const_value SET $f1 const MAPSETUP_WARP const MAPSETUP_CONTINUE const MAPSETUP_RELOADMAP const MAPSETUP_TELEPORT const MAPSETUP_DOOR const MAPSETUP_FALL const MAPSETUP_CONNECTION const MAPSETUP_LINKRETURN const MAPSETUP_TRAIN const MAPSETUP_SUBMENU const MAPSETUP_BADWARP const MAPSETUP_FLY const_value SET 1 const MAPCALLBACK_TILES const MAPCALLBACK_OBJECTS const MAPCALLBACK_CMDQUEUE const MAPCALLBACK_SPRITES const MAPCALLBACK_NEWMAP ; Command descriptions from Condensation water's scripting compendium. const_def const_def const map_lcd_on ; 00 const map_lcd_off ; 01 const map_sound_off ; 02 const map_music ; 03 const map_start_music ; 04 const map_fade_music ; 05 const map_fade ; 06 const map_bike_music ; 07 const map_music_force ; 08 const map_max_volume ; 09 const map_load_blocks ; 0a const map_connection_blocks ; 0b const map_save_screen ; 0c const map_buffer_screen ; 0d const map_load_graphics ; 0e const map_load_tileset_header ; 0f const map_time_of_day ; 10 const map_palettes ; 11 const map_wildmons ; 12 const map_sprites ; 13 const map_change_callback ; 14 const map_start_callback ; 15 const map_load_objects ; 16 const map_load_spawn ; 17 const map_load_connection ; 18 const map_load_warp ; 19 const map_attributes ; 1a const map_attributes_2 ; 1b const map_clear_bg_palettes ; 1c const map_fade_out_palettes ; 1d const map_fade_in_palettes ; 1e const map_anchor_screen ; 1f const map_warp_face ; 20 const map_face_down ; 21 const map_spawn_coord ; 22 const map_player_coord ; 23 const map_prolong_sprites ; 24 const map_delay_sprites ; 25 const map_update_roam ; 26 const map_keep_roam ; 27 const map_fade_out_music ; 28 const map_animations_on ; 29 const map_animations_off ; 2a const map_keep_palettes ; 2b const map_text_scroll_off ; 2c const map_stop_script ; 2d map_end EQU -1