const_value set 2 const SILVERCAVEROOM2_POKE_BALL1 const SILVERCAVEROOM2_POKE_BALL2 const SILVERCAVEROOM2_POKE_BALL3 SilverCaveRoom2_MapScriptHeader: .SceneScripts: db 0 .MapCallbacks: db 0 SilverCaveRoom2Calcium: itemball CALCIUM SilverCaveRoom2UltraBall: itemball ULTRA_BALL SilverCaveRoom2PPUp: itemball PP_UP SilverCaveRoom2HiddenMaxPotion: dwb EVENT_SILVER_CAVE_ROOM_2_HIDDEN_MAX_POTION, MAX_POTION SilverCaveRoom2_MapEventHeader: ; filler db 0, 0 .Warps: db 4 warp_def $1f, $11, 2, SILVER_CAVE_ROOM_1 warp_def $5, $b, 1, SILVER_CAVE_ROOM_3 warp_def $15, $d, 1, SILVER_CAVE_ITEM_ROOMS warp_def $3, $17, 2, SILVER_CAVE_ITEM_ROOMS .CoordEvents: db 0 .BGEvents: db 1 bg_event 31, 14, BGEVENT_ITEM, SilverCaveRoom2HiddenMaxPotion .ObjectEvents: db 3 object_event SPRITE_POKE_BALL, 10, 24, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, SilverCaveRoom2Calcium, EVENT_SILVER_CAVE_ROOM_2_CALCIUM object_event SPRITE_POKE_BALL, 24, 22, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, SilverCaveRoom2UltraBall, EVENT_SILVER_CAVE_ROOM_2_ULTRA_BALL object_event SPRITE_POKE_BALL, 20, 4, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, SilverCaveRoom2PPUp, EVENT_SILVER_CAVE_ROOM_2_PP_UP