const_value set 2 const ROUTE15FUCHSIAGATE_OFFICER Route15FuchsiaGate_MapScriptHeader: .SceneScripts: db 0 .MapCallbacks: db 0 Route15FuchsiaGateOfficerScript: jumptextfaceplayer Route15FuchsiaGateOfficerText Route15FuchsiaGateOfficerText: text "You're working on" line "a #DEX? That's" para "really something." line "Don't give up!" done Route15FuchsiaGate_MapEventHeader: ; filler db 0, 0 .Warps: db 4 warp_def $4, $0, 8, FUCHSIA_CITY warp_def $5, $0, 9, FUCHSIA_CITY warp_def $4, $9, 1, ROUTE_15 warp_def $5, $9, 2, ROUTE_15 .CoordEvents: db 0 .BGEvents: db 0 .ObjectEvents: db 1 object_event SPRITE_OFFICER, 2, 5, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, Route15FuchsiaGateOfficerScript, -1