; GetSGBLayout arguments (see engine/cgb_layouts.asm and engine/sgb_layouts.asm) const_def const SCGB_BATTLE_GRAYSCALE const SCGB_BATTLE_COLORS const SCGB_POKEGEAR_PALS const SCGB_STATS_SCREEN_HP_PALS const SCGB_POKEDEX const SCGB_SLOT_MACHINE const SCGB_06 const SCGB_07 const SCGB_DIPLOMA const SCGB_MAPPALS const SCGB_PARTY_MENU const SCGB_EVOLUTION const SCGB_0C const SCGB_0D const SCGB_MOVE_LIST const SCGB_0F const SCGB_POKEDEX_SEARCH_OPTION const SCGB_11 const SCGB_POKEPIC const SCGB_13 const SCGB_PACKPALS const SCGB_TRAINER_CARD const SCGB_POKEDEX_UNOWN_MODE const SCGB_BILLS_PC const SCGB_UNOWN_PUZZLE const SCGB_GAMEFREAK_LOGO const SCGB_PLAYER_OR_MON_FRONTPIC_PALS const SCGB_TRADE_TUBE const SCGB_TRAINER_OR_MON_FRONTPIC_PALS const SCGB_MYSTERY_GIFT const SCGB_1E SCGB_PARTY_MENU_HP_PALS EQU -4 SCGB_RAM EQU -1