object_const_def const TINTOWER9F_POKE_BALL TinTower9F_MapScripts: def_scene_scripts def_callbacks TinTower9FHPUp: itemball HP_UP TinTower9FUnusedHoOhText: ; unused text "HO-OH: Shaoooh!" done TinTower9FUnusedLugiaText: ; unused text "LUGIA: Gyaaan!" done TinTower9F_MapEvents: db 0, 0 ; filler def_warp_events warp_event 12, 3, TIN_TOWER_8F, 2 warp_event 2, 5, TIN_TOWER_8F, 3 warp_event 12, 7, TIN_TOWER_8F, 4 warp_event 7, 9, TIN_TOWER_ROOF, 1 warp_event 16, 7, TIN_TOWER_7F, 5 warp_event 6, 13, TIN_TOWER_8F, 5 warp_event 8, 13, TIN_TOWER_8F, 6 def_coord_events def_bg_events def_object_events object_event 9, 1, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower9FHPUp, EVENT_TIN_TOWER_9F_HP_UP