const_value set 2 const DARKCAVEVIOLETENTRANCE_POKE_BALL1 const DARKCAVEVIOLETENTRANCE_ROCK1 const DARKCAVEVIOLETENTRANCE_ROCK2 const DARKCAVEVIOLETENTRANCE_ROCK3 const DARKCAVEVIOLETENTRANCE_ROCK4 const DARKCAVEVIOLETENTRANCE_POKE_BALL2 const DARKCAVEVIOLETENTRANCE_POKE_BALL3 const DARKCAVEVIOLETENTRANCE_POKE_BALL4 DarkCaveVioletEntrance_MapScripts: .SceneScripts: db 0 .MapCallbacks: db 0 DarkCaveVioletEntrancePotion: itemball POTION DarkCaveVioletEntranceFullHeal: itemball FULL_HEAL DarkCaveVioletEntranceHyperPotion: itemball HYPER_POTION DarkCaveVioletEntranceDireHit: itemball DIRE_HIT DarkCaveVioletEntranceRock: jumpstd smashrock DarkCaveVioletEntranceHiddenElixer: hiddenitem EVENT_DARK_CAVE_VIOLET_ENTRANCE_HIDDEN_ELIXER, ELIXER DarkCaveVioletEntrance_MapEvents: ; filler db 0, 0 .Warps: db 3 warp_def 3, 15, 3, ROUTE_31 warp_def 17, 1, 2, DARK_CAVE_BLACKTHORN_ENTRANCE warp_def 35, 33, 3, ROUTE_46 .CoordEvents: db 0 .BGEvents: db 1 bg_event 26, 3, BGEVENT_ITEM, DarkCaveVioletEntranceHiddenElixer .ObjectEvents: db 8 object_event 6, 8, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, DarkCaveVioletEntrancePotion, EVENT_DARK_CAVE_VIOLET_ENTRANCE_POTION object_event 16, 14, SPRITE_ROCK, SPRITEMOVEDATA_SMASHABLE_ROCK, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, DarkCaveVioletEntranceRock, -1 object_event 27, 6, SPRITE_ROCK, SPRITEMOVEDATA_SMASHABLE_ROCK, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, DarkCaveVioletEntranceRock, -1 object_event 7, 14, SPRITE_ROCK, SPRITEMOVEDATA_SMASHABLE_ROCK, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, DarkCaveVioletEntranceRock, -1 object_event 36, 31, SPRITE_ROCK, SPRITEMOVEDATA_SMASHABLE_ROCK, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, DarkCaveVioletEntranceRock, -1 object_event 36, 22, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, DarkCaveVioletEntranceFullHeal, EVENT_DARK_CAVE_VIOLET_ENTRANCE_FULL_HEAL object_event 35, 9, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, DarkCaveVioletEntranceHyperPotion, EVENT_DARK_CAVE_VIOLET_ENTRANCE_HYPER_POTION object_event 30, 28, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, DarkCaveVioletEntranceDireHit, EVENT_DARK_CAVE_VIOLET_ENTRANCE_DIRE_HIT