LoadSGBPokedexGFX: ; 1ddf1c ld hl, SGBPokedexGFX_LZ ld de, vTiles2 tile $31 call Decompress ret LoadSGBPokedexGFX2: ; 1ddf26 (77:5f26) ld hl, SGBPokedexGFX_LZ ld de, vTiles2 tile $31 lb bc, BANK(SGBPokedexGFX_LZ), 58 call DecompressRequest2bpp ret SGBPokedexGFX_LZ: ; 1ddf33 INCBIN "gfx/pokedex/sgb.2bpp.lz" LoadQuestionMarkPic: ; 1de0d7 ld hl, .QuestionMarkLZ ld de, sScratch call Decompress ret .QuestionMarkLZ: ; 1de0e1 INCBIN "gfx/pokedex/question_mark.2bpp.lz" DrawPokedexListWindow: ; 1de171 (77:6171) ld a, $32 hlcoord 0, 17 ld bc, 12 call ByteFill hlcoord 0, 1 lb bc, 15, 11 call ClearBox ld a, $34 hlcoord 0, 0 ld bc, 11 call ByteFill ld a, $39 hlcoord 0, 16 ld bc, 11 call ByteFill hlcoord 5, 0 ld [hl], $3f hlcoord 5, 16 ld [hl], $40 ld a, [wCurrentDexMode] cp DEXMODE_OLD jr z, .OldMode ; scroll bar hlcoord 11, 0 ld [hl], $50 ld a, $51 hlcoord 11, 1 ld b, SCREEN_HEIGHT - 3 call Bank77_FillColumn ld [hl], $52 jr .Done .OldMode: ; no scroll bar hlcoord 11, 0 ld [hl], $66 ld a, $67 hlcoord 11, 1 ld b, SCREEN_HEIGHT - 3 call Bank77_FillColumn ld [hl], $68 .Done: ret DrawPokedexSearchResultsWindow: ; 1de1d1 (77:61d1) ld a, $34 hlcoord 0, 0 ld bc, 11 call ByteFill ld a, $39 hlcoord 0, 10 ld bc, 11 call ByteFill hlcoord 5, 0 ld [hl], $3f hlcoord 5, 10 ld [hl], $40 hlcoord 11, 0 ld [hl], $66 ld a, $67 hlcoord 11, 1 ld b, SCREEN_HEIGHT / 2 call Bank77_FillColumn ld [hl], $68 ld a, $34 hlcoord 0, 11 ld bc, 11 call ByteFill ld a, $39 hlcoord 0, 17 ld bc, 11 call ByteFill hlcoord 11, 11 ld [hl], $66 ld a, $67 hlcoord 11, 12 ld b, 5 call Bank77_FillColumn ld [hl], $68 hlcoord 0, 12 lb bc, 5, 11 call ClearBox ld de, .esults_D hlcoord 0, 12 call PlaceString ret .esults_D ; 1de23c ; (SEARCH R) db "ESULTS" next "" ; (### FOUN) next "D!@" DrawDexEntryScreenRightEdge: ; 1de247 ld a, [hBGMapAddress] ld l, a ld a, [hBGMapAddress + 1] ld h, a push hl inc hl ld a, l ld [hBGMapAddress], a ld a, h ld [hBGMapAddress + 1], a hlcoord 19, 0 ld [hl], $66 hlcoord 19, 1 ld a, $67 ld b, 15 call Bank77_FillColumn ld [hl], $68 hlcoord 19, 17 ld [hl], $3c xor a ld b, SCREEN_HEIGHT hlcoord 19, 0, wAttrMap call Bank77_FillColumn call WaitBGMap2 pop hl ld a, l ld [hBGMapAddress], a ld a, h ld [hBGMapAddress + 1], a ret Bank77_FillColumn: ; 1de27f push de ld de, SCREEN_WIDTH .loop ld [hl], a add hl, de dec b jr nz, .loop pop de ret