EcruteakGym_MapScriptHeader: ; 0x99d49 ; trigger count db 2 ; triggers dw UnknownScript_0x99d53, $0000 dw UnknownScript_0x99d57, $0000 ; callback count db 0 ; 0x99d53 UnknownScript_0x99d53: ; 0x99d53 priorityjump UnknownScript_0x99dc6 end ; 0x99d57 UnknownScript_0x99d57: ; 0x99d57 end ; 0x99d58 MortyScript_0x99d58: ; 0x99d58 faceplayer loadfont checkevent EVENT_BEAT_MORTY iftrue UnknownScript_0x99d8c writetext UnknownText_0x99e65 closetext loadmovesprites winlosstext UnknownText_0x9a00a, $0000 loadtrainer MORTY, 1 startbattle returnafterbattle setevent EVENT_BEAT_MORTY loadfont writetext UnknownText_0x9a043 playsound SFX_GET_BADGE waitbutton setflag $001e checkcode $7 scall UnknownScript_0x99db7 domaptrigger GROUP_ECRUTEAK_HOUSE, MAP_ECRUTEAK_HOUSE, $1 setevent $0766 setevent $0767 UnknownScript_0x99d8c: ; 0x99d8c checkevent EVENT_GOT_TM30_SHADOW_BALL iftrue UnknownScript_0x99db1 setevent EVENT_BEAT_SAGE_JEFFREY setevent EVENT_BEAT_SAGE_PING setevent EVENT_BEAT_MEDIUM_MARTHA setevent EVENT_BEAT_MEDIUM_GRACE writetext UnknownText_0x9a059 keeptextopen verbosegiveitem TM_SHADOW_BALL, 1 iffalse UnknownScript_0x99db5 setevent EVENT_GOT_TM30_SHADOW_BALL writetext UnknownText_0x9a0ec closetext loadmovesprites end ; 0x99db1 UnknownScript_0x99db1: ; 0x99db1 writetext UnknownText_0x9a145 closetext UnknownScript_0x99db5: ; 0x99db5 loadmovesprites end ; 0x99db7 UnknownScript_0x99db7: ; 0x99db7 if_equal $7, UnknownScript_0x99dc3 if_equal $6, UnknownScript_0x99dc0 end ; 0x99dc0 UnknownScript_0x99dc0: ; 0x99dc0 jumpstd goldenrodrockets ; 0x99dc3 UnknownScript_0x99dc3: ; 0x99dc3 jumpstd radiotowerrockets ; 0x99dc6 UnknownScript_0x99dc6: ; 0x99dc6 applymovement $0, MovementData_0x99e5d applymovement $8, MovementData_0x99e63 loadfont writetext UnknownText_0x9a49c closetext loadmovesprites follow $0, $8 applymovement $0, MovementData_0x99e5f stopfollow special Function8c084 playsound SFX_ENTER_DOOR waitbutton warp GROUP_ECRUTEAK_CITY, MAP_ECRUTEAK_CITY, $6, $1b end ; 0x99de9 TrainerSageJeffrey: ; 0x99de9 ; bit/flag number dw $415 ; trainer group && trainer id db SAGE, JEFFREY ; text when seen dw SageJeffreySeenText ; text when trainer beaten dw SageJeffreyBeatenText ; script when lost dw $0000 ; script when talk again dw SageJeffreyScript ; 0x99df5 SageJeffreyScript: ; 0x99df5 talkaftercancel loadfont writetext UnknownText_0x9a263 closetext loadmovesprites end ; 0x99dfd TrainerSagePing: ; 0x99dfd ; bit/flag number dw $416 ; trainer group && trainer id db SAGE, PING ; text when seen dw SagePingSeenText ; text when trainer beaten dw SagePingBeatenText ; script when lost dw $0000 ; script when talk again dw SagePingScript ; 0x99e09 SagePingScript: ; 0x99e09 talkaftercancel loadfont writetext UnknownText_0x9a2b7 closetext loadmovesprites end ; 0x99e11 TrainerMediumMartha: ; 0x99e11 ; bit/flag number dw $58b ; trainer group && trainer id db MEDIUM, MARTHA ; text when seen dw MediumMarthaSeenText ; text when trainer beaten dw MediumMarthaBeatenText ; script when lost dw $0000 ; script when talk again dw MediumMarthaScript ; 0x99e1d MediumMarthaScript: ; 0x99e1d talkaftercancel loadfont writetext UnknownText_0x9a318 closetext loadmovesprites end ; 0x99e25 TrainerMediumGrace: ; 0x99e25 ; bit/flag number dw $58c ; trainer group && trainer id db MEDIUM, GRACE ; text when seen dw MediumGraceSeenText ; text when trainer beaten dw MediumGraceBeatenText ; script when lost dw $0000 ; script when talk again dw MediumGraceScript ; 0x99e31 MediumGraceScript: ; 0x99e31 talkaftercancel loadfont writetext UnknownText_0x9a38a closetext loadmovesprites end ; 0x99e39 EcruteakGymGuyScript: ; 0x99e39 faceplayer loadfont checkevent EVENT_BEAT_MORTY iftrue .EcruteakGymGuyWinScript writetext EcruteakGymGuyText closetext loadmovesprites end .EcruteakGymGuyWinScript writetext EcruteakGymGuyWinText closetext loadmovesprites end ; 0x99e4d EcruteakGymStatue: checkflag ENGINE_FOGBADGE iftrue .Beaten jumpstd gymstatue1 .Beaten trainertotext MORTY, 1, $1 jumpstd gymstatue2 MovementData_0x99e5d: ; 0x99e5d step_up step_end ; 0x99e5f MovementData_0x99e5f: ; 0x99e5f fix_facing slow_step_down remove_fixed_facing step_end ; 0x99e63 MovementData_0x99e63: ; 0x99e63 slow_step_down step_end ; 0x99e65 UnknownText_0x99e65: ; 0x99e65 text "Good of you to" line "have come." para "Here in ECRUTEAK," line "#MON have been" cont "revered." para "It's said that a" line "rainbow-colored" para "#MON will come" line "down to appear" para "before a truly" line "powerful trainer." para "I believed that" line "tale, so I have" para "secretly trained" line "here all my life." para "As a result, I can" line "now see what" cont "others cannot." para "Just a bit more…" para "With a little" line "more, I could see" para "a future in which" line "I meet the #MON" cont "of rainbow colors." para "You're going to" line "help me reach that" cont "level!" done ; 0x9a00a UnknownText_0x9a00a: ; 0x9a00a text "I'm not good" line "enough yet…" para "All right. This" line "BADGE is yours." done ; 0x9a043 UnknownText_0x9a043: ; 0x9a043 text " received" line "FOGBADGE." done ; 0x9a059 UnknownText_0x9a059: ; 0x9a059 text "By having FOG-" line "BADGE, #MON up" para "to L50 will obey" line "you." para "Also, #MON that" line "know SURF will be" para "able to use that" line "move anytime." para "I want you to have" line "this too." done ; 0x9a0ec UnknownText_0x9a0ec: ; 0x9a0ec text "It's SHADOW BALL." line "It causes damage" para "and may reduce" line "SPCL.DEF." para "Use it if it" line "appeals to you." done ; 0x9a145 UnknownText_0x9a145: ; 0x9a145 text "I see…" para "Your journey has" line "taken you to far-" cont "away places." para "And you have wit-" line "nessed much more" cont "than I." para "I envy you for" line "that…" done ; 0x9a1bd SageJeffreySeenText: ; 0x9a1bd text "I spent the spring" line "with my #MON." para "Then summer, fall" line "and winter…" para "Then spring came" line "again. We have" para "lived together" line "for a long time." done ; 0x9a23d SageJeffreyBeatenText: ; 0x9a23d text "Wins and losses, I" line "experienced both." done ; 0x9a263 UnknownText_0x9a263: ; 0x9a263 text "Where did #MON" line "come from?" done ; 0x9a27e SagePingSeenText: ; 0x9a27e text "Can you inflict" line "any damage on our" cont "#MON?" done ; 0x9a2a7 SagePingBeatenText: ; 0x9a2a7 text "Ah! Well done!" done ; 0x9a2b7 UnknownText_0x9a2b7: ; 0x9a2b7 text "We use only ghost-" line "type #MON." para "No normal-type" line "attack can harm" cont "them!" done ; 0x9a2fb MediumMarthaSeenText: ; 0x9a2fb text "I shall win!" done ; 0x9a309 MediumMarthaBeatenText: ; 0x9a309 text "I, I, I lost!" done ; 0x9a318 UnknownText_0x9a318: ; 0x9a318 text "The one who wants" line "to win most--will!" done ; 0x9a33e MediumGraceSeenText: ; 0x9a33e text "Stumped by our in-" line "visible floor?" para "Defeat me if you" line "want a hint!" done ; 0x9a37f MediumGraceBeatenText: ; 0x9a37f text "Wha-what?" done ; 0x9a38a UnknownText_0x9a38a: ; 0x9a38a text "Fine. I shall tell" line "you the secret of" para "the invisible" line "floor." para "The path is right" line "before our eyes!" done ; 0x9a3e8 EcruteakGymGuyText: ; 0x9a3e8 text "The trainers here" line "have secret mo-" cont "tives." para "If you win, they" line "may tell you some" para "deep secrets about" line "ECRUTEAK." done ; 0x9a452 EcruteakGymGuyWinText: ; 0x9a452 text "Whew, ." line "You did great!" para "I was cowering in" line "the corner out of" cont "pure terror!" done ; 0x9a49c UnknownText_0x9a49c: ; 0x9a49c text "MORTY, the GYM" line "LEADER, is absent." para "Sorry, but you'll" line "have to leave." para "Hohohoho." done ; 0x9a4e9 EcruteakGym_MapEventHeader: ; 0x9a4e9 ; filler db 0, 0 ; warps db 33 warp_def $11, $4, 10, GROUP_ECRUTEAK_CITY, MAP_ECRUTEAK_CITY warp_def $11, $5, 10, GROUP_ECRUTEAK_CITY, MAP_ECRUTEAK_CITY warp_def $e, $4, 4, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM warp_def $4, $2, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM warp_def $4, $3, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM warp_def $4, $4, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM warp_def $5, $4, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM warp_def $7, $6, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM warp_def $4, $7, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM warp_def $6, $2, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM warp_def $6, $3, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM warp_def $6, $4, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM warp_def $6, $5, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM warp_def $6, $7, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM warp_def $7, $7, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM warp_def $8, $4, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM warp_def $8, $5, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM warp_def $8, $6, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM warp_def $8, $7, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM warp_def $8, $2, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM warp_def $9, $2, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM warp_def $a, $2, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM warp_def $b, $2, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM warp_def $a, $4, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM warp_def $a, $5, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM warp_def $c, $2, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM warp_def $c, $3, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM warp_def $c, $4, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM warp_def $c, $5, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM warp_def $a, $7, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM warp_def $b, $7, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM warp_def $c, $7, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM warp_def $d, $7, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM ; xy triggers db 0 ; signposts db 2 signpost 15, 3, $0, EcruteakGymStatue signpost 15, 6, $0, EcruteakGymStatue ; people-events db 7 person_event SPRITE_MORTY, 5, 9, $6, $0, 255, 255, $b0, 0, MortyScript_0x99d58, $ffff person_event SPRITE_SAGE, 11, 6, $9, $0, 255, 255, $92, 1, TrainerSageJeffrey, $ffff person_event SPRITE_SAGE, 17, 7, $9, $0, 255, 255, $92, 3, TrainerSagePing, $ffff person_event SPRITE_GRANNY, 9, 11, $8, $0, 255, 255, $b2, 1, TrainerMediumMartha, $ffff person_event SPRITE_GRANNY, 13, 11, $8, $0, 255, 255, $b2, 1, TrainerMediumGrace, $ffff person_event SPRITE_GYM_GUY, 19, 11, $6, $0, 255, 255, $80, 0, EcruteakGymGuyScript, $ffff person_event SPRITE_GRAMPS, 18, 8, $6, $0, 255, 255, $a0, 0, ObjectEvent, $07a8 ; 0x9a5f9