; These functions seem to be related to backwards compatibility ValidateOTTrademon: ; fb57e ld a, [wd003] ld hl, OTPartyMon1Species call GetPartyLocation push hl ld a, [wd003] inc a ld c, a ld b, 0 ld hl, OTPartyCount add hl, bc ld a, [hl] pop hl cp EGG jr z, .matching_or_egg cp [hl] jr nz, .abnormal .matching_or_egg ld b, h ld c, l ld hl, MON_LEVEL add hl, bc ld a, [hl] cp MAX_LEVEL + 1 jr nc, .abnormal ld a, [wLinkMode] cp LINK_TIMECAPSULE jr nz, .normal ld hl, OTPartySpecies ld a, [wd003] ld c, a ld b, 0 add hl, bc ld a, [hl] ; Magnemite and Magneton's types changed ; from Electric to Electric/Steel. cp MAGNEMITE jr z, .normal cp MAGNETON jr z, .normal ld [CurSpecies], a call GetBaseData ld hl, wLinkOTPartyMonTypes add hl, bc add hl, bc ld a, [BaseType1] cp [hl] jr nz, .abnormal inc hl ld a, [BaseType2] cp [hl] jr nz, .abnormal .normal and a ret .abnormal scf ret ; fb5dd Functionfb5dd: ; fb5dd ld a, [wd002] ld d, a ld a, [PartyCount] ld b, a ld c, $0 .loop ld a, c cp d jr z, .next push bc ld a, c ld hl, PartyMon1HP call GetPartyLocation pop bc ld a, [hli] or [hl] jr nz, .done .next inc c dec b jr nz, .loop ld a, [wd003] ld hl, OTPartyMon1HP call GetPartyLocation ld a, [hli] or [hl] jr nz, .done scf ret .done and a ret ; fb60d PlaceTradePartnerNamesAndParty: ; fb60d hlcoord 4, 0 ld de, PlayerName call PlaceString ld a, $14 ld [bc], a hlcoord 4, 8 ld de, OTPlayerName call PlaceString ld a, $14 ld [bc], a hlcoord 7, 1 ld de, PartySpecies call .PlaceSpeciesNames hlcoord 7, 9 ld de, OTPartySpecies .PlaceSpeciesNames: ; fb634 ld c, $0 .loop ld a, [de] cp -1 ret z ld [wd265], a push bc push hl push de push hl ld a, c ld [hProduct], a call GetPokemonName pop hl call PlaceString pop de inc de pop hl ld bc, SCREEN_WIDTH add hl, bc pop bc inc c jr .loop ; fb656 INCLUDE "data/time_capsule/special_stats.asm"