const_value set 2 const ROUTE34ILEXFORESTGATE_TEACHER1 const ROUTE34ILEXFORESTGATE_BUTTERFREE const ROUTE34ILEXFORESTGATE_LASS const ROUTE34ILEXFORESTGATE_TEACHER2 Route34IlexForestGate_MapScripts: .SceneScripts: db 0 .MapCallbacks: db 1 callback MAPCALLBACK_OBJECTS, .IsForestRestless .IsForestRestless: checkevent EVENT_FOREST_IS_RESTLESS iffalse .Normal disappear ROUTE34ILEXFORESTGATE_TEACHER1 appear ROUTE34ILEXFORESTGATE_TEACHER2 return .Normal: disappear ROUTE34ILEXFORESTGATE_TEACHER2 appear ROUTE34ILEXFORESTGATE_TEACHER1 return UnknownScript_0x62d3d: checkevent EVENT_FOREST_IS_RESTLESS iffalse UnknownScript_0x62d62 showemote EMOTE_SHOCK, ROUTE34ILEXFORESTGATE_TEACHER2, 20 spriteface ROUTE34ILEXFORESTGATE_TEACHER2, LEFT spriteface PLAYER, RIGHT follow PLAYER, ROUTE34ILEXFORESTGATE_TEACHER2 applymovement PLAYER, MovementData_0x62d97 stopfollow spriteface PLAYER, DOWN opentext writetext UnknownText_0x62e41 waitbutton closetext applymovement ROUTE34ILEXFORESTGATE_TEACHER2, MovementData_0x62d9a UnknownScript_0x62d62: end TeacherScript_0x62d63: faceplayer opentext checkevent EVENT_FOREST_IS_RESTLESS iftrue UnknownScript_0x62d84 checkevent EVENT_GOT_TM12_SWEET_SCENT iftrue UnknownScript_0x62d7e writetext UnknownText_0x62d9d buttonsound verbosegiveitem TM_SWEET_SCENT iffalse UnknownScript_0x62d82 setevent EVENT_GOT_TM12_SWEET_SCENT UnknownScript_0x62d7e: writetext UnknownText_0x62df6 waitbutton UnknownScript_0x62d82: closetext end UnknownScript_0x62d84: writetext UnknownText_0x62e41 buttonsound closetext end IlexGateButterfree: opentext writetext UnknownText_0x62e83 cry BUTTERFREE waitbutton closetext end Route34IlexForestGateLassScript: jumptextfaceplayer Route34IlexForestGateLassText MovementData_0x62d97: step UP step UP step_end MovementData_0x62d9a: step DOWN step RIGHT step_end UnknownText_0x62d9d: text "Oh, honey. You're" line "making a #DEX?" para "It must be hard if" line "#MON won't" para "appear. Try using" line "this TM." done UnknownText_0x62df6: text "It's SWEET SCENT." para "Use it wherever" line "#MON appear." para "#MON will be" line "enticed by it." done UnknownText_0x62e41: text "Something's wrong" line "in ILEX FOREST…" para "You should stay" line "away right now." done UnknownText_0x62e83: text "BUTTERFREE: Freeh!" done Route34IlexForestGateLassText: text "Did you see the" line "shrine honoring" cont "the protector?" para "It watches over" line "the FOREST from" cont "across time." para "I think that it" line "must be a grass-" cont "type #MON." done Route34IlexForestGate_MapEvents: ; filler db 0, 0 .Warps: db 4 warp_def 4, 0, 1, ROUTE_34 warp_def 5, 0, 2, ROUTE_34 warp_def 4, 7, 1, ILEX_FOREST warp_def 5, 7, 1, ILEX_FOREST .CoordEvents: db 1 coord_event 4, 7, 0, UnknownScript_0x62d3d .BGEvents: db 0 .ObjectEvents: db 4 object_event 9, 3, SPRITE_TEACHER, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, TeacherScript_0x62d63, EVENT_ROUTE_34_ILEX_FOREST_GATE_TEACHER_BEHIND_COUNTER object_event 9, 4, SPRITE_BUTTERFREE, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, IlexGateButterfree, -1 object_event 3, 4, SPRITE_LASS, SPRITEMOVEDATA_WALK_UP_DOWN, 0, 1, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, Route34IlexForestGateLassScript, EVENT_ROUTE_34_ILEX_FOREST_GATE_LASS object_event 5, 7, SPRITE_TEACHER, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, TeacherScript_0x62d63, EVENT_ROUTE_34_ILEX_FOREST_GATE_TEACHER_IN_WALKWAY