object_const_def const ROUTE34_YOUNGSTER1 const ROUTE34_YOUNGSTER2 const ROUTE34_YOUNGSTER3 const ROUTE34_LASS const ROUTE34_OFFICER const ROUTE34_POKEFAN_M const ROUTE34_GRAMPS const ROUTE34_DAY_CARE_MON_1 const ROUTE34_DAY_CARE_MON_2 const ROUTE34_COOLTRAINER_F1 const ROUTE34_COOLTRAINER_F2 const ROUTE34_COOLTRAINER_F3 const ROUTE34_POKE_BALL Route34_MapScripts: def_scene_scripts def_callbacks callback MAPCALLBACK_OBJECTS, Route34EggCheckCallback Route34EggCheckCallback: checkflag ENGINE_DAY_CARE_MAN_HAS_EGG iftrue .PutDayCareManOutside clearevent EVENT_DAY_CARE_MAN_IN_DAY_CARE setevent EVENT_DAY_CARE_MAN_ON_ROUTE_34 sjump .CheckMon1 .PutDayCareManOutside: setevent EVENT_DAY_CARE_MAN_IN_DAY_CARE clearevent EVENT_DAY_CARE_MAN_ON_ROUTE_34 sjump .CheckMon1 .CheckMon1: checkflag ENGINE_DAY_CARE_MAN_HAS_MON iffalse .HideMon1 clearevent EVENT_DAY_CARE_MON_1 sjump .CheckMon2 .HideMon1: setevent EVENT_DAY_CARE_MON_1 sjump .CheckMon2 .CheckMon2: checkflag ENGINE_DAY_CARE_LADY_HAS_MON iffalse .HideMon2 clearevent EVENT_DAY_CARE_MON_2 endcallback .HideMon2: setevent EVENT_DAY_CARE_MON_2 endcallback DayCareManScript_Outside: faceplayer opentext special DayCareManOutside waitbutton closetext ifequal TRUE, .end_fail clearflag ENGINE_DAY_CARE_MAN_HAS_EGG readvar VAR_FACING ifequal RIGHT, .walk_around_player applymovement ROUTE34_GRAMPS, Route34MovementData_DayCareManWalksBackInside playsound SFX_ENTER_DOOR disappear ROUTE34_GRAMPS .end_fail end .walk_around_player applymovement ROUTE34_GRAMPS, Route34MovementData_DayCareManWalksBackInside_WalkAroundPlayer playsound SFX_ENTER_DOOR disappear ROUTE34_GRAMPS end DayCareMon1Script: opentext special DayCareMon1 closetext end DayCareMon2Script: opentext special DayCareMon2 closetext end TrainerCamperTodd1: trainer CAMPER, TODD1, EVENT_BEAT_CAMPER_TODD, CamperTodd1SeenText, CamperTodd1BeatenText, 0, .Script .Script: loadvar VAR_CALLERID, PHONE_CAMPER_TODD endifjustbattled opentext checkflag ENGINE_TODD_READY_FOR_REMATCH iftrue .Rematch checkflag ENGINE_GOLDENROD_DEPT_STORE_SALE_IS_ON iftrue .SaleIsOn checkcellnum PHONE_CAMPER_TODD iftrue .NumberAccepted checkevent EVENT_TODD_ASKED_FOR_PHONE_NUMBER iftrue .AskAgain writetext CamperTodd1AfterText promptbutton setevent EVENT_TODD_ASKED_FOR_PHONE_NUMBER scall .AskNumber sjump .FinishAsk .AskAgain: scall .AskNumber2 .FinishAsk: askforphonenumber PHONE_CAMPER_TODD ifequal PHONE_CONTACTS_FULL, .PhoneFull ifequal PHONE_CONTACT_REFUSED, .NumberDeclined gettrainername STRING_BUFFER_3, CAMPER, TODD1 scall .RegisteredNumber sjump .NumberAccepted .Rematch: scall .RematchStd winlosstext CamperTodd1BeatenText, 0 readmem wToddFightCount ifequal 4, .Fight4 ifequal 3, .Fight3 ifequal 2, .Fight2 ifequal 1, .Fight1 ifequal 0, .LoadFight0 .Fight4: checkevent EVENT_RESTORED_POWER_TO_KANTO iftrue .LoadFight4 .Fight3: checkevent EVENT_BEAT_ELITE_FOUR iftrue .LoadFight3 .Fight2: checkflag ENGINE_FLYPOINT_BLACKTHORN iftrue .LoadFight2 .Fight1: checkflag ENGINE_FLYPOINT_CIANWOOD iftrue .LoadFight1 .LoadFight0: loadtrainer CAMPER, TODD1 startbattle reloadmapafterbattle loadmem wToddFightCount, 1 clearflag ENGINE_TODD_READY_FOR_REMATCH end .LoadFight1: loadtrainer CAMPER, TODD2 startbattle reloadmapafterbattle loadmem wToddFightCount, 2 clearflag ENGINE_TODD_READY_FOR_REMATCH end .LoadFight2: loadtrainer CAMPER, TODD3 startbattle reloadmapafterbattle loadmem wToddFightCount, 3 clearflag ENGINE_TODD_READY_FOR_REMATCH end .LoadFight3: loadtrainer CAMPER, TODD4 startbattle reloadmapafterbattle loadmem wToddFightCount, 4 clearflag ENGINE_TODD_READY_FOR_REMATCH end .LoadFight4: loadtrainer CAMPER, TODD5 startbattle reloadmapafterbattle clearflag ENGINE_TODD_READY_FOR_REMATCH end .SaleIsOn: writetext CamperToddSaleText waitbutton closetext end .AskNumber: jumpstd AskNumber1MScript end .AskNumber2: jumpstd AskNumber2MScript end .RegisteredNumber: jumpstd RegisteredNumberMScript end .NumberAccepted: jumpstd NumberAcceptedMScript end .NumberDeclined: jumpstd NumberDeclinedMScript end .PhoneFull: jumpstd PhoneFullMScript end .RematchStd: jumpstd RematchMScript end TrainerPicnickerGina1: trainer PICNICKER, GINA1, EVENT_BEAT_PICNICKER_GINA, PicnickerGina1SeenText, PicnickerGina1BeatenText, 0, .Script .Script: loadvar VAR_CALLERID, PHONE_PICNICKER_GINA endifjustbattled opentext checkflag ENGINE_GINA_READY_FOR_REMATCH iftrue .Rematch checkflag ENGINE_GINA_HAS_LEAF_STONE iftrue .LeafStone checkcellnum PHONE_PICNICKER_GINA iftrue .NumberAccepted checkevent EVENT_GINA_ASKED_FOR_PHONE_NUMBER iftrue .AskAgain writetext PicnickerGina1AfterText promptbutton setevent EVENT_GINA_ASKED_FOR_PHONE_NUMBER scall .AskNumber1 sjump .FinishAsk .AskAgain: scall .AskNumber2 .FinishAsk: askforphonenumber PHONE_PICNICKER_GINA ifequal PHONE_CONTACTS_FULL, .PhoneFull ifequal PHONE_CONTACT_REFUSED, .NumberDeclined gettrainername STRING_BUFFER_3, PICNICKER, GINA1 scall .RegisteredNumber sjump .NumberAccepted .Rematch: scall .RematchStd winlosstext PicnickerGina1BeatenText, 0 readmem wGinaFightCount ifequal 4, .Fight4 ifequal 3, .Fight3 ifequal 2, .Fight2 ifequal 1, .Fight1 ifequal 0, .LoadFight0 .Fight4: checkevent EVENT_RESTORED_POWER_TO_KANTO iftrue .LoadFight4 .Fight3: checkevent EVENT_BEAT_ELITE_FOUR iftrue .LoadFight3 .Fight2: checkevent EVENT_CLEARED_RADIO_TOWER iftrue .LoadFight2 .Fight1: checkflag ENGINE_FLYPOINT_MAHOGANY iftrue .LoadFight1 .LoadFight0: loadtrainer PICNICKER, GINA1 startbattle reloadmapafterbattle loadmem wGinaFightCount, 1 clearflag ENGINE_GINA_READY_FOR_REMATCH end .LoadFight1: loadtrainer PICNICKER, GINA2 startbattle reloadmapafterbattle loadmem wGinaFightCount, 2 clearflag ENGINE_GINA_READY_FOR_REMATCH end .LoadFight2: loadtrainer PICNICKER, GINA3 startbattle reloadmapafterbattle loadmem wGinaFightCount, 3 clearflag ENGINE_GINA_READY_FOR_REMATCH end .LoadFight3: loadtrainer PICNICKER, GINA4 startbattle reloadmapafterbattle loadmem wGinaFightCount, 4 clearflag ENGINE_GINA_READY_FOR_REMATCH end .LoadFight4: loadtrainer PICNICKER, GINA5 startbattle reloadmapafterbattle clearflag ENGINE_GINA_READY_FOR_REMATCH end .LeafStone: scall .Gift verbosegiveitem LEAF_STONE iffalse .BagFull clearflag ENGINE_GINA_HAS_LEAF_STONE setevent EVENT_GINA_GAVE_LEAF_STONE sjump .NumberAccepted .BagFull: sjump .PackFull .AskNumber1: jumpstd AskNumber1FScript end .AskNumber2: jumpstd AskNumber2FScript end .RegisteredNumber: jumpstd RegisteredNumberFScript end .NumberAccepted: jumpstd NumberAcceptedFScript end .NumberDeclined: jumpstd NumberDeclinedFScript end .PhoneFull: jumpstd PhoneFullFScript end .RematchStd: jumpstd RematchFScript end .Gift: jumpstd GiftFScript end .PackFull: jumpstd PackFullFScript end OfficerKeithScript: faceplayer opentext checktime NITE iffalse .NoFight checkevent EVENT_BEAT_OFFICER_KEITH iftrue .AfterScript playmusic MUSIC_OFFICER_ENCOUNTER writetext OfficerKeithSeenText waitbutton closetext winlosstext OfficerKeithWinText, 0 loadtrainer OFFICER, KEITH startbattle reloadmapafterbattle setevent EVENT_BEAT_OFFICER_KEITH closetext end .AfterScript: writetext OfficerKeithAfterText waitbutton closetext end .NoFight: writetext OfficerKeithDaytimeText waitbutton closetext end TrainerYoungsterSamuel: trainer YOUNGSTER, SAMUEL, EVENT_BEAT_YOUNGSTER_SAMUEL, YoungsterSamuelSeenText, YoungsterSamuelBeatenText, 0, .Script .Script: endifjustbattled opentext writetext YoungsterSamuelAfterText waitbutton closetext end TrainerYoungsterIan: trainer YOUNGSTER, IAN, EVENT_BEAT_YOUNGSTER_IAN, YoungsterIanSeenText, YoungsterIanBeatenText, 0, .Script .Script: endifjustbattled opentext writetext YoungsterIanAfterText waitbutton closetext end TrainerPokefanmBrandon: trainer POKEFANM, BRANDON, EVENT_BEAT_POKEFANM_BRANDON, PokefanmBrandonSeenText, PokefanmBrandonBeatenText, 0, .Script .Script: endifjustbattled opentext writetext PokefanmBrandonAfterText waitbutton closetext end TrainerCooltrainerfIrene: trainer COOLTRAINERF, IRENE, EVENT_BEAT_COOLTRAINERF_IRENE, CooltrainerfIreneSeenText, CooltrainerfIreneBeatenText, 0, .Script .Script: endifjustbattled opentext checkevent EVENT_GOT_SOFT_SAND_FROM_KATE iftrue .GotSoftSand writetext CooltrainerfIreneAfterText1 waitbutton closetext end .GotSoftSand: writetext CooltrainerfIreneAfterText2 waitbutton closetext end TrainerCooltrainerfJenn: trainer COOLTRAINERF, JENN, EVENT_BEAT_COOLTRAINERF_JENN, CooltrainerfJennSeenText, CooltrainerfJennBeatenText, 0, .Script .Script: endifjustbattled opentext checkevent EVENT_GOT_SOFT_SAND_FROM_KATE iftrue .GotSoftSand writetext CooltrainerfJennAfterText1 waitbutton closetext end .GotSoftSand: writetext CooltrainerfJennAfterText2 waitbutton closetext end TrainerCooltrainerfKate: trainer COOLTRAINERF, KATE, EVENT_BEAT_COOLTRAINERF_KATE, CooltrainerfKateSeenText, CooltrainerfKateBeatenText, 0, .Script .Script: endifjustbattled opentext checkevent EVENT_GOT_SOFT_SAND_FROM_KATE iftrue .GotSoftSand writetext CooltrainerfKateOfferSoftSandText promptbutton verbosegiveitem SOFT_SAND iffalse .BagFull setevent EVENT_GOT_SOFT_SAND_FROM_KATE .GotSoftSand: writetext CooltrainerfKateAfterText waitbutton .BagFull: closetext end Route34IlexForestSign: ; unreferenced jumptext Route34IlexForestSignText Route34Sign: jumptext Route34SignText Route34TrainerTips: jumptext Route34TrainerTipsText DayCareSign: jumptext DayCareSignText Route34Nugget: itemball NUGGET Route34HiddenRareCandy: hiddenitem RARE_CANDY, EVENT_ROUTE_34_HIDDEN_RARE_CANDY Route34HiddenSuperPotion: hiddenitem SUPER_POTION, EVENT_ROUTE_34_HIDDEN_SUPER_POTION Route34MovementData_DayCareManWalksBackInside: slow_step LEFT slow_step LEFT slow_step UP step_end Route34MovementData_DayCareManWalksBackInside_WalkAroundPlayer: slow_step DOWN slow_step LEFT slow_step LEFT slow_step UP slow_step UP step_end YoungsterSamuelSeenText: text "This is where I do" line "my training!" done YoungsterSamuelBeatenText: text "Beaten by a" line "passing stranger!" done YoungsterSamuelMobileText: ; unreferenced text "Have you been to" line "GOLDENROD CITY?" para "Weren't you amazed" line "by how they've" para "changed the" line "#MON CENTER?" done YoungsterSamuelAfterText: text "I'm going to train" line "even harder." para "After all, I'm" line "trying to become" cont "a GYM LEADER." done YoungsterIanSeenText: text "I'm the best in my" line "class at #MON." done YoungsterIanBeatenText: text "No! There are bet-" line "ter trainers…" done YoungsterIanAfterText: text "I'm trying hard so" line "I can be the star" cont "in my class." done CamperTodd1SeenText: text "I'm confident in" line "my ability to" cont "raise #MON." para "Want to see?" done CamperTodd1BeatenText: text "Did I screw up my" line "training?" done CamperTodd1AfterText: text "Maybe I should" line "take one to a DAY-" para "CARE. Or maybe use" line "some items…" done CamperToddSaleText: text "Shopping under the" line "sky!" para "It feels so nice" line "up on a rooftop." done PicnickerGina1SeenText: text "Are you a trainer?" para "Let's have a" line "practice battle." done PicnickerGina1BeatenText: text "Oh, no! I just" line "can't win…" done PicnickerGina1AfterText: text "You're too strong" line "to be a practice" cont "partner." done OfficerKeithSeenText: text "Who goes there?" line "What are you up" cont "to?" done OfficerKeithWinText: text "You're a tough" line "little kid." done OfficerKeithAfterText: text "Yep, I see nothing" line "wrong today. You" para "be good and stay" line "out of trouble." done OfficerKeithDaytimeText: text "I'm on patrol for" line "suspicious indi-" cont "viduals." done PokefanmBrandonSeenText: text "I just got my" line "#MON back from" cont "DAY-CARE." para "Let's see how much" line "stronger it got!" done PokefanmBrandonBeatenText: text "Why does it end" line "this way?" done PokefanmBrandonAfterText: text "My #MON knew" line "moves I didn't" cont "know it had." para "That confounded me" line "to no end!" done CooltrainerfIreneSeenText: text "IRENE: Kyaaah!" line "Someone found us!" done CooltrainerfIreneBeatenText: text "IRENE: Ohhh!" line "Too strong!" done CooltrainerfIreneAfterText1: text "IRENE: My sister" line "KATE will get you" cont "for this!" done CooltrainerfIreneAfterText2: text "IRENE: Isn't this" line "beach great?" para "It's our secret" line "little getaway!" done CooltrainerfJennSeenText: text "JENN: You can't" line "beat IRENE and go" cont "unpunished!" done CooltrainerfJennBeatenText: text "JENN: So sorry," line "IRENE! Sis!" done CooltrainerfJennAfterText1: text "JENN: Don't get" line "cocky! My sister" cont "KATE is tough!" done CooltrainerfJennAfterText2: text "JENN: Sunlight" line "makes your body" cont "stronger." done CooltrainerfKateSeenText: text "KATE: You sure" line "were mean to my" cont "little sisters!" done CooltrainerfKateBeatenText: text "KATE: No! I can't" line "believe I lost." done CooltrainerfKateOfferSoftSandText: text "KATE: You're too" line "strong. I didn't" cont "stand a chance." para "Here. You deserve" line "this." done CooltrainerfKateAfterText: text "KATE: I'm sorry we" line "jumped you." para "We never expected" line "anyone to find us" para "here. You sure" line "startled us." done Route34IlexForestSignText: text "ILEX FOREST" line "THROUGH THE GATE" done Route34SignText: text "ROUTE 34" para "GOLDENROD CITY -" line "AZALEA TOWN" para "ILEX FOREST" line "SOMEWHERE BETWEEN" done Route34TrainerTipsText: text "TRAINER TIPS" para "BERRY trees grow" line "new BERRIES" cont "every day." para "Make a note of" line "which trees bear" cont "which BERRIES." done DayCareSignText: text "DAY-CARE" para "LET US RAISE YOUR" line "#MON FOR YOU!" done Route34_MapEvents: db 0, 0 ; filler def_warp_events warp_event 13, 37, ROUTE_34_ILEX_FOREST_GATE, 1 warp_event 14, 37, ROUTE_34_ILEX_FOREST_GATE, 2 warp_event 11, 14, DAY_CARE, 1 warp_event 11, 15, DAY_CARE, 2 warp_event 13, 15, DAY_CARE, 3 def_coord_events def_bg_events bg_event 12, 6, BGEVENT_READ, Route34Sign bg_event 13, 33, BGEVENT_READ, Route34TrainerTips bg_event 10, 13, BGEVENT_READ, DayCareSign bg_event 8, 32, BGEVENT_ITEM, Route34HiddenRareCandy bg_event 17, 19, BGEVENT_ITEM, Route34HiddenSuperPotion def_object_events object_event 13, 7, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 5, TrainerCamperTodd1, -1 object_event 15, 32, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerYoungsterSamuel, -1 object_event 11, 20, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerYoungsterIan, -1 object_event 10, 26, SPRITE_LASS, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 3, TrainerPicnickerGina1, -1 object_event 9, 11, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, OfficerKeithScript, -1 object_event 18, 28, SPRITE_POKEFAN_M, SPRITEMOVEDATA_SPINCOUNTERCLOCKWISE, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 3, TrainerPokefanmBrandon, -1 object_event 15, 16, SPRITE_GRAMPS, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, DayCareManScript_Outside, EVENT_DAY_CARE_MAN_ON_ROUTE_34 object_event 14, 18, SPRITE_DAY_CARE_MON_1, SPRITEMOVEDATA_POKEMON, 2, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, DayCareMon1Script, EVENT_DAY_CARE_MON_1 object_event 17, 19, SPRITE_DAY_CARE_MON_2, SPRITEMOVEDATA_POKEMON, 2, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, DayCareMon2Script, EVENT_DAY_CARE_MON_2 object_event 11, 48, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 5, TrainerCooltrainerfIrene, -1 object_event 3, 48, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 3, TrainerCooltrainerfJenn, -1 object_event 6, 51, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 2, TrainerCooltrainerfKate, -1 object_event 7, 30, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, Route34Nugget, EVENT_ROUTE_34_NUGGET