AnimObj00GFX: AnimObjHitGFX: INCBIN "gfx/battle_anims/hit.2bpp.lz" AnimObjCutGFX: INCBIN "gfx/battle_anims/cut.2bpp.lz" AnimObjFireGFX: INCBIN "gfx/battle_anims/fire.2bpp.lz" AnimObjWaterGFX: INCBIN "gfx/battle_anims/water.2bpp.lz" AnimObjLightningGFX: INCBIN "gfx/battle_anims/lightning.2bpp.lz" AnimObjSmokeGFX: INCBIN "gfx/battle_anims/smoke.2bpp.lz" AnimObjExplosionGFX: INCBIN "gfx/battle_anims/explosion.2bpp.lz" AnimObjIceGFX: INCBIN "gfx/battle_anims/ice.2bpp.lz" AnimObjRocksGFX: INCBIN "gfx/battle_anims/rocks.2bpp.lz" AnimObjPoisonGFX: INCBIN "gfx/battle_anims/poison.2bpp.lz" AnimObjPlantGFX: INCBIN "gfx/battle_anims/plant.2bpp.lz" AnimObjPokeBallGFX: INCBIN "gfx/battle_anims/pokeball.2bpp.lz" AnimObjBubbleGFX: INCBIN "gfx/battle_anims/bubble.2bpp.lz" AnimObjNoiseGFX: INCBIN "gfx/battle_anims/noise.2bpp.lz" AnimObjReflectGFX: INCBIN "gfx/battle_anims/reflect.2bpp.lz" AnimObjPowderGFX: INCBIN "gfx/battle_anims/powder.2bpp.lz" AnimObjBeamGFX: INCBIN "gfx/battle_anims/beam.2bpp.lz" AnimObjSpeedGFX: INCBIN "gfx/battle_anims/speed.2bpp.lz" AnimObjChargeGFX: INCBIN "gfx/battle_anims/charge.2bpp.lz" AnimObjWindGFX: INCBIN "gfx/battle_anims/wind.2bpp.lz" AnimObjWhipGFX: INCBIN "gfx/battle_anims/whip.2bpp.lz" AnimObjRopeGFX: INCBIN "gfx/battle_anims/rope.2bpp.lz" AnimObjEggGFX: INCBIN "gfx/battle_anims/egg.2bpp.lz" AnimObjPsychicGFX: INCBIN "gfx/battle_anims/psychic.2bpp.lz" AnimObjSandGFX: INCBIN "gfx/battle_anims/sand.2bpp.lz" AnimObjWebGFX: INCBIN "gfx/battle_anims/web.2bpp.lz" AnimObjHazeGFX: INCBIN "gfx/battle_anims/haze.2bpp.lz" AnimObjHornGFX: INCBIN "gfx/battle_anims/horn.2bpp.lz" AnimObjFlowerGFX: INCBIN "gfx/battle_anims/flower.2bpp.lz" AnimObjMiscGFX: INCBIN "gfx/battle_anims/misc.2bpp.lz" AnimObjSkyAttackGFX: INCBIN "gfx/battle_anims/skyattack.2bpp.lz" AnimObjGlobeGFX: INCBIN "gfx/battle_anims/globe.2bpp.lz" AnimObjShapesGFX: INCBIN "gfx/battle_anims/shapes.2bpp.lz" AnimObjStatusGFX: INCBIN "gfx/battle_anims/status.2bpp.lz" AnimObjObjectsGFX: INCBIN "gfx/battle_anims/objects.2bpp.lz" AnimObjShineGFX: INCBIN "gfx/battle_anims/shine.2bpp.lz" AnimObjAngelsGFX: INCBIN "gfx/battle_anims/angels.2bpp.lz" AnimObjWaveGFX: INCBIN "gfx/battle_anims/wave.2bpp.lz" AnimObjAeroblastGFX: INCBIN "gfx/battle_anims/aeroblast.2bpp.lz"