const_value set 2 const SILVERCAVEITEMROOMS_POKE_BALL1 const SILVERCAVEITEMROOMS_POKE_BALL2 SilverCaveItemRooms_MapScriptHeader: .SceneScripts: db 0 .MapCallbacks: db 0 SilverCaveItemRoomsMaxRevive: itemball MAX_REVIVE SilverCaveItemRoomsFullRestore: itemball FULL_RESTORE SilverCaveItemRooms_MapEventHeader: ; filler db 0, 0 .Warps: db 2 warp_def 13, 3, 3, SILVER_CAVE_ROOM_2 warp_def 7, 15, 4, SILVER_CAVE_ROOM_2 .CoordEvents: db 0 .BGEvents: db 0 .ObjectEvents: db 2 object_event 6, 3, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, SilverCaveItemRoomsMaxRevive, EVENT_SILVER_CAVE_ITEM_ROOMS_MAX_REVIVE object_event 15, 11, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, SilverCaveItemRoomsFullRestore, EVENT_SILVER_CAVE_ITEM_ROOMS_FULL_RESTORE