const_def const BATTLETOWERACTION_00 const BATTLETOWERACTION_01 const BATTLETOWERACTION_02 const BATTLETOWERACTION_SAVE_AND_QUIT const BATTLETOWERACTION_CHALLENGECANCELED const BATTLETOWERACTION_05 const BATTLETOWERACTION_06 ; reset stuff in SRAM bank 5 const BATTLETOWERACTION_SAVELEVELGROUP const BATTLETOWERACTION_LOADLEVELGROUP const BATTLETOWERACTION_CHECKSAVEFILEISYOURS const BATTLETOWERACTION_0A const BATTLETOWERACTION_CHECKMOBILEEVENT const BATTLETOWERACTION_0C ; more time stuff in SRAM bank 5 const BATTLETOWERACTION_0D ; more time stuff in SRAM bank 5 const BATTLETOWERACTION_EGGTICKET ; egg ticket const BATTLETOWERACTION_0F ; check w3_d090 const BATTLETOWERACTION_10 ; dw based on 5:a800 const BATTLETOWERACTION_11 ; store 0 in 5:aa8d const BATTLETOWERACTION_12 ; store 1 in 5:aa8d const BATTLETOWERACTION_13 ; check 5:aa8d const BATTLETOWERACTION_14 ; if save file is yours: bit 0, [s1_be4f] const BATTLETOWERACTION_15 ; set 0, [s1_be4f] const BATTLETOWERACTION_16 ; update time in SRAM bank 5 const BATTLETOWERACTION_17 ; check time in SRAM bank 5 const BATTLETOWERACTION_18 ; level check const BATTLETOWERACTION_19 ; ubers check const BATTLETOWERACTION_RESETDATA ; clear data const BATTLETOWERACTION_GIVEREWARD ; give reward const BATTLETOWERACTION_1C ; set won challenge const BATTLETOWERACTION_1D ; set received reward const BATTLETOWERACTION_CHOOSEREWARD ; save options const BATTLETOWERACTION_SAVEOPTIONS BATTLETOWER_NO_CHALLENGE EQU 0 BATTLETOWER_SAVED_AND_LEFT EQU 1 BATTLETOWER_CHALLENGE_IN_PROGESS EQU 2 BATTLETOWER_WON_CHALLENGE EQU 3 BATTLETOWER_RECEIVED_REWARD EQU 4