LoadSpecialMapPalette: ; 494ac ld a, [wTileset] cp TILESET_POKECOM_CENTER jr z, .pokecom_2f cp TILESET_BATTLE_TOWER jr z, .battle_tower cp TILESET_ICE_PATH jr z, .ice_path cp TILESET_HOUSE jr z, .house cp TILESET_RADIO_TOWER jr z, .radio_tower cp TILESET_MANSION jr z, .mansion_mobile jr .do_nothing .pokecom_2f call LoadPokeComPalette scf ret .battle_tower call LoadBattleTowerPalette scf ret .ice_path ld a, [wEnvironment] and $7 cp INDOOR ; Hall of Fame jr z, .do_nothing call LoadIcePathPalette scf ret .house call LoadHousePalette scf ret .radio_tower call LoadRadioTowerPalette scf ret .mansion_mobile call LoadMansionPalette scf ret .do_nothing and a ret ; 494f2 LoadPokeComPalette: ; 494f2 ld a, BANK(wBGPals1) ld de, wBGPals1 ld hl, PokeComPalette ld bc, 8 palettes call FarCopyWRAM ret ; 49501 PokeComPalette: ; 49501 INCLUDE "gfx/tilesets/pokecom_center.pal" ; 49541 LoadBattleTowerPalette: ; 49541 ld a, BANK(wBGPals1) ld de, wBGPals1 ld hl, BattleTowerPalette ld bc, 8 palettes call FarCopyWRAM ret ; 49550 BattleTowerPalette: ; 49550 INCLUDE "gfx/tilesets/battle_tower.pal" ; 49590 LoadIcePathPalette: ; 49590 ld a, BANK(wBGPals1) ld de, wBGPals1 ld hl, IcePathPalette ld bc, 8 palettes call FarCopyWRAM ret ; 4959f IcePathPalette: ; 4959f INCLUDE "gfx/tilesets/ice_path.pal" ; 495df LoadHousePalette: ; 495df ld a, BANK(wBGPals1) ld de, wBGPals1 ld hl, HousePalette ld bc, 8 palettes call FarCopyWRAM ret ; 495ee HousePalette: ; 495ee INCLUDE "gfx/tilesets/house.pal" ; 4962e LoadRadioTowerPalette: ; 4962e ld a, BANK(wBGPals1) ld de, wBGPals1 ld hl, RadioTowerPalette ld bc, 8 palettes call FarCopyWRAM ret ; 4963d RadioTowerPalette: ; 4963d INCLUDE "gfx/tilesets/radio_tower.pal" ; 4967d MansionPalette1: ; 4967d INCLUDE "gfx/tilesets/mansion_1.pal" ; 496c5 LoadMansionPalette: ; 496c5 ld a, BANK(wBGPals1) ld de, wBGPals1 ld hl, MansionPalette1 ld bc, 8 palettes call FarCopyWRAM ld a, BANK(wBGPals1) ld de, wBGPals1 palette PAL_BG_YELLOW ld hl, MansionPalette2 ld bc, 1 palettes call FarCopyWRAM ld a, BANK(wBGPals1) ld de, wBGPals1 palette PAL_BG_WATER ld hl, MansionPalette1 + 6 palettes ld bc, 1 palettes call FarCopyWRAM ld a, BANK(wBGPals1) ld de, wBGPals1 palette PAL_BG_ROOF ld hl, MansionPalette1 + 8 palettes ld bc, 1 palettes call FarCopyWRAM ret ; 496fe MansionPalette2: ; 496fe INCLUDE "gfx/tilesets/mansion_2.pal" ; 49706