KrissHouse2F_MapScriptHeader: ; 0x7abab ; trigger count db 0 ; callback count db 2 ; callbacks dbw 5, UnknownScript_0x7abb4 dbw 1, UnknownScript_0x7abc5 ; 0x7abb3 UnknownScript_0x7abb3: ; 0x7abb3 end ; 0x7abb4 UnknownScript_0x7abb4: ; 0x7abb4 special Function27043 setevent $0007 checkevent $0036 iftrue UnknownScript_0x7abc4 jumpstd initializeevents return ; 0x7abc4 UnknownScript_0x7abc4: ; 0x7abc4 return ; 0x7abc5 UnknownScript_0x7abc5: ; 0x7abc5 special Function26feb return ; 0x7abc9 db 0, 0, 0 ; filler Doll1: describedecoration $1 Doll2: describedecoration $2 BigDoll: describedecoration $3 GameConsole: describedecoration $4 KrissHousePoster: dw $02cc ; event dw .Script .Script describedecoration $0 KrissHouseRadio: checkevent EVENT_GOT_A_POKEMON_FROM_ELM iftrue .NormalRadio checkevent EVENT_LISTENED_TO_INITIAL_RADIO iftrue .AbbreviatedRadio playmusic MUSIC_POKEMON_TALK loadfont writetext KrisRadioText1 pause 45 writetext KrisRadioText2 pause 45 writetext KrisRadioText3 pause 45 musicfadeout MUSIC_NEW_BARK_TOWN, $10 writetext KrisRadioText4 pause 45 loadmovesprites setevent EVENT_LISTENED_TO_INITIAL_RADIO end .NormalRadio jumpstd radio1 .AbbreviatedRadio loadfont writetext KrisRadioText4 pause 45 loadmovesprites end KrissHouseBookshelf: jumpstd picturebookshelf KrissHousePC: loadfont special Functionc2e7 iftrue .Warp loadmovesprites end .Warp warp 0, 0, $0, $0 end KrisRadioText1: text "PROF.OAK'S #MON" line "TALK! Please tune" cont "in next time!" done KrisRadioText2: text "#MON CHANNEL!" done KrisRadioText3: text "This is DJ MARY," line "your co-host!" done KrisRadioText4: text "#MON!" line "#MON CHANNEL…" done KrissHouse2F_MapEventHeader: ; 0x7ac99 ; filler db 0, 0 ; warps db 1 warp_def $0, $7, 3, GROUP_KRISS_HOUSE_1F, MAP_KRISS_HOUSE_1F ; xy triggers db 0 ; signposts db 4 signpost 1, 2, $1, KrissHousePC signpost 1, 3, $0, KrissHouseRadio signpost 1, 5, $0, KrissHouseBookshelf signpost 0, 6, $5, KrissHousePoster ; people-events db 4 person_event SPRITE_CONSOLE, 6, 8, $1, $0, 255, 255, $0, 0, GameConsole, $0741 person_event SPRITE_DOLL_1, 8, 8, $1, $0, 255, 255, $0, 0, Doll1, $0742 person_event SPRITE_DOLL_2, 8, 9, $1, $0, 255, 255, $0, 0, Doll2, $0743 person_event SPRITE_BIG_DOLL, 5, 4, $21, $0, 255, 255, $0, 0, BigDoll, $0744