const_def 2 ; object constants const ROUTE6SAFFRONGATE_OFFICER Route6SaffronGate_MapScripts: db 1 ; scene scripts scene_script .DummyScene db 0 ; callbacks .DummyScene: end Route6SaffronGuardScript: faceplayer opentext checkevent EVENT_RETURNED_MACHINE_PART iftrue .ReturnedPart writetext Route6SaffronGuardWelcomeText waitbutton closetext end .ReturnedPart: writetext Route6SaffronGuardMagnetTrainText waitbutton closetext end Route6SaffronGuardWelcomeText: text "Welcome to SAFFRON" line "CITY, home of the" cont "MAGNET TRAIN!" para "…That's what I'd" line "normally say, but" para "the MAGNET TRAIN" line "isn't running now." para "It's not getting" line "any electricity" para "because there's" line "something wrong" para "with the POWER" line "PLANT." done Route6SaffronGuardMagnetTrainText: text "The MAGNET TRAIN" line "is the most famous" para "thing about SAF-" line "FRON." done Route6SaffronGate_MapEvents: db 0, 0 ; filler db 4 ; warp events warp_event 4, 0, SAFFRON_CITY, 12 warp_event 5, 0, SAFFRON_CITY, 13 warp_event 4, 7, ROUTE_6, 2 warp_event 5, 7, ROUTE_6, 2 db 0 ; coord events db 0 ; bg events db 1 ; object events object_event 0, 4, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, Route6SaffronGuardScript, -1