RunMapSetupScript:: ldh a, [hMapEntryMethod] and $f dec a ld c, a ld b, 0 ld hl, MapSetupScripts add hl, bc add hl, bc ld a, [hli] ld h, [hl] ld l, a call ReadMapSetupScript ret INCLUDE "data/maps/setup_scripts.asm" ReadMapSetupScript: .loop ld a, [hli] cp -1 ; end? ret z push hl ld c, a ld b, 0 ld hl, MapSetupCommands add hl, bc add hl, bc add hl, bc ; bank ld b, [hl] inc hl ; address ld a, [hli] ld h, [hl] ld l, a ; Bit 7 of the bank indicates a parameter. ; This is left unused. bit 7, b jr z, .go pop de ld a, [de] ld c, a inc de push de .go ld a, b and $7f rst FarCall pop hl jr .loop INCLUDE "data/maps/setup_script_pointers.asm" EnableTextAcceleration: xor a ld [wDisableTextAcceleration], a ret ActivateMapAnims: ld a, TRUE ldh [hMapAnims], a ret SuspendMapAnims: xor a ; FALSE ldh [hMapAnims], a ret LoadMapObjects: ld a, MAPCALLBACK_OBJECTS call RunMapCallback farcall LoadObjectMasks farcall InitializeVisibleSprites ret MapSetup_DummyFunction: ; unreferenced ret ResetPlayerObjectAction: ld hl, wPlayerSpriteSetupFlags set PLAYERSPRITESETUP_RESET_ACTION_F, [hl] ret SkipUpdateMapSprites: ld hl, wPlayerSpriteSetupFlags set PLAYERSPRITESETUP_SKIP_RELOAD_GFX_F, [hl] ret CheckUpdatePlayerSprite: nop call .CheckBiking jr c, .ok call .CheckSurfing jr c, .ok call .CheckSurfing2 jr c, .ok ret .ok call UpdatePlayerSprite ret .CheckBiking: and a ld hl, wBikeFlags bit BIKEFLAGS_ALWAYS_ON_BIKE_F, [hl] ret z ld a, PLAYER_BIKE ld [wPlayerState], a scf ret .CheckSurfing2: ld a, [wPlayerState] cp PLAYER_NORMAL jr z, .nope cp PLAYER_SKATE jr z, .nope cp PLAYER_SURF jr z, .surfing cp PLAYER_SURF_PIKA jr z, .surfing call GetMapEnvironment cp INDOOR jr z, .no_biking cp ENVIRONMENT_5 jr z, .no_biking cp DUNGEON jr z, .no_biking jr .nope .no_biking ld a, [wPlayerState] cp PLAYER_BIKE jr nz, .nope .surfing ld a, PLAYER_NORMAL ld [wPlayerState], a scf ret .nope and a ret .CheckSurfing: call CheckOnWater jr nz, .nope2 ld a, [wPlayerState] cp PLAYER_SURF jr z, .is_surfing cp PLAYER_SURF_PIKA jr z, .is_surfing ld a, PLAYER_SURF ld [wPlayerState], a .is_surfing scf ret .nope2 and a ret FadeOutMapMusic: ld a, 6 call SkipMusic ret ApplyMapPalettes: farcall _UpdateTimePals ret FadeMapMusicAndPalettes: ld e, LOW(MUSIC_NONE) ld a, [wMusicFadeID] ld d, HIGH(MUSIC_NONE) ld a, [wMusicFadeID + 1] ld a, $4 ld [wMusicFade], a call RotateThreePalettesRight ret ForceMapMusic: ld a, [wPlayerState] cp PLAYER_BIKE jr nz, .notbiking call MinVolume ld a, $88 ld [wMusicFade], a .notbiking call TryRestartMapMusic ret