RuinsOfAlphHoOhChamber_MapScripts: db 2 ; scene scripts scene_script .CheckWall ; SCENE_DEFAULT scene_script .DummyScene ; SCENE_FINISHED db 1 ; callbacks callback MAPCALLBACK_TILES, .HiddenDoors .CheckWall: special HoOhChamber checkevent EVENT_WALL_OPENED_IN_HO_OH_CHAMBER iftrue .OpenWall end .OpenWall: priorityjump .WallOpenScript end .DummyScene: end .HiddenDoors: checkevent EVENT_WALL_OPENED_IN_HO_OH_CHAMBER iftrue .WallOpen changeblock 4, 0, $2e ; closed wall .WallOpen: checkevent EVENT_SOLVED_HO_OH_PUZZLE iffalse .FloorClosed return .FloorClosed: changeblock 2, 2, $01 ; left floor changeblock 4, 2, $02 ; right floor return .WallOpenScript: pause 30 earthquake 30 showemote EMOTE_SHOCK, PLAYER, 20 pause 30 playsound SFX_STRENGTH changeblock 4, 0, $30 ; open wall reloadmappart earthquake 50 setscene SCENE_FINISHED closetext end RuinsOfAlphHoOhChamberPuzzle: refreshscreen writebyte UNOWNPUZZLE_HO_OH special UnownPuzzle closetext iftrue .PuzzleComplete end .PuzzleComplete: setevent EVENT_RUINS_OF_ALPH_INNER_CHAMBER_TOURISTS setevent EVENT_SOLVED_HO_OH_PUZZLE setflag ENGINE_UNLOCKED_UNOWNS_X_TO_Z setmapscene RUINS_OF_ALPH_INNER_CHAMBER, SCENE_RUINSOFALPHINNERCHAMBER_STRANGE_PRESENCE earthquake 30 showemote EMOTE_SHOCK, PLAYER, 15 changeblock 2, 2, $18 ; left hole changeblock 4, 2, $19 ; right hole reloadmappart playsound SFX_STRENGTH earthquake 80 applymovement PLAYER, RuinsOfAlphHoOhChamberSkyfallTopMovement playsound SFX_KINESIS waitsfx pause 20 warpcheck end RuinsOfAlphHoOhChamberAncientReplica: jumptext RuinsOfAlphHoOhChamberAncientReplicaText RuinsOfAlphHoOhChamberDescriptionSign: jumptext RuinsOfAlphHoOhChamberDescriptionText RuinsOfAlphHoOhChamberWallPatternLeft: opentext writetext RuinsOfAlphHoOhChamberWallPatternLeftText writebyte UNOWNWORDS_HO_OH special DisplayUnownWords closetext end RuinsOfAlphHoOhChamberWallPatternRight: checkevent EVENT_WALL_OPENED_IN_HO_OH_CHAMBER iftrue .WallOpen opentext writetext RuinsOfAlphHoOhChamberWallPatternRightText writebyte UNOWNWORDS_HO_OH special DisplayUnownWords closetext end .WallOpen: opentext writetext RuinsOfAlphHoOhChamberWallHoleText waitbutton closetext end RuinsOfAlphHoOhChamberSkyfallTopMovement: skyfall_top step_end RuinsOfAlphHoOhChamberWallPatternLeftText: text "Patterns appeared" line "on the walls…" done RuinsOfAlphHoOhChamberUnownText: ; unused text "It's UNOWN text!" done RuinsOfAlphHoOhChamberWallPatternRightText: text "Patterns appeared" line "on the walls…" done RuinsOfAlphHoOhChamberWallHoleText: text "There's a big hole" line "in the wall!" done RuinsOfAlphHoOhChamberAncientReplicaText: text "It's a replica of" line "an ancient #-" cont "MON." done RuinsOfAlphHoOhChamberDescriptionText: text "A #MON that" line "flew gracefully on" para "rainbow-colored" line "wings." done RuinsOfAlphHoOhChamber_MapEvents: db 0, 0 ; filler db 5 ; warp events warp_event 3, 9, RUINS_OF_ALPH_OUTSIDE, 1 warp_event 4, 9, RUINS_OF_ALPH_OUTSIDE, 1 warp_event 3, 3, RUINS_OF_ALPH_INNER_CHAMBER, 2 warp_event 4, 3, RUINS_OF_ALPH_INNER_CHAMBER, 3 warp_event 4, 0, RUINS_OF_ALPH_HO_OH_ITEM_ROOM, 1 db 0 ; coord events db 6 ; bg events bg_event 2, 3, BGEVENT_READ, RuinsOfAlphHoOhChamberAncientReplica bg_event 5, 3, BGEVENT_READ, RuinsOfAlphHoOhChamberAncientReplica bg_event 3, 2, BGEVENT_UP, RuinsOfAlphHoOhChamberPuzzle bg_event 4, 2, BGEVENT_UP, RuinsOfAlphHoOhChamberDescriptionSign bg_event 3, 0, BGEVENT_UP, RuinsOfAlphHoOhChamberWallPatternLeft bg_event 4, 0, BGEVENT_UP, RuinsOfAlphHoOhChamberWallPatternRight db 0 ; object events