CheckForLuckyNumberWinners: xor a ld [wScriptVar], a ld [wTempByteValue], a ld a, [wPartyCount] and a ret z ld d, a ld hl, wPartyMon1ID ld bc, wPartySpecies .PartyLoop: ld a, [bc] inc bc cp EGG call nz, .CompareLuckyNumberToMonID push bc ld bc, PARTYMON_STRUCT_LENGTH add hl, bc pop bc dec d jr nz, .PartyLoop ld a, BANK(sBox) call OpenSRAM ld a, [sBoxCount] and a jr z, .SkipOpenBox ld d, a ld hl, sBoxMon1ID ld bc, sBoxSpecies .OpenBoxLoop: ld a, [bc] inc bc cp EGG jr z, .SkipOpenBoxMon call .CompareLuckyNumberToMonID jr nc, .SkipOpenBoxMon ld a, TRUE ld [wTempByteValue], a .SkipOpenBoxMon: push bc ld bc, BOXMON_STRUCT_LENGTH add hl, bc pop bc dec d jr nz, .OpenBoxLoop .SkipOpenBox: call CloseSRAM ld c, $0 .BoxesLoop: ld a, [wCurBox] and $f cp c jr z, .SkipBox ld hl, .BoxBankAddresses ld b, 0 add hl, bc add hl, bc add hl, bc ld a, [hli] call OpenSRAM ld a, [hli] ld h, [hl] ld l, a ; hl now contains the address of the loaded box in SRAM ld a, [hl] and a jr z, .SkipBox ; no mons in this box push bc ld b, h ld c, l inc bc ld de, sBoxMon1ID - sBox add hl, de ld d, a .BoxNLoop: ld a, [bc] inc bc cp EGG jr z, .SkipBoxMon call .CompareLuckyNumberToMonID ; sets wScriptVar and wCurPartySpecies appropriately jr nc, .SkipBoxMon ld a, TRUE ld [wTempByteValue], a .SkipBoxMon: push bc ld bc, BOXMON_STRUCT_LENGTH add hl, bc pop bc dec d jr nz, .BoxNLoop pop bc .SkipBox: inc c ld a, c cp NUM_BOXES jr c, .BoxesLoop call CloseSRAM ld a, [wScriptVar] and a ret z ; found nothing farcall StubbedTrainerRankings_LuckyNumberShow ld a, [wTempByteValue] and a push af ld a, [wCurPartySpecies] ld [wNamedObjectIndex], a call GetPokemonName ld hl, .LuckyNumberMatchPartyText pop af jr z, .print ld hl, .LuckyNumberMatchPCText .print jp PrintText .CompareLuckyNumberToMonID: push bc push de push hl ld d, h ld e, l ld hl, wMonIDDigitsBuffer lb bc, PRINTNUM_LEADINGZEROS | 2, 5 call PrintNum ld hl, wLuckyNumberDigitsBuffer ld de, wLuckyIDNumber lb bc, PRINTNUM_LEADINGZEROS | 2, 5 call PrintNum ld b, 5 ld c, 0 ld hl, wLuckyNumberDigitsBuffer + 4 ld de, wMonIDDigitsBuffer + 4 .loop ld a, [de] cp [hl] jr nz, .done dec de dec hl inc c dec b jr nz, .loop .done pop hl push hl ld de, MON_SPECIES - MON_ID add hl, de ld a, [hl] pop hl pop de push af ld a, c ld b, 1 cp 5 jr z, .okay ld b, 2 cp 3 jr nc, .okay ld b, 3 cp 2 jr nz, .nomatch .okay inc b ld a, [wScriptVar] and a jr z, .bettermatch cp b jr c, .nomatch .bettermatch dec b ld a, b ld [wScriptVar], a pop bc ld a, b ld [wCurPartySpecies], a pop bc scf ret .nomatch pop bc pop bc and a ret .BoxBankAddresses: table_width 3, CheckForLuckyNumberWinners.BoxBankAddresses dba sBox1 dba sBox2 dba sBox3 dba sBox4 dba sBox5 dba sBox6 dba sBox7 dba sBox8 dba sBox9 dba sBox10 dba sBox11 dba sBox12 dba sBox13 dba sBox14 assert_table_length NUM_BOXES .LuckyNumberMatchPartyText: text_far _LuckyNumberMatchPartyText text_end .LuckyNumberMatchPCText: text_far _LuckyNumberMatchPCText text_end PrintTodaysLuckyNumber: ld hl, wStringBuffer3 ld de, wLuckyIDNumber lb bc, PRINTNUM_LEADINGZEROS | 2, 5 call PrintNum ld a, "@" ld [wStringBuffer3 + 5], a ret