object_const_def const ROUTE17ROUTE18GATE_OFFICER Route17Route18Gate_MapScripts: def_scene_scripts scene_script Route17Route18GateNoopScene, SCENE_ROUTE17ROUTE18GATE_BICYCLE_CHECK def_callbacks Route17Route18GateNoopScene: end Route17Route18GateOfficerScript: jumptextfaceplayer Route17Route18GateOfficerText Route17Route18GateBicycleCheck: checkitem BICYCLE iffalse .NoBicycle end .NoBicycle: showemote EMOTE_SHOCK, ROUTE17ROUTE18GATE_OFFICER, 15 turnobject PLAYER, UP opentext writetext Route17Route18GateCannotPassText waitbutton closetext applymovement PLAYER, Route17Route18GateCannotPassMovement end Route17Route18GateCannotPassMovement: step RIGHT turn_head LEFT step_end Route17Route18GateOfficerText: text "CYCLING ROAD" line "Uphill Starts Here" done Route17Route18GateCannotPassText: text "Hang on! Don't you" line "have a BICYCLE?" para "The CYCLING ROAD" line "is beyond here." para "You have to have a" line "BICYCLE to go on." done Route17Route18Gate_MapEvents: db 0, 0 ; filler def_warp_events warp_event 0, 4, ROUTE_17, 1 warp_event 0, 5, ROUTE_17, 2 warp_event 9, 4, ROUTE_18, 1 warp_event 9, 5, ROUTE_18, 2 def_coord_events coord_event 5, 4, SCENE_ROUTE17ROUTE18GATE_BICYCLE_CHECK, Route17Route18GateBicycleCheck coord_event 5, 5, SCENE_ROUTE17ROUTE18GATE_BICYCLE_CHECK, Route17Route18GateBicycleCheck def_bg_events def_object_events object_event 5, 2, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, Route17Route18GateOfficerScript, -1