WhirlIslandLugiaChamber_MapScriptHeader: .MapTriggers: db 0 .MapCallbacks: db 1 ; callbacks dbw 2, UnknownScript_0x18c504 UnknownScript_0x18c504: checkevent EVENT_FOUGHT_LUGIA iftrue UnknownScript_0x18c515 checkitem SILVER_WING iftrue UnknownScript_0x18c512 jump UnknownScript_0x18c515 UnknownScript_0x18c512: appear $2 return UnknownScript_0x18c515: disappear $2 return LugiaScript_0x18c518: faceplayer loadfont writetext UnknownText_0x18c531 cry LUGIA pause 15 loadmovesprites setevent EVENT_FOUGHT_LUGIA writecode VAR_BATTLETYPE, BATTLETYPE_FORCEITEM loadpokedata LUGIA, 60 startbattle disappear $2 returnafterbattle end UnknownText_0x18c531: text "Gyaaas!" done WhirlIslandLugiaChamber_MapEventHeader: ; filler db 0, 0 .Warps: db 1 warp_def $d, $9, 3, WHIRL_ISLAND_B2F .XYTriggers: db 0 .Signposts: db 0 .PersonEvents: db 1 person_event SPRITE_LUGIA, 5, 9, $16, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, 0, 0, LugiaScript_0x18c518, EVENT_WHIRL_ISLAND_LUGIA_CHAMBER_LUGIA