 2 ; object constants const TINTOWER6F_POKE_BALL TinTower6F_MapScripts: db 0 ; scene scripts db 0 ; callbacks TinTower6FMaxPotion: itemball MAX_POTION TinTower6F_MapEvents: db 0, 0 ; filler db 2 ; warp events warp_event 3, 9, TIN_TOWER_7F, 1 warp_event 11, 15, TIN_TOWER_5F, 1 db 0 ; coord events db 0 ; bg events db 1 ; object events object_event 8, 8, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower6FMaxPotion, EVENT_TIN_TOWER_6F_MAX_POTION