const_value set 2 const CELADONPOKECENTER1F_NURSE const CELADONPOKECENTER1F_GENTLEMAN const CELADONPOKECENTER1F_PHARMACIST const CELADONPOKECENTER1F_COOLTRAINER_F const CELADONPOKECENTER1F_EUSINE CeladonPokeCenter1F_MapScriptHeader: .MapTriggers: db 0 .MapCallbacks: db 0 NurseScript_0x71e22: jumpstd pokecenternurse GentlemanScript_0x71e25: jumpstd happinesschecknpc CooltrainerFScript_0x71e28: jumptextfaceplayer UnknownText_0x71e70 PharmacistScript_0x71e2b: jumptextfaceplayer UnknownText_0x71ec1 CeladonEusine: faceplayer opentext writetext CeladonEusineText1 buttonsound writebyte SUICUNE special SpecialMonCheck iffalse .NoSuicune special SpecialBeastsCheck iftrue .HoOh writetext NoBeastsText waitbutton .NoSuicune: closetext end .HoOh: writetext EusineLeavesCeladonText waitbutton closetext checkcode VAR_FACING if_equal $1, .Location1 applymovement CELADONPOKECENTER1F_EUSINE, .Movement1 jump .Continue .Location1: applymovement CELADONPOKECENTER1F_EUSINE, .Movement2 .Continue: disappear CELADONPOKECENTER1F_EUSINE playsound SFX_EXIT_BUILDING waitsfx end .Movement2: step_left step_down step_down step_down step_down step_end .Movement1: step_down step_down step_down step_down step_end UnknownText_0x71e70: text "ERIKA is a master" line "of grass #MON." para "She'll make you" line "pay if you don't" cont "watch yourself." done UnknownText_0x71ec1: text "TEAM ROCKET's" line "hideout is in the" para "basement of the" line "GAME CORNER." para "Oh, wait. That was" line "three years ago." done CeladonEusineText1: text "EUSINE: Hi!" para "I'm back visiting" line "my hometown." para "It's been quite a" line "while." done EusineLeavesCeladonText: text ", have you" line "heard?" para "There have been" line "fresh rumors of a" para "rainbow-colored" line "#MON appearing" cont "at TIN TOWER." para "I've just had my" line "party healed, so" para "now I'm headed to" line "ECRUTEAK." para "I'll be seeing" line "you, !" done NoBeastsText: text "Oh, by the way," line "." para "Have you caught" line "the legendary" para "#MON RAIKOU and" line "ENTEI?" para $56, $56, $56 para "Okay…" para "If you catch even" line "one, I hope that" cont "you'll inform me." para "I'm counting on" line "you, !" done CeladonPokeCenter1F_MapEventHeader: ; filler db 0, 0 .Warps: db 3 warp_def $7, $3, 5, CELADON_CITY warp_def $7, $4, 5, CELADON_CITY warp_def $7, $0, 1, POKECENTER_2F .XYTriggers: db 0 .Signposts: db 0 .PersonEvents: db 5 person_event SPRITE_NURSE, 1, 3, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, NurseScript_0x71e22, -1 person_event SPRITE_GENTLEMAN, 5, 1, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 1, -1, -1, 0, PERSONTYPE_SCRIPT, 0, GentlemanScript_0x71e25, -1 person_event SPRITE_PHARMACIST, 3, 0, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_SCRIPT, 0, PharmacistScript_0x71e2b, -1 person_event SPRITE_COOLTRAINER_F, 6, 8, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 1, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_SCRIPT, 0, CooltrainerFScript_0x71e28, -1 person_event SPRITE_SUPER_NERD, 3, 4, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, CeladonEusine, EVENT_SET_WHEN_FOUGHT_HO_OH