TrainerHouseB1F_MapScriptHeader: ; 0x9b384 ; trigger count db 1 ; triggers dw UnknownScript_0x9b38a, $0000 ; callback count db 0 ; 0x9b38a UnknownScript_0x9b38a: ; 0x9b38a end ; 0x9b38b UnknownScript_0x9b38b: ; 0x9b38b spriteface $0, $1 loadfont checkbit2 $0057 iftrue UnknownScript_0x9b3f7 2writetext UnknownText_0x9b420 keeptextopen special $0067 iffalse UnknownScript_0x9b3a6 trainertotext CAL, CAL2, $0 2jump UnknownScript_0x9b3aa ; 0x9b3a6 UnknownScript_0x9b3a6: ; 0x9b3a6 trainertotext CAL, CAL3, $0 UnknownScript_0x9b3aa: ; 0x9b3aa 2writetext UnknownText_0x9b46a keeptextopen 2writetext UnknownText_0x9b487 yesorno iffalse UnknownScript_0x9b3ed setbit2 $0057 2writetext UnknownText_0x9b4a2 closetext loadmovesprites applymovement $0, MovementData_0x9b401 loadfont 2writetext UnknownText_0x9b587 closetext loadmovesprites special $0067 iffalse UnknownScript_0x9b3dc winlosstext UnknownText_0x9b578, $0000 setlasttalked $3 loadtrainer CAL, CAL2 startbattle returnafterbattle iffalse UnknownScript_0x9b3e8 UnknownScript_0x9b3dc: ; 0x9b3dc winlosstext UnknownText_0x9b578, $0000 setlasttalked $3 loadtrainer CAL, CAL3 startbattle returnafterbattle UnknownScript_0x9b3e8: ; 0x9b3e8 applymovement $0, MovementData_0x9b40f end ; 0x9b3ed UnknownScript_0x9b3ed: ; 0x9b3ed 2writetext UnknownText_0x9b4d6 closetext loadmovesprites applymovement $0, MovementData_0x9b41d end ; 0x9b3f7 UnknownScript_0x9b3f7: ; 0x9b3f7 2writetext UnknownText_0x9b51d closetext loadmovesprites applymovement $0, MovementData_0x9b41d end ; 0x9b401 MovementData_0x9b401: ; 0x9b401 step_left step_left step_left step_down step_down step_down step_down step_down step_down step_down step_down step_left turn_head_right step_end ; 0x9b40f MovementData_0x9b40f: ; 0x9b40f step_up step_up step_up step_right step_up step_up step_up step_up step_up step_right step_right step_right step_right step_end ; 0x9b41d MovementData_0x9b41d: ; 0x9b41d step_right turn_head_left step_end ; 0x9b420 UnknownText_0x9b420: ; 0x9b420 db $0, "Hi. Welcome to our", $4f db "TRAINING HALL.", $51 db "You may battle a", $4f db "trainer once per", $55 db "day.", $57 ; 0x9b46a UnknownText_0x9b46a: ; 0x9b46a text_from_ram $d099 db $0, " is your", $4f db "opponent today.", $57 ; 0x9b487 UnknownText_0x9b487: ; 0x9b487 db $0, "Would you like to", $4f db "battle?", $57 ; 0x9b4a2 UnknownText_0x9b4a2: ; 0x9b4a2 db $0, "Please go right", $4f db "through.", $51 db "You may begin", $4f db "right away.", $57 ; 0x9b4d6 UnknownText_0x9b4d6: ; 0x9b4d6 db $0, "Sorry. Only those", $4f db "trainers who will", $51 db "be battling are", $4f db "allowed to go in.", $57 ; 0x9b51d UnknownText_0x9b51d: ; 0x9b51d db $0, "I'm sorry.", $4f db "This would be your", $51 db "second time today.", $4f db "You're permitted", $51 db "to enter just once", $4f db "a day.", $57 ; 0x9b578 UnknownText_0x9b578: ; 0x9b578 db $0, "I lost…", $4f db "Darn…", $57 ; 0x9b587 UnknownText_0x9b587: ; 0x9b587 db $0, "I traveled out", $4f db "here just so I", $55 db "could battle you.", $57 ; 0x9b5b8 TrainerHouseB1F_MapEventHeader: ; 0x9b5b8 ; filler db 0, 0 ; warps db 1 warp_def $4, $9, 3, GROUP_TRAINER_HOUSE_1F, MAP_TRAINER_HOUSE_1F ; xy triggers db 1 xy_trigger 0, $3, $7, $0, UnknownScript_0x9b38b, $0, $0 ; signposts db 0 ; people-events db 2 person_event SPRITE_RECEPTIONIST, 5, 11, $6, $0, 255, 255, $a0, 0, ObjectEvent, $ffff person_event SPRITE_CHRIS, 15, 10, $8, $0, 255, 255, $80, 0, ObjectEvent, $ffff ; 0x9b5e5